Files
OpenSpace/modules/globebrowsing/globes/renderableglobe.h
Kalle Bladin 8a617ee254 Feature/globebrowsing (#281)
* Solve bug related to corrupted texture tiles for certain sizes.

* Regard layer settings when sampling height map.

* Make Tile in to a class instead of a struct.

* Memory aware lru cache. Needs cleanup.

* Clean up and comment.

* Clean up and comment.

* Clean up

* Clean up and comment.

* Fix compilation error on Windows.

* Specify data type explicitly in GDAL xml config files for Utah height maps. Closes #242

* Update the key type for the memory aware lru cache and use a unordered map instead of a map.

* Solve pixel row size bug.

* Solve initialization bug.

* Add cache size as property of the globe browsing module.

* Use memory aware tile cache for text tile provider.

* Log GDAL errors as GHOUL messages

* Add the ability to toggle tile level limiting by available data

* Add ability to toggle GDAL logging

* Add lock guard to memory aware tile cache

* create base class rawtiledatareader that can be extended with different implementations than GDAL.

* Let GdalWrapper take care of global GDAL settings.

* Move iodescription to separate file

* Move some functionality from gdalrawtiledatareader to rawtiledatareader

* Move functionality from gdalrawtiledatareader to rawtiledatareader.

* GDAL is no longer a necessary dependency for the globebrowsing module. However to read tiles, the SimpleRawTileDataReader needs to be implemented. Otherwise GDAL is needed.

* Add ifdef check for GLOBEBROWSING_USE_GDAL

* Implement SimpleRawTileDataReader. Currently can only read pow 2 textures.

* Change ints to unsigned long longs

* Limit number of texture creations per tile provider per frame

* Solve linker error on windows

* Fix Windows build errors

* Fix crash in reading local patches

* Update lodglobe descriptions

* Abstract away overviews in gdal raw tile data reader

* Update Mars and Moon configs.

* Update screenshot script

* Update ghoul version

* Remove use of interaction depth below ellipsoid

* Normalize direction vector

* Use scale for distance swotch

* Go back to use of interaction depth below ellipsoid

* Fix comments on pull request.

* TileProviderByLevel error does not propagate up.

* Comment on mars and moon mod file

* Add model space cut off level as a property

* Update ChunkTile struct

* Minor clean up

* Go back tu constructor for ChunkTile
2017-04-13 10:14:47 +02:00

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#ifndef __OPENSPACE_MODULE_GLOBEBROWSING___RENDERABLEGLOBE___H__
#define __OPENSPACE_MODULE_GLOBEBROWSING___RENDERABLEGLOBE___H__
#include <openspace/rendering/renderable.h>
#include <modules/globebrowsing/geometry/ellipsoid.h>
#include <modules/globebrowsing/other/distanceswitch.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <openspace/properties/scalar/intproperty.h>
namespace openspace {
namespace globebrowsing {
class ChunkedLodGlobe;
class LayerManager;
/**
* A <code>RenderableGlobe</code> is a globe modeled as an ellipsoid using a chunked LOD
* algorithm for rendering.
* The renderable uses a <code>DistanceSwitch</code> to determine if the renderable
* should be rendered.
*/
class RenderableGlobe : public Renderable {
public:
/**
* These properties are specific for <code>ChunkedLodGlobe</code> and separated from
* the general properties of <code>RenderableGlobe</code>.
*/
struct DebugProperties {
properties::BoolProperty saveOrThrowCamera;
properties::BoolProperty showChunkEdges;
properties::BoolProperty showChunkBounds;
properties::BoolProperty showChunkAABB;
properties::BoolProperty showHeightResolution;
properties::BoolProperty showHeightIntensities;
properties::BoolProperty performFrustumCulling;
properties::BoolProperty performHorizonCulling;
properties::BoolProperty levelByProjectedAreaElseDistance;
properties::BoolProperty resetTileProviders;
properties::BoolProperty toggleEnabledEveryFrame;
properties::BoolProperty collectStats;
properties::BoolProperty limitLevelByAvailableData;
properties::IntProperty modelSpaceRenderingCutoffLevel;
};
struct GeneralProperties {
properties::BoolProperty isEnabled;
properties::BoolProperty performShading;
properties::BoolProperty atmosphereEnabled;
properties::FloatProperty lodScaleFactor;
properties::FloatProperty cameraMinHeight;
};
RenderableGlobe(const ghoul::Dictionary& dictionary);
~RenderableGlobe() = default;
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
// Getters that perform calculations
glm::dvec3 projectOnEllipsoid(glm::dvec3 position);
float getHeight(glm::dvec3 position);
// Getters
std::shared_ptr<ChunkedLodGlobe> chunkedLodGlobe() const;
const Ellipsoid& ellipsoid() const;
const glm::dmat4& modelTransform() const;
const glm::dmat4& inverseModelTransform() const;
const DebugProperties& debugProperties() const;
const GeneralProperties& generalProperties() const;
const std::shared_ptr<const Camera> savedCamera() const;
double interactionDepthBelowEllipsoid();
// Setters
void setSaveCamera(std::shared_ptr<Camera> camera);
private:
// Globes. These are renderables inserted in a distance switch so that the heavier
// <code>ChunkedLodGlobe</code> does not have to be rendered at far distances.
std::shared_ptr<ChunkedLodGlobe> _chunkedLodGlobe;
Ellipsoid _ellipsoid;
std::shared_ptr<LayerManager> _layerManager;
DistanceSwitch _distanceSwitch;
std::shared_ptr<Camera> _savedCamera;
double _interactionDepthBelowEllipsoid;
std::string _frame;
double _time;
glm::dmat4 _cachedModelTransform;
glm::dmat4 _cachedInverseModelTransform;
// Properties
DebugProperties _debugProperties;
GeneralProperties _generalProperties;
properties::PropertyOwner _debugPropertyOwner;
properties::PropertyOwner _texturePropertyOwner;
};
} // namespace globebrowsing
} // namespace openspace
#endif // __OPENSPACE_MODULE_GLOBEBROWSING___RENDERABLEGLOBE___H__