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* Solve bug related to corrupted texture tiles for certain sizes. * Regard layer settings when sampling height map. * Make Tile in to a class instead of a struct. * Memory aware lru cache. Needs cleanup. * Clean up and comment. * Clean up and comment. * Clean up * Clean up and comment. * Fix compilation error on Windows. * Specify data type explicitly in GDAL xml config files for Utah height maps. Closes #242 * Update the key type for the memory aware lru cache and use a unordered map instead of a map. * Solve pixel row size bug. * Solve initialization bug. * Add cache size as property of the globe browsing module. * Use memory aware tile cache for text tile provider. * Log GDAL errors as GHOUL messages * Add the ability to toggle tile level limiting by available data * Add ability to toggle GDAL logging * Add lock guard to memory aware tile cache * create base class rawtiledatareader that can be extended with different implementations than GDAL. * Let GdalWrapper take care of global GDAL settings. * Move iodescription to separate file * Move some functionality from gdalrawtiledatareader to rawtiledatareader * Move functionality from gdalrawtiledatareader to rawtiledatareader. * GDAL is no longer a necessary dependency for the globebrowsing module. However to read tiles, the SimpleRawTileDataReader needs to be implemented. Otherwise GDAL is needed. * Add ifdef check for GLOBEBROWSING_USE_GDAL * Implement SimpleRawTileDataReader. Currently can only read pow 2 textures. * Change ints to unsigned long longs * Limit number of texture creations per tile provider per frame * Solve linker error on windows * Fix Windows build errors * Fix crash in reading local patches * Update lodglobe descriptions * Abstract away overviews in gdal raw tile data reader * Update Mars and Moon configs. * Update screenshot script * Update ghoul version * Remove use of interaction depth below ellipsoid * Normalize direction vector * Use scale for distance swotch * Go back to use of interaction depth below ellipsoid * Fix comments on pull request. * TileProviderByLevel error does not propagate up. * Comment on mars and moon mod file * Add model space cut off level as a property * Update ChunkTile struct * Minor clean up * Go back tu constructor for ChunkTile
104 lines
4.7 KiB
C++
104 lines
4.7 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2017 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/globebrowsing/tile/tile.h>
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#include <modules/globebrowsing/tile/rawtiledatareader/rawtiledatareader.h>
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#include <modules/globebrowsing/tile/tilemetadata.h>
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namespace {
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const std::string _loggerCat = "Tile";
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}
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namespace openspace {
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namespace globebrowsing {
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const Tile Tile::TileUnavailable = Tile(nullptr, nullptr, Tile::Status::Unavailable);
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Tile::Tile(std::shared_ptr<ghoul::opengl::Texture> texture,
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std::shared_ptr<TileMetaData> metaData, Status status)
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: MemoryAwareCacheable(
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(sizeof(Tile) +
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(metaData ? sizeof(TileMetaData) : 0) +
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(texture ? sizeof(ghoul::opengl::Texture) + texture->expectedPixelDataSize() * 2 : 0))
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// Multiply by two since double memory is used when creating mip maps.
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/ 1000 // Convert from bytes to kilobytes
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)
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, _texture(texture)
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, _metaData(metaData)
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, _status(status)
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{}
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Tile Tile::createPlainTile(const glm::uvec2& size, const glm::uvec4& color) {
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using namespace ghoul::opengl;
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// Create pixel data
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int numBytes = size.x * size.y * 4 * 1;
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char* pixels = new char[numBytes];
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size_t numPixels = size.x * size.y;
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size_t i = 0;
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for (size_t p = 0; p < numPixels; p++){
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pixels[i++] = color.r;
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pixels[i++] = color.g;
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pixels[i++] = color.b;
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pixels[i++] = color.a;
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}
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// Create ghoul texture
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auto texture = std::make_shared<Texture>(glm::uvec3(size, 1));
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texture->setDataOwnership(Texture::TakeOwnership::Yes);
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texture->setPixelData(pixels);
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texture->uploadTexture();
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texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
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// Create tile
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Tile tile(texture, nullptr, Tile::Status::OK);
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return tile;
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}
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glm::vec2 Tile::compensateSourceTextureSampling(glm::vec2 startOffset, glm::vec2 sizeDiff,
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glm::uvec2 resolution, glm::vec2 tileUV)
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{
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glm::vec2 sourceSize = glm::vec2(resolution) + sizeDiff;
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glm::vec2 currentSize = glm::vec2(resolution);
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glm::vec2 sourceToCurrentSize = currentSize / sourceSize;
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tileUV = sourceToCurrentSize * (tileUV - startOffset / sourceSize);
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return tileUV;
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}
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glm::vec2 Tile::TileUvToTextureSamplePosition(const TileUvTransform& uvTransform,
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glm::vec2 tileUV, glm::uvec2 resolution)
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{
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glm::vec2 uv = uvTransform.uvOffset + uvTransform.uvScale * tileUV;
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uv = compensateSourceTextureSampling(
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RawTileDataReader::tilePixelStartOffset,
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RawTileDataReader::tilePixelSizeDifference,
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resolution,
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uv);
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return uv;
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}
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} // namespace globebrowsing
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} // namespace openspace
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