Files
OpenSpace/modules/globebrowsing/tile/tile.cpp
Kalle Bladin 8a617ee254 Feature/globebrowsing (#281)
* Solve bug related to corrupted texture tiles for certain sizes.

* Regard layer settings when sampling height map.

* Make Tile in to a class instead of a struct.

* Memory aware lru cache. Needs cleanup.

* Clean up and comment.

* Clean up and comment.

* Clean up

* Clean up and comment.

* Fix compilation error on Windows.

* Specify data type explicitly in GDAL xml config files for Utah height maps. Closes #242

* Update the key type for the memory aware lru cache and use a unordered map instead of a map.

* Solve pixel row size bug.

* Solve initialization bug.

* Add cache size as property of the globe browsing module.

* Use memory aware tile cache for text tile provider.

* Log GDAL errors as GHOUL messages

* Add the ability to toggle tile level limiting by available data

* Add ability to toggle GDAL logging

* Add lock guard to memory aware tile cache

* create base class rawtiledatareader that can be extended with different implementations than GDAL.

* Let GdalWrapper take care of global GDAL settings.

* Move iodescription to separate file

* Move some functionality from gdalrawtiledatareader to rawtiledatareader

* Move functionality from gdalrawtiledatareader to rawtiledatareader.

* GDAL is no longer a necessary dependency for the globebrowsing module. However to read tiles, the SimpleRawTileDataReader needs to be implemented. Otherwise GDAL is needed.

* Add ifdef check for GLOBEBROWSING_USE_GDAL

* Implement SimpleRawTileDataReader. Currently can only read pow 2 textures.

* Change ints to unsigned long longs

* Limit number of texture creations per tile provider per frame

* Solve linker error on windows

* Fix Windows build errors

* Fix crash in reading local patches

* Update lodglobe descriptions

* Abstract away overviews in gdal raw tile data reader

* Update Mars and Moon configs.

* Update screenshot script

* Update ghoul version

* Remove use of interaction depth below ellipsoid

* Normalize direction vector

* Use scale for distance swotch

* Go back to use of interaction depth below ellipsoid

* Fix comments on pull request.

* TileProviderByLevel error does not propagate up.

* Comment on mars and moon mod file

* Add model space cut off level as a property

* Update ChunkTile struct

* Minor clean up

* Go back tu constructor for ChunkTile
2017-04-13 10:14:47 +02:00

104 lines
4.7 KiB
C++

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#include <modules/globebrowsing/tile/tile.h>
#include <modules/globebrowsing/tile/rawtiledatareader/rawtiledatareader.h>
#include <modules/globebrowsing/tile/tilemetadata.h>
namespace {
const std::string _loggerCat = "Tile";
}
namespace openspace {
namespace globebrowsing {
const Tile Tile::TileUnavailable = Tile(nullptr, nullptr, Tile::Status::Unavailable);
Tile::Tile(std::shared_ptr<ghoul::opengl::Texture> texture,
std::shared_ptr<TileMetaData> metaData, Status status)
: MemoryAwareCacheable(
(sizeof(Tile) +
(metaData ? sizeof(TileMetaData) : 0) +
(texture ? sizeof(ghoul::opengl::Texture) + texture->expectedPixelDataSize() * 2 : 0))
// Multiply by two since double memory is used when creating mip maps.
/ 1000 // Convert from bytes to kilobytes
)
, _texture(texture)
, _metaData(metaData)
, _status(status)
{}
Tile Tile::createPlainTile(const glm::uvec2& size, const glm::uvec4& color) {
using namespace ghoul::opengl;
// Create pixel data
int numBytes = size.x * size.y * 4 * 1;
char* pixels = new char[numBytes];
size_t numPixels = size.x * size.y;
size_t i = 0;
for (size_t p = 0; p < numPixels; p++){
pixels[i++] = color.r;
pixels[i++] = color.g;
pixels[i++] = color.b;
pixels[i++] = color.a;
}
// Create ghoul texture
auto texture = std::make_shared<Texture>(glm::uvec3(size, 1));
texture->setDataOwnership(Texture::TakeOwnership::Yes);
texture->setPixelData(pixels);
texture->uploadTexture();
texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
// Create tile
Tile tile(texture, nullptr, Tile::Status::OK);
return tile;
}
glm::vec2 Tile::compensateSourceTextureSampling(glm::vec2 startOffset, glm::vec2 sizeDiff,
glm::uvec2 resolution, glm::vec2 tileUV)
{
glm::vec2 sourceSize = glm::vec2(resolution) + sizeDiff;
glm::vec2 currentSize = glm::vec2(resolution);
glm::vec2 sourceToCurrentSize = currentSize / sourceSize;
tileUV = sourceToCurrentSize * (tileUV - startOffset / sourceSize);
return tileUV;
}
glm::vec2 Tile::TileUvToTextureSamplePosition(const TileUvTransform& uvTransform,
glm::vec2 tileUV, glm::uvec2 resolution)
{
glm::vec2 uv = uvTransform.uvOffset + uvTransform.uvScale * tileUV;
uv = compensateSourceTextureSampling(
RawTileDataReader::tilePixelStartOffset,
RawTileDataReader::tilePixelSizeDifference,
resolution,
uv);
return uv;
}
} // namespace globebrowsing
} // namespace openspace