Files
OpenSpace/modules/touch/include/TouchInteraction.h
2017-05-12 11:18:48 -06:00

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5.5 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_TOUCH___INTERACTION___H__
#define __OPENSPACE_TOUCH___INTERACTION___H__
#include <modules/touch/ext/levmarq.h>
#include <modules/touch/include/TuioEar.h>
#include <openspace/util/camera.h>
#include <openspace/scene/scenegraphnode.h>
#include <openspace/engine/wrapper/windowwrapper.h>
#include <openspace/interaction/interactionmode.h>
#include <openspace/interaction/interactionhandler.h>
#include <openspace/properties/propertyowner.h>
#include <openspace/properties/vectorproperty.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/network/parallelconnection.h>
#ifdef OPENSPACE_MODULE_GLOBEBROWSING_ENABLED
#include <modules/globebrowsing/tile/tileindex.h>
#include <modules/globebrowsing/geometry/geodetic2.h>
#include <modules/globebrowsing/geometry/geodetic3.h>
#endif
#include <list>
namespace openspace {
class TouchInteraction : public properties::PropertyOwner
{
using Point = std::pair<int, TUIO::TuioPoint>;
public:
TouchInteraction();
enum Type { ROT = 0, PINCH, PAN, ROLL, PICK };
struct VelocityStates {
glm::dvec2 orbit;
double zoom;
double roll;
glm::dvec2 pan;
};
struct SelectedBody {
int id;
SceneGraphNode* node;
glm::dvec3 coordinates;
};
struct FunctionData {
std::vector<glm::dvec3> selectedPoints;
std::vector<glm::dvec2> screenPoints;
int nDOF;
glm::dvec2(*castToNDC)(glm::dvec3, Camera&, SceneGraphNode*, double);
double(*distToMinimize)(double* par, int x, void* fdata, LMstat* lmstat);
Camera* camera;
SceneGraphNode* node;
double aspectRatio;
LMstat stats;
};
void updateStateFromInput(const std::vector<TUIO::TuioCursor>& list, std::vector<Point>& lastProcessed);
void step(double dt);
void unitTest();
void resetAfterInput();
void tap();
// Get & Setters
Camera* getCamera();
SceneGraphNode* getFocusNode();
void setFocusNode(SceneGraphNode* focusNode);
void setCamera(Camera* cam);
private:
bool guiMode(const std::vector<TUIO::TuioCursor>& list);
void directControl(const std::vector<TUIO::TuioCursor>& list);
void findSelectedNode(const std::vector<TUIO::TuioCursor>& list);
int interpretInteraction(const std::vector<TUIO::TuioCursor>& list, const std::vector<Point>& lastProcessed);
void computeVelocities(const std::vector<TUIO::TuioCursor>& list, const std::vector<Point>& lastProcessed);
void decelerate();
Camera* _camera;
SceneGraphNode* _focusNode = nullptr;
// Property variables
properties::StringProperty _origin;
properties::BoolProperty _lmVerbose;
properties::BoolProperty _unitTest;
properties::IntProperty _maxTapTime;
properties::FloatProperty _touchScreenSize;
properties::FloatProperty _nodeRadiusThreshold;
properties::FloatProperty _orbitSpeedThreshold;
properties::FloatProperty _panSpeedThreshold;
properties::FloatProperty _spinSensitivity;
properties::FloatProperty _inputStillThreshold;
properties::FloatProperty _interpretPan;
properties::FloatProperty _slerpTime;
properties::IVec2Property _guiButton;
properties::Vec4Property _friction;
// Class variables
VelocityStates _vel;
VelocityStates _lastVel;
VelocityStates _sensitivity;
double _projectionScaleFactor;
double _currentRadius;
double _slerpdT;
int _numOfTests;
TUIO::TuioTime _time;
bool _directTouchMode;
bool _tap;
bool _doubleTap;
bool _lmSuccess;
bool _guiON;
std::vector<SelectedBody> _selected;
LMstat _lmstat;
glm::dquat _toSlerp;
};
} // openspace namespace
#endif // __OPENSPACE_TOUCH___INTERACTION___H__