mirror of
https://github.com/OpenSpace/OpenSpace.git
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146 lines
5.5 KiB
C++
146 lines
5.5 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2017 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_TOUCH___INTERACTION___H__
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#define __OPENSPACE_TOUCH___INTERACTION___H__
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#include <modules/touch/ext/levmarq.h>
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#include <modules/touch/include/TuioEar.h>
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#include <openspace/util/camera.h>
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#include <openspace/scene/scenegraphnode.h>
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#include <openspace/engine/wrapper/windowwrapper.h>
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#include <openspace/interaction/interactionmode.h>
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#include <openspace/interaction/interactionhandler.h>
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#include <openspace/properties/propertyowner.h>
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#include <openspace/properties/vectorproperty.h>
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#include <openspace/properties/scalar/boolproperty.h>
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#include <openspace/network/parallelconnection.h>
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#ifdef OPENSPACE_MODULE_GLOBEBROWSING_ENABLED
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#include <modules/globebrowsing/tile/tileindex.h>
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#include <modules/globebrowsing/geometry/geodetic2.h>
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#include <modules/globebrowsing/geometry/geodetic3.h>
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#endif
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#include <list>
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namespace openspace {
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class TouchInteraction : public properties::PropertyOwner
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{
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using Point = std::pair<int, TUIO::TuioPoint>;
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public:
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TouchInteraction();
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enum Type { ROT = 0, PINCH, PAN, ROLL, PICK };
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struct VelocityStates {
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glm::dvec2 orbit;
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double zoom;
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double roll;
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glm::dvec2 pan;
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};
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struct SelectedBody {
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int id;
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SceneGraphNode* node;
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glm::dvec3 coordinates;
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};
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struct FunctionData {
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std::vector<glm::dvec3> selectedPoints;
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std::vector<glm::dvec2> screenPoints;
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int nDOF;
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glm::dvec2(*castToNDC)(glm::dvec3, Camera&, SceneGraphNode*, double);
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double(*distToMinimize)(double* par, int x, void* fdata, LMstat* lmstat);
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Camera* camera;
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SceneGraphNode* node;
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double aspectRatio;
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LMstat stats;
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};
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void updateStateFromInput(const std::vector<TUIO::TuioCursor>& list, std::vector<Point>& lastProcessed);
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void step(double dt);
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void unitTest();
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void resetAfterInput();
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void tap();
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// Get & Setters
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Camera* getCamera();
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SceneGraphNode* getFocusNode();
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void setFocusNode(SceneGraphNode* focusNode);
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void setCamera(Camera* cam);
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private:
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bool guiMode(const std::vector<TUIO::TuioCursor>& list);
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void directControl(const std::vector<TUIO::TuioCursor>& list);
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void findSelectedNode(const std::vector<TUIO::TuioCursor>& list);
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int interpretInteraction(const std::vector<TUIO::TuioCursor>& list, const std::vector<Point>& lastProcessed);
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void computeVelocities(const std::vector<TUIO::TuioCursor>& list, const std::vector<Point>& lastProcessed);
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void decelerate();
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Camera* _camera;
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SceneGraphNode* _focusNode = nullptr;
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// Property variables
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properties::StringProperty _origin;
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properties::BoolProperty _lmVerbose;
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properties::BoolProperty _unitTest;
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properties::IntProperty _maxTapTime;
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properties::FloatProperty _touchScreenSize;
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properties::FloatProperty _nodeRadiusThreshold;
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properties::FloatProperty _orbitSpeedThreshold;
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properties::FloatProperty _panSpeedThreshold;
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properties::FloatProperty _spinSensitivity;
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properties::FloatProperty _inputStillThreshold;
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properties::FloatProperty _interpretPan;
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properties::FloatProperty _slerpTime;
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properties::IVec2Property _guiButton;
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properties::Vec4Property _friction;
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// Class variables
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VelocityStates _vel;
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VelocityStates _lastVel;
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VelocityStates _sensitivity;
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double _projectionScaleFactor;
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double _currentRadius;
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double _slerpdT;
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int _numOfTests;
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TUIO::TuioTime _time;
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bool _directTouchMode;
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bool _tap;
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bool _doubleTap;
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bool _lmSuccess;
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bool _guiON;
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std::vector<SelectedBody> _selected;
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LMstat _lmstat;
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glm::dquat _toSlerp;
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};
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} // openspace namespace
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#endif // __OPENSPACE_TOUCH___INTERACTION___H__
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