mirror of
https://github.com/OpenSpace/OpenSpace.git
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138 lines
5.4 KiB
C++
138 lines
5.4 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2016 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __LAYERMANAGER_H__
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#define __LAYERMANAGER_H__
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#include <modules/globebrowsing/tile/chunktile.h>
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#include <openspace/properties/propertyowner.h>
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#include <openspace/properties/scalarproperty.h>
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#include <openspace/util/gpudata.h>
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#include <memory>
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#include <vector>
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#include <string>
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namespace openspace {
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namespace globebrowsing {
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class TileProvider;
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struct LayerRenderSettings : public properties::PropertyOwner{
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LayerRenderSettings();
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properties::FloatProperty opacity;
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properties::FloatProperty gamma;
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properties::FloatProperty multiplier;
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};
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/**
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* Simple struct which is used to enable/disable <code>TileProvider</code>
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* and associate is with a name. It also holds layer specific information
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* which is used in rendering of layer.
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*/
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class Layer : public properties::PropertyOwner {
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public:
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Layer(const ghoul::Dictionary& layerDict);
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~Layer();
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ChunkTilePile getChunkTilePile(const TileIndex& tileIndex, int pileSize) const;
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bool enabled() const { return _enabled.value(); }
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TileProvider* tileProvider() const { return _tileProvider.get(); }
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const LayerRenderSettings& renderSettings() const { return _renderSettings; }
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private:
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properties::BoolProperty _enabled;
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std::shared_ptr<TileProvider> _tileProvider;
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LayerRenderSettings _renderSettings;
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};
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/**
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* Convenience class for dealing with multiple <code>Layer</code>s.
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*/
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struct LayerGroup : public properties::PropertyOwner {
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LayerGroup(std::string name);
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LayerGroup(std::string name, const ghoul::Dictionary& dict);
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/// Updates all layers tile providers within this group
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void update();
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/// @returns const vector of all layers
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const std::vector<std::shared_ptr<Layer>>& layers() const;
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/// @returns const vector of all active layers
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const std::vector<std::shared_ptr<Layer>>& activeLayers() const;
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/// @returns the size of the pile to be used in rendering of this layer
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int pileSize() const;
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bool layerBlendingEnabled() const { return _levelBlendingEnabled.value(); }
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private:
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std::vector<std::shared_ptr<Layer>> _layers;
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std::vector<std::shared_ptr<Layer>> _activeLayers;
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properties::BoolProperty _levelBlendingEnabled;
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};
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/**
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* Manages multiple LayerGroups.
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*/
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class LayerManager : public properties::PropertyOwner {
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public:
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static const size_t NUM_LAYER_GROUPS = 7;
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static const std::string LAYER_GROUP_NAMES[NUM_LAYER_GROUPS];
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static enum LayerGroupId{
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HeightLayers,
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ColorLayers,
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ColorOverlays,
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GrayScaleLayers,
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GrayScaleColorOverlays,
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NightLayers,
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WaterMasks,
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};
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LayerManager(const ghoul::Dictionary& textureCategoriesDictionary);
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~LayerManager();
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const LayerGroup& layerGroup(size_t groupId);
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const LayerGroup& layerGroup(LayerGroupId);
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bool hasAnyBlendingLayersEnabled() const;
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const std::vector<std::shared_ptr<LayerGroup>>& layerGroups() const;
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void update();
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void reset(bool includingDisabled = false);
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private:
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std::vector<std::shared_ptr<LayerGroup>> _layerGroups;
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};
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} // namespace globebrowsing
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} // namespace openspace
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#endif // __LAYERMANAGER_H__
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