Files
OpenSpace/include/openspace/rendering/renderable.h
Jonas Strandstedt 89eeae62d0 Restructuring for OpenSpace tests
- Moved all OpenSpace headers to separate include directory
- Added OpenSpaceTests binary with OPENSPACE_HAVE_TESTS define
- Added CMake setting of BASE_DIR
- Added OpenSpace initial tests for SceneGraph and SceneGraphNodes
- Added OpenSpace initial tests for psc and pss
- Restructured OpenSpace so no GL functions are called in constructors
to make the classes testable

- Todo: Make the base dir possible to set through command line argument
and configuration file
2014-03-19 14:57:10 -04:00

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C++

#ifndef RENDERABLE_H
#define RENDERABLE_H
// open space includes
#include <openspace/util/psc.h>
#include <openspace/util/pss.h>
#include <openspace/util/camera.h>
#include <ghoul/misc/dictionary.h>
namespace openspace {
class Renderable {
public:
// constructors & destructor
Renderable(const ghoul::Dictionary& dictionary);
virtual ~Renderable();
virtual bool initialize() = 0;
virtual bool deinitialize() = 0;
void setBoundingSphere(const pss &boundingSphere);
const pss &getBoundingSphere();
virtual void render(const Camera *camera, const psc &thisPosition) = 0;
virtual void update();
protected:
Renderable();
private:
pss boundingSphere_;
};
} // namespace openspace
#endif