mirror of
https://github.com/OpenSpace/OpenSpace.git
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158 lines
6.6 KiB
C++
158 lines
6.6 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2023 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEBILLBOARDSCLOUD___H__
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#define __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEBILLBOARDSCLOUD___H__
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#include <openspace/rendering/renderable.h>
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#include <modules/space/labelscomponent.h>
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#include <openspace/properties/optionproperty.h>
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#include <openspace/properties/stringproperty.h>
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#include <openspace/properties/triggerproperty.h>
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#include <openspace/properties/scalar/boolproperty.h>
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#include <openspace/properties/scalar/floatproperty.h>
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#include <openspace/properties/vector/ivec2property.h>
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#include <openspace/properties/vector/vec2property.h>
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#include <openspace/properties/vector/vec3property.h>
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#include <openspace/util/distanceconversion.h>
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#include <ghoul/opengl/ghoul_gl.h>
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#include <ghoul/opengl/uniformcache.h>
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#include <functional>
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#include <unordered_map>
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namespace ghoul::filesystem { class File; }
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namespace ghoul::opengl {
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class ProgramObject;
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class Texture;
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} // namespace ghoul::opengl
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namespace openspace {
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namespace documentation { struct Documentation; }
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class RenderableBillboardsCloud : public Renderable {
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public:
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explicit RenderableBillboardsCloud(const ghoul::Dictionary& dictionary);
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~RenderableBillboardsCloud() override = default;
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void initialize() override;
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void initializeGL() override;
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void deinitializeGL() override;
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bool isReady() const override;
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void render(const RenderData& data, RendererTasks& rendererTask) override;
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void update(const UpdateData& data) override;
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static documentation::Documentation Documentation();
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private:
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std::vector<float> createDataSlice();
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void createPolygonTexture();
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void renderToTexture(GLuint textureToRenderTo, GLuint textureWidth,
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GLuint textureHeight);
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void loadPolygonGeometryForRendering();
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void renderPolygonGeometry(GLuint vao);
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void renderBillboards(const RenderData& data, const glm::dmat4& modelMatrix,
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const glm::dvec3& orthoRight, const glm::dvec3& orthoUp, float fadeInVariable);
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bool _hasSpeckFile = false;
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bool _dataIsDirty = true;
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bool _hasSpriteTexture = false;
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bool _spriteTextureIsDirty = true;
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bool _hasColorMapFile = false;
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bool _isColorMapExact = false;
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bool _hasDatavarSize = false;
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bool _hasPolygon = false;
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bool _hasLabels = false;
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int _polygonSides = 0;
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GLuint _pTexture = 0;
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properties::FloatProperty _scaleFactor;
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properties::BoolProperty _useColorMap;
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properties::Vec3Property _pointColor;
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properties::StringProperty _spriteTexturePath;
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properties::BoolProperty _drawElements;
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properties::BoolProperty _drawLabels;
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properties::BoolProperty _pixelSizeControl;
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properties::OptionProperty _colorOption;
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properties::Vec2Property _optionColorRangeData;
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properties::OptionProperty _datavarSizeOption;
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properties::Vec2Property _fadeInDistances;
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properties::BoolProperty _disableFadeInDistance;
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properties::Vec2Property _billboardMinMaxSize;
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properties::FloatProperty _correctionSizeEndDistance;
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properties::FloatProperty _correctionSizeFactor;
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properties::BoolProperty _useLinearFiltering;
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properties::TriggerProperty _setRangeFromData;
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properties::OptionProperty _renderOption;
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ghoul::opengl::Texture* _polygonTexture = nullptr;
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ghoul::opengl::Texture* _spriteTexture = nullptr;
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ghoul::opengl::ProgramObject* _program = nullptr;
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ghoul::opengl::ProgramObject* _renderToPolygonProgram = nullptr;
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UniformCache(
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cameraViewProjectionMatrix, modelMatrix, cameraPos, cameraLookup, renderOption,
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minBillboardSize, maxBillboardSize, correctionSizeEndDistance,
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correctionSizeFactor, color, alphaValue, scaleFactor, up, right, fadeInValue,
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screenSize, spriteTexture, hasColormap, useColormap, enabledRectSizeControl,
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hasDvarScaling
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) _uniformCache;
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std::string _speckFile;
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std::string _colorMapFile;
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std::string _colorOptionString;
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std::string _datavarSizeOptionString;
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DistanceUnit _unit = DistanceUnit::Parsec;
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speck::Dataset _dataset;
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speck::ColorMap _colorMap;
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// Everything related to the labels is handled by LabelsComponent
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std::unique_ptr<LabelsComponent> _labels;
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std::vector<glm::vec2> _colorRangeData;
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std::unordered_map<int, std::string> _optionConversionMap;
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std::unordered_map<int, std::string> _optionConversionSizeMap;
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glm::dmat4 _transformationMatrix = glm::dmat4(1.0);
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GLuint _vao = 0;
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GLuint _vbo = 0;
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// For polygons
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GLuint _polygonVao = 0;
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GLuint _polygonVbo = 0;
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};
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} // namespace openspace
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#endif // __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEBILLBOARDSCLOUD___H__
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