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OpenSpace/modules/digitaluniverse/rendering/renderablebillboardscloud.h
Alexander Bock 4f4764209f Happy new year
2023-01-02 11:19:33 +01:00

158 lines
6.6 KiB
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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2023 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEBILLBOARDSCLOUD___H__
#define __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEBILLBOARDSCLOUD___H__
#include <openspace/rendering/renderable.h>
#include <modules/space/labelscomponent.h>
#include <openspace/properties/optionproperty.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/properties/triggerproperty.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <openspace/properties/vector/ivec2property.h>
#include <openspace/properties/vector/vec2property.h>
#include <openspace/properties/vector/vec3property.h>
#include <openspace/util/distanceconversion.h>
#include <ghoul/opengl/ghoul_gl.h>
#include <ghoul/opengl/uniformcache.h>
#include <functional>
#include <unordered_map>
namespace ghoul::filesystem { class File; }
namespace ghoul::opengl {
class ProgramObject;
class Texture;
} // namespace ghoul::opengl
namespace openspace {
namespace documentation { struct Documentation; }
class RenderableBillboardsCloud : public Renderable {
public:
explicit RenderableBillboardsCloud(const ghoul::Dictionary& dictionary);
~RenderableBillboardsCloud() override = default;
void initialize() override;
void initializeGL() override;
void deinitializeGL() override;
bool isReady() const override;
void render(const RenderData& data, RendererTasks& rendererTask) override;
void update(const UpdateData& data) override;
static documentation::Documentation Documentation();
private:
std::vector<float> createDataSlice();
void createPolygonTexture();
void renderToTexture(GLuint textureToRenderTo, GLuint textureWidth,
GLuint textureHeight);
void loadPolygonGeometryForRendering();
void renderPolygonGeometry(GLuint vao);
void renderBillboards(const RenderData& data, const glm::dmat4& modelMatrix,
const glm::dvec3& orthoRight, const glm::dvec3& orthoUp, float fadeInVariable);
bool _hasSpeckFile = false;
bool _dataIsDirty = true;
bool _hasSpriteTexture = false;
bool _spriteTextureIsDirty = true;
bool _hasColorMapFile = false;
bool _isColorMapExact = false;
bool _hasDatavarSize = false;
bool _hasPolygon = false;
bool _hasLabels = false;
int _polygonSides = 0;
GLuint _pTexture = 0;
properties::FloatProperty _scaleFactor;
properties::BoolProperty _useColorMap;
properties::Vec3Property _pointColor;
properties::StringProperty _spriteTexturePath;
properties::BoolProperty _drawElements;
properties::BoolProperty _drawLabels;
properties::BoolProperty _pixelSizeControl;
properties::OptionProperty _colorOption;
properties::Vec2Property _optionColorRangeData;
properties::OptionProperty _datavarSizeOption;
properties::Vec2Property _fadeInDistances;
properties::BoolProperty _disableFadeInDistance;
properties::Vec2Property _billboardMinMaxSize;
properties::FloatProperty _correctionSizeEndDistance;
properties::FloatProperty _correctionSizeFactor;
properties::BoolProperty _useLinearFiltering;
properties::TriggerProperty _setRangeFromData;
properties::OptionProperty _renderOption;
ghoul::opengl::Texture* _polygonTexture = nullptr;
ghoul::opengl::Texture* _spriteTexture = nullptr;
ghoul::opengl::ProgramObject* _program = nullptr;
ghoul::opengl::ProgramObject* _renderToPolygonProgram = nullptr;
UniformCache(
cameraViewProjectionMatrix, modelMatrix, cameraPos, cameraLookup, renderOption,
minBillboardSize, maxBillboardSize, correctionSizeEndDistance,
correctionSizeFactor, color, alphaValue, scaleFactor, up, right, fadeInValue,
screenSize, spriteTexture, hasColormap, useColormap, enabledRectSizeControl,
hasDvarScaling
) _uniformCache;
std::string _speckFile;
std::string _colorMapFile;
std::string _colorOptionString;
std::string _datavarSizeOptionString;
DistanceUnit _unit = DistanceUnit::Parsec;
speck::Dataset _dataset;
speck::ColorMap _colorMap;
// Everything related to the labels is handled by LabelsComponent
std::unique_ptr<LabelsComponent> _labels;
std::vector<glm::vec2> _colorRangeData;
std::unordered_map<int, std::string> _optionConversionMap;
std::unordered_map<int, std::string> _optionConversionSizeMap;
glm::dmat4 _transformationMatrix = glm::dmat4(1.0);
GLuint _vao = 0;
GLuint _vbo = 0;
// For polygons
GLuint _polygonVao = 0;
GLuint _polygonVbo = 0;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_DIGITALUNIVERSE___RENDERABLEBILLBOARDSCLOUD___H__