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OpenSpace/modules/imgui/include/guipropertycomponent.h
Alexander Bock 820e90eab4 Happy new year
2025-01-14 16:21:08 +01:00

70 lines
3.4 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2025 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_IMGUI___GUIPROPERTYCOMPONENT___H__
#define __OPENSPACE_MODULE_IMGUI___GUIPROPERTYCOMPONENT___H__
#include <modules/imgui/include/guicomponent.h>
#include <openspace/properties/list/stringlistproperty.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <ghoul/misc/boolean.h>
#include <functional>
#include <string>
#include <vector>
namespace openspace::properties {
class Property;
class PropertyOwner;
} // namespace openspace::properties
namespace openspace::gui {
class GuiPropertyComponent : public GuiComponent {
public:
BooleanType(UseTreeLayout);
GuiPropertyComponent(std::string identifier, std::string guiName,
UseTreeLayout useTree = UseTreeLayout::No);
void setPropertyOwners(std::vector<properties::PropertyOwner*> propertyOwners);
void setPropertyOwnerFunction(
std::function<std::vector<properties::PropertyOwner*>()> func);
void render() override;
protected:
void renderPropertyOwner(properties::PropertyOwner* owner);
void renderProperty(properties::Property* prop, properties::PropertyOwner* owner);
std::vector<properties::PropertyOwner*> _propertyOwners;
std::function<std::vector<properties::PropertyOwner*>()> _propertyOwnerFunction;
properties::BoolProperty _useTreeLayout;
};
} // namespace openspace::gui
#endif // __OPENSPACE_MODULE_IMGUI___GUIPROPERTYCOMPONENT___H__