Files
OpenSpace/modules/globebrowsing/other/pixelbuffer.h
Kalle Bladin f51f293989 Feature/globebrowsing optimization (#310)
* Simplest possible PBO implementation.

* Add PBO class

* TileLoadJob owns raw tile data

* Working on a soluton to cache textures and reuse them

* PBO and cached textures working for one texture type. Color textures.

* Threadpool for tile requests uses LRU cache as queue

* Remove framesUntilRequestFlush

* Clean up

* Clean up

* Use prioritizing concurrent job manager

* Use TileTextureInitData to initialize RawTileDataReader.

* Class TextureContainer owns the textures to use for tiles.

* Using TileTextureInitData to determine if new caches need to be created.

* Remove WriteDataDescription

* Remove TileDataLayout

* Rendering many different layer types again

* TileProviderByLevel gives layergroup id to tile providers

* Comment away use of PBO

* Erase unfinished requests to make room for new ones

* Enable choice of PBO or not.

* Enable resetting of asynctiledataprovider

* Add the ability to use PBO and also load to CPU

* Update ghoul

* Solve culling issue.

* Texture pointer of Tile is now a raw pointer. Currently break single image tile provider and text tile provider.

* Add gpudata

* Move fetching of shader preprocessing data to LayerManager

* No comparisons to determine shader recompilation.

* Show the tile cache size in the GUI

* Clean up and comment.

* Solve bug where float is interpreted as NaN

* Enable ability to blend between layers again

* Fix single image provider

* Fix windows build error

* Fix OSX compile issue.

* Some clean up

* Showing correct texture data size

* Enable use of text tile providers again. No backgroupd image path however.

* Change cache size from GUI

* Clean up

* Solve osx compilation error.

* Update ghoul

* Make it possible to switch between PBO and not during runtime.

* Enable resetting of tile datasets

* change function module in moduleengine to identify module by name

* MemoryAwareTileCache is no longer a singleton

* Update ownership of properties for globe browsing

* Logging info about resetting tile reader.

* Logging info

* Fix requested changes

* Fix some compile warnings.

* Fix compilation warnings

* Add ability to blend values with blend parameter. Also define settings through lua dict.

* Fix some comments on pull request.

* Change formatting

* Change formatting

* Change formatting

* Fix pull request comments.

* Those are details

* Make Mercury great again.

* Make Earth great again.

* Solve conflict

* Test to sometimes use valueblending and sometimes not

* Not always use value blending

* Update ghoul

* Change from auto to explicit type.

* Update test for LRU Cache

* Include algorithm.
2017-05-30 15:37:05 +02:00

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_GLOBEBROWSING___PIXEL_BUFFER___H__
#define __OPENSPACE_MODULE_GLOBEBROWSING___PIXEL_BUFFER___H__
#include <ghoul/opengl/ghoul_gl.h>
namespace openspace {
namespace globebrowsing {
/**
* Handles an OpenGL pixel buffer which contains data allocated on the GPU. A simple
* class that wraps the standard functionality of OpenGL pixel buffer objects. Once
* the PixelBuffer is created, data is allocated on the GPU. When mapping data to a
* address pointer, the user needs to ensure the data is unmapped before the data can
* be used on the GPU / CPU depending on Usage.
*/
class PixelBuffer
{
public:
/**
* All kinds of usage for pixel buffer objects as defined by the OpenGL standard.
* See: https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glBufferData.xhtml
*/
enum class Usage {
StreamDraw = GL_STREAM_DRAW,
StreamRead = GL_STREAM_READ,
StreamCopy = GL_STREAM_COPY,
StaticDraw = GL_STATIC_DRAW,
StaticRead = GL_STATIC_READ,
StaticCopy = GL_STATIC_COPY,
DynamicDraw = GL_DYNAMIC_DRAW,
DynamicRead = GL_DYNAMIC_READ,
DynamicCopy = GL_DYNAMIC_COPY
};
/**
* Access hints for OpenGL buffer mapping
* See: https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glMapBuffer.xml
*/
enum class Access {
ReadOnly = GL_READ_ONLY,
WriteOnly = GL_WRITE_ONLY,
ReadWrite = GL_READ_WRITE
};
/**
* Allocates <code>numBytes</code> bytes on the GPU and creates an ID for the pixel
* buffer object.
* \param numBytes is the number of bytes to be allocated on GPU memory
* \param usage is the <code>Usage</code> for the pixel buffer
*/
PixelBuffer(size_t numBytes, Usage usage);
/**
* calls glDeleteBuffers().
*/
~PixelBuffer();
/**
* Maps an address pointer to GPU direct memory access. The user must make sure the
* buffer is bound before calling this function.
* \param access is the access to which can be any of <code>GL_READ_ONLY</code>,
* <code>GL_WRITE_ONLY</code>, or <code>GL_READ_WRITE</code>
* \returns the DMA address to the mapped buffer. Returns nullptr if the mapping
* failed
*/
void* mapBuffer(Access access);
/**
* Maps an address pointer to GPU direct memory access. Gives access to a range of
* the buffer. The user must make sure the buffer is bound before calling this
* function.
* \param offet is the number of bytes to the first address to get in the buffer
* \param length is the number of bytes to access in the buffer
* \param access is a bitfield describing the access as described in:
* https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glMapBufferRange.xhtml
* \returns the DMA address to the mapped buffer. Returns nullptr if the mapping
* failed
*/
void* mapBufferRange(GLintptr offset, GLsizeiptr length, GLbitfield access);
/**
* Maps the default buffer and makes the data available on the GPU
*/
bool unMapBuffer();
/**
* Calls glBindBuffer()
*/
void bind();
/**
* Calls glBindBuffer() with argument 0 to unmap any pixel buffer
*/
void unbind();
/**
* \returns true of the buffer is mapped, otherwise false
*/
bool isMapped() const;
/**
* \returns the OpenGL id of the pixel buffer object
*/
operator GLuint() const;
private:
GLuint _id;
const size_t _numBytes;
const Usage _usage;
bool _isMapped;
};
} // namespace globebrowsing
} // namespace openspace
#endif // __OPENSPACE_MODULE_GLOBEBROWSING___PIXEL_BUFFER___H__