Files
OpenSpace/modules/base/rendering/screenspaceimage.h
Sebastian Piwell 171aa46150 Merge branch 'feature/screenspaceimage' of github.com:OpenSpace/OpenSpace-Development into feature/screenspaceimage
Conflicts:
	include/openspace/rendering/screenspacerenderable.h
	modules/base/rendering/screenspaceimage.cpp
	src/rendering/screenspacerenderable.cpp
2016-03-16 17:42:13 -04:00

56 lines
2.8 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __SCREENSPACEIMAGE_H__
#define __SCREENSPACEIMAGE_H__
#include <openspace/rendering/screenspacerenderable.h>
#include <ghoul/opengl/texture.h>
namespace openspace {
class ScreenSpaceImage : public ScreenSpaceRenderable {
public:
ScreenSpaceImage(std::string texturePath);
~ScreenSpaceImage();
void render() override;
bool initialize() override;
bool deinitialize() override;
void update() override;
bool isReady() const override;
void useEuclideanCoordinates(bool b);
private:
void loadTexture();
static int id();
properties::StringProperty _texturePath;
std::unique_ptr<ghoul::opengl::Texture> _texture; // The image to render
int _id;
const std::string _vertexPath;
const std::string _fragmentPath;
};
} //namespace openspace
#endif //__SCREENSPACEIMAGE_H__