Files
OpenSpace/include/openspace/rendering/renderable.h
Kalle Bladin 2e4f31ded8 Interaction Updates (#353)
* Interaction speed is not dependent on framerate

* Split up interaction code in files and perform smooth interpolation when changing focus

* Abstract interaction code in to functions.

* Interpolation time is dependent on angle to focus node.

* Use correct delta time when interpolating

* Fix bug regarding decomposition of camera rotation.

* Make orbital interaction mode behave as globe browsing and no longer use interactiondepth below ellipsoid.

* Do not always rotate with object. Depending on distance

* Remove interaction depth below ellipsoid. Now able to interact without renderable

* Remove specification of interactionDepthBelowEllipsoid and cameraMinHeight

* Remove GlobeBrowsingInteractionMode

* Rename OrbitalInteractionMode to OrbitalNavigator and no longer extend interactionmode.

* Move properties from interaction handler to orbital navigator

* Use smooth step for follow rotation interpolator

* Rename KeyframeInteractionMode to KeyframeNavigator

* Rename files

* Clean up.

* Separate mousestate from orbitalnavigator

* Clean up

* Split keybindingmanager from interactionhandler interactionhandler

* Rename interactionhandler to navigationhandler

* Rename files

* Clean up

* Take back usage of gotochunk and gotogeo

* Rename lua library navigation

* Move functionality from navigationhandler to keyframenavigator

* Update scripts for navigation

* Comment code

* Clean up

* Solve but that caused NaN values for camera position when being in center of globe and setting focus to the globe.

* Update jenkins file to remove build folder before building.

* Fix error in jenkins script

* Update jenkins file

* Update jenkins file

* Revert jenkins file

* I hope this makes Jenkins happy.

* Line endings God damnit

* Line endings

* Clean up

* Fix compilation issue

* Take back default scene.

* Fix indentation

* Move functions goToGeo and goToChunk to GlobeBrowsingModule.

* Include algorithm for std::find

* Remove auto and other clean up
2017-07-14 17:17:17 +02:00

114 lines
4.3 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___RENDERABLE___H__
#define __OPENSPACE_CORE___RENDERABLE___H__
#include <openspace/properties/propertyowner.h>
#include <openspace/properties/scalar/boolproperty.h>
namespace ghoul {
namespace opengl {
class ProgramObject;
class Texture;
}
class Dictionary;
} // namespace ghoul
namespace openspace {
struct RenderData;
struct UpdateData;
struct RendererTasks;
struct SurfacePositionHandle;
namespace documentation { struct Documentation; }
// Forward declare to minimize dependencies
class Camera;
class PowerScaledCoordinate;
class Renderable : public properties::PropertyOwner {
public:
enum class RenderBin : int {
Background = 1,
Opaque = 2,
Transparent = 4,
Overlay = 8
};
static std::unique_ptr<Renderable> createFromDictionary(const ghoul::Dictionary& dictionary);
// constructors & destructor
Renderable();
Renderable(const ghoul::Dictionary& dictionary);
virtual ~Renderable();
virtual bool initialize() = 0;
virtual bool deinitialize() = 0;
virtual bool isReady() const = 0;
bool isEnabled() const;
void setBoundingSphere(float boundingSphere);
float boundingSphere() const;
virtual void render(const RenderData& data);
virtual void render(const RenderData& data, RendererTasks& rendererTask);
virtual void update(const UpdateData& data);
virtual SurfacePositionHandle calculateSurfacePositionHandle(
const glm::dvec3& targetModelSpace);
RenderBin renderBin() const;
void setRenderBin(RenderBin bin);
bool matchesRenderBinMask(int binMask);
bool isVisible() const;
bool hasTimeInterval();
bool getInterval(double& start, double& end);
void onEnabledChange(std::function<void(bool)> callback);
static void setPscUniforms(ghoul::opengl::ProgramObject& program, const Camera& camera, const PowerScaledCoordinate& position);
static documentation::Documentation Documentation();
protected:
properties::BoolProperty _enabled;
private:
RenderBin _renderBin;
float _boundingSphere;
std::string _startTime;
std::string _endTime;
bool _hasTimeInterval;
};
} // namespace openspace
#endif // __OPENSPACE_CORE___RENDERABLE___H__