Files
OpenSpace/modules/base/scale/luascale.cpp
2024-03-24 20:19:14 +01:00

125 lines
5.5 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
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* Copyright (c) 2014-2024 *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* The above copyright notice and this permission notice shall be included in all copies *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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#include <modules/base/scale/luascale.h>
#include <openspace/documentation/documentation.h>
#include <openspace/documentation/verifier.h>
#include <openspace/util/updatestructures.h>
#include <ghoul/filesystem/file.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/logging/logmanager.h>
#include <ghoul/lua/ghoul_lua.h>
#include <ghoul/lua/lua_helper.h>
#include <chrono>
namespace {
constexpr openspace::properties::Property::PropertyInfo ScriptInfo = {
"Script",
"Script",
"This value is the path to the Lua script that will be executed to compute the "
"scaling factor for this transformation. The script needs to define a function "
"'scale' that takes the current simulation time in seconds past the J2000 epoch "
"as the first argument, the current wall time as milliseconds past the J2000 "
"epoch the second argument and computes the three scaling factors",
// @VISIBILITY(3.25)
openspace::properties::Property::Visibility::AdvancedUser
};
struct [[codegen::Dictionary(LuaScale)]] Parameters {
// [[codegen::verbatim(ScriptInfo.description)]]
std::string script;
};
#include "luascale_codegen.cpp"
} // namespace
namespace openspace {
documentation::Documentation LuaScale::Documentation() {
return codegen::doc<Parameters>("base_scale_lua");
}
LuaScale::LuaScale()
: _luaScriptFile(ScriptInfo)
, _state(ghoul::lua::LuaState::IncludeStandardLibrary::No)
{
addProperty(_luaScriptFile);
_luaScriptFile.onChange([this]() {
requireUpdate();
_fileHandle = std::make_unique<ghoul::filesystem::File>(_luaScriptFile.value());
_fileHandle->setCallback([this]() { requireUpdate(); });
});
}
LuaScale::LuaScale(const ghoul::Dictionary& dictionary) : LuaScale() {
const Parameters p = codegen::bake<Parameters>(dictionary);
_luaScriptFile = absPath(p.script).string();
}
glm::dvec3 LuaScale::scaleValue(const UpdateData& data) const {
ghoul::lua::runScriptFile(_state, _luaScriptFile.value());
// Get the scaling function
lua_getglobal(_state, "scale");
const bool isFunction = lua_isfunction(_state, -1);
if (!isFunction) {
LERRORC(
"LuaScale",
std::format(
"Script '{}' does not have a function 'scale'", _luaScriptFile.value()
)
);
return glm::dvec3(1.0);
}
// First argument is the number of seconds past the J2000 epoch in ingame time
ghoul::lua::push(_state, data.time.j2000Seconds());
// Second argument is the number of seconds past the J2000 epoch of last frame
ghoul::lua::push(_state, data.previousFrameTime.j2000Seconds());
// Second argument is the number of milliseconds past the J2000 epoch in wallclock
using namespace std::chrono;
const auto now = std::chrono::high_resolution_clock::now();
ghoul::lua::push(_state, duration_cast<milliseconds>(now.time_since_epoch()).count());
// Execute the scaling function
const int success = lua_pcall(_state, 2, 1, 0);
if (success != 0) {
LERRORC(
"LuaScale",
std::format("Error executing 'scale': {}", lua_tostring(_state, -1))
);
}
const double x = luaL_checknumber(_state, -1);
const double y = luaL_checknumber(_state, -2);
const double z = luaL_checknumber(_state, -3);
lua_settop(_state, 0);
return glm::dvec3(x, y, z);
}
} // namespace openspace