Files
OpenSpace/modules/spout/screenspacespout.cpp

214 lines
7.2 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2021 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifdef WIN32
#include <modules/spout/screenspacespout.h>
#include <openspace/documentation/documentation.h>
#include <openspace/documentation/verifier.h>
#include <ghoul/logging/logmanager.h>
#include <optional>
namespace {
constexpr openspace::properties::Property::PropertyInfo NameInfo = {
"SpoutName",
"Spout Sender Name",
"This value explicitly sets the Spout receiver to use a specific name. If this "
"is not a valid name, an empty image is used."
};
constexpr openspace::properties::Property::PropertyInfo SelectionInfo = {
"SpoutSelection",
"Spout Selection",
"This property displays all available Spout sender on the system. If one them is "
"selected, its value is stored in the 'SpoutName' property, overwriting its "
"previous value."
};
constexpr openspace::properties::Property::PropertyInfo UpdateInfo = {
"UpdateSelection",
"Update Selection",
"If this property is trigged, the 'SpoutSelection' options will be refreshed."
};
struct [[codegen::Dictionary(ScreenSpaceSpout)]] Parameters {
// [[codegen::verbatim(NameInfo.description)]]
std::optional<std::string> spoutName;
};
#include "screenspacespout_codegen.cpp"
} // namespace
namespace openspace {
documentation::Documentation ScreenSpaceSpout::Documentation() {
return codegen::doc<Parameters>("spout_screenspace_spout");
}
ScreenSpaceSpout::ScreenSpaceSpout(const ghoul::Dictionary& dictionary)
: ScreenSpaceRenderable(dictionary)
, _spoutName(NameInfo)
, _spoutSelection(SelectionInfo)
, _updateSelection(UpdateInfo)
, _receiver(GetSpout())
{
const Parameters p = codegen::bake<Parameters>(dictionary);
std::string identifier;
if (dictionary.hasValue<std::string>(KeyIdentifier)) {
identifier = dictionary.value<std::string>(KeyIdentifier);
}
else {
identifier = "ScreenSpaceSpout";
}
identifier = makeUniqueIdentifier(identifier);
setIdentifier(std::move(identifier));
_spoutName = p.spoutName.value_or(_spoutName);
_spoutName.onChange([this]() {
_isSpoutDirty = true;
_isErrorMessageDisplayed = false;
_receiver->SetActiveSender(_spoutName.value().c_str());
});
addProperty(_spoutName);
_spoutSelection.onChange([this]() {
_spoutName = _spoutSelection.option().description;
});
_spoutSelection.addOption(0, "");
addProperty(_spoutSelection);
_updateSelection.onChange([this]() {
const std::string& currentValue = _spoutSelection.options().empty() ?
"" :
_spoutSelection.option().description;
_spoutSelection.clearOptions();
_spoutSelection.addOption(0, "");
int nSenders = _receiver->GetSenderCount();
int idx = 0;
for (int i = 0; i < nSenders; ++i) {
char Name[256];
_receiver->GetSenderName(i, Name, 256);
_spoutSelection.addOption(i + 1, Name);
if (currentValue == Name) {
idx = i + 1;
}
}
_spoutSelection = idx;
});
addProperty(_updateSelection);
}
bool ScreenSpaceSpout::deinitializeGL() {
_receiver->ReleaseReceiver();
_receiver->Release();
return ScreenSpaceRenderable::deinitializeGL();
}
bool ScreenSpaceSpout::isReady() const {
return ScreenSpaceRenderable::isReady() && !_spoutName.value().empty();
}
void ScreenSpaceSpout::update() {
if (_isFirstUpdate) {
defer { _isFirstUpdate = false; };
// Trigger an update; the value is a dummy that is ignored
_updateSelection.set(0);
// #0 is the empty string and we just pick the first one after that (if it exists)
if (_spoutSelection.options().size() > 1) {
_spoutSelection = 1;
}
}
if (_spoutName.value().empty()) {
return;
}
if (_isSpoutDirty) {
defer { _isSpoutDirty = false; };
std::memset(_currentSenderName, 0, 256);
_receiver->ReleaseReceiver();
_receiver->GetActiveSender(_currentSenderName);
unsigned int width;
unsigned int height;
const bool hasCreated = _receiver->CreateReceiver(
_currentSenderName,
width,
height
);
_objectSize = { width, height };
if (!hasCreated) {
LWARNINGC(
"ScreenSpaceSpout",
fmt::format("Could not create receiver for {}", _currentSenderName)
);
return;
}
}
unsigned int width;
unsigned int height;
const bool receiveSuccess = _receiver->ReceiveTexture(
_currentSenderName,
width,
height
);
if (!receiveSuccess && !_isErrorMessageDisplayed) {
LWARNINGC(
"ScreenSpaceSpout",
fmt::format("Could not receive texture for {}", _currentSenderName)
);
_isErrorMessageDisplayed = true;
}
}
void ScreenSpaceSpout::bindTexture() {
_receiver->BindSharedTexture();
}
void ScreenSpaceSpout::unbindTexture() {
_receiver->UnBindSharedTexture();
}
} // namespace openspace
#endif // WIN32