mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-08 04:31:08 -06:00
156 lines
5.5 KiB
C++
156 lines
5.5 KiB
C++
#include <modules/blackhole/rendering/renderableblackhole.h>
|
|
#include <modules/blackhole/blackholemodule.h>
|
|
#include <openspace/engine/globals.h>
|
|
#include <openspace/engine/windowdelegate.h>
|
|
#include <openspace/rendering/framebufferrenderer.h>
|
|
#include <openspace/navigation/navigationhandler.h>
|
|
|
|
#include <openspace/rendering/renderengine.h>
|
|
#include <ghoul/opengl/framebufferobject.h>
|
|
#include <ghoul/opengl/openglstatecache.h>
|
|
#include <ghoul/io/texture/texturereader.h>
|
|
#include <ghoul/logging/logmanager.h>
|
|
#include <ghoul/filesystem/filesystem.h>
|
|
#include <filesystem>
|
|
|
|
#include <modules/blackhole/cuda/blackhole_cuda.h>
|
|
|
|
namespace {
|
|
constexpr std::string_view _loggerCat = "BlackHoleModule";
|
|
constexpr std::string_view ProgramName = "BlackHoleProgram";
|
|
|
|
constexpr std::array<GLfloat, 24> QuadVtx = {
|
|
-1.f, -1.f, 0.f, 0.f,
|
|
1.f, 1.f, 1.f, 1.f,
|
|
-1.f, 1.f, 0.f, 1.f,
|
|
-1.f, -1.f, 0.f, 0.f,
|
|
1.f, -1.f, 1.f, 0.f,
|
|
1.f, 1.f, 1.f, 1.f
|
|
};
|
|
}
|
|
|
|
namespace openspace {
|
|
RenderableBlackHole::RenderableBlackHole(const ghoul::Dictionary& dictionary)
|
|
: Renderable(dictionary, { .automaticallyUpdateRenderBin = false }) {
|
|
}
|
|
|
|
void RenderableBlackHole::initialize() {
|
|
_viewport = ViewPort(global::navigationHandler->camera());
|
|
cuda_test();
|
|
}
|
|
|
|
void RenderableBlackHole::initializeGL() {
|
|
const glm::vec2 screenSize = glm::vec2(global::renderEngine->renderingResolution());
|
|
ZoneScoped;
|
|
setupQuad();
|
|
setupShaders();
|
|
loadEnvironmentTexture();
|
|
_viewport.uploadViewGrid(screenSize);
|
|
}
|
|
|
|
void RenderableBlackHole::deinitializeGL() {
|
|
glDeleteFramebuffers(1, &_framebuffer);
|
|
glDeleteBuffers(1, &_quadVbo);
|
|
glDeleteVertexArrays(1, &_quadVao);
|
|
}
|
|
|
|
bool RenderableBlackHole::isReady() const {
|
|
return _program;
|
|
}
|
|
|
|
void RenderableBlackHole::render(const RenderData&, RendererTasks&) {
|
|
_program->activate();
|
|
bindFramebuffer();
|
|
|
|
ghoul::opengl::TextureUnit enviromentUnit;
|
|
if (!bindTexture(_uniformCache.enviromentTexture, enviromentUnit, _enviromentTexture)) {
|
|
LWARNING("UniformCache is missing 'enviromentTexture'");
|
|
}
|
|
|
|
ghoul::opengl::TextureUnit viewGridUnit;
|
|
if (!bindTexture(_uniformCache.viewGrid, viewGridUnit, _viewport.viewGrid)) {
|
|
LWARNING("UniformCache is missing 'viewGrid'");
|
|
}
|
|
|
|
|
|
drawQuad();
|
|
|
|
_program->deactivate();
|
|
glBindTexture(GL_TEXTURE_2D, 0);
|
|
}
|
|
|
|
void RenderableBlackHole::setupShaders() {
|
|
const std::string vertexShaderPath = "${MODULE_BLACKHOLE}/shaders/blackhole_vs.glsl";
|
|
const std::string fragmentShaderPath = "${MODULE_BLACKHOLE}/shaders/blackhole_fs.glsl";
|
|
|
|
// Initialize shaders
|
|
std::string program = std::string(ProgramName);
|
|
program += "|vs=" + vertexShaderPath;
|
|
program += "|fs=" + fragmentShaderPath;
|
|
_program = BlackHoleModule::ProgramObjectManager.request(
|
|
program,
|
|
[this, fragmentShaderPath, vertexShaderPath, program]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
|
|
const std::filesystem::path vs = absPath(vertexShaderPath);
|
|
const std::filesystem::path fs = absPath(fragmentShaderPath);
|
|
|
|
return global::renderEngine->buildRenderProgram(program, vs, fs);
|
|
}
|
|
);
|
|
|
|
ghoul::opengl::updateUniformLocations(*_program, _uniformCache);
|
|
}
|
|
|
|
void RenderableBlackHole::setupQuad() {
|
|
glGenVertexArrays(1, &_quadVao);
|
|
glBindVertexArray(_quadVao);
|
|
|
|
glGenBuffers(1, &_quadVbo);
|
|
glBindBuffer(GL_ARRAY_BUFFER, _quadVbo);
|
|
glBufferData(GL_ARRAY_BUFFER, sizeof(QuadVtx), QuadVtx.data(), GL_STATIC_DRAW);
|
|
|
|
glEnableVertexAttribArray(0);
|
|
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), nullptr);
|
|
|
|
glEnableVertexAttribArray(1);
|
|
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), reinterpret_cast<void*>(2 * sizeof(GLfloat)));
|
|
}
|
|
|
|
void RenderableBlackHole::loadEnvironmentTexture() {
|
|
const std::string texturePath = "${MODULE_BLACKHOLE}/rendering/uv.png";
|
|
//const std::string texturePath = "C:/Users/wilbj602/Documents/GitHub/OpenSpace/sync/http/milkyway_textures/2/DarkUniverse_mellinger_8k.jpg";
|
|
_enviromentTexture = ghoul::io::TextureReader::ref().loadTexture(absPath(texturePath), 2);
|
|
|
|
if (_enviromentTexture) {
|
|
_enviromentTexture->uploadTexture();
|
|
}
|
|
else {
|
|
LWARNING(std::format("Failed to load environment texture from path '{}'", absPath(texturePath).string()));
|
|
}
|
|
}
|
|
|
|
void RenderableBlackHole::bindFramebuffer() {
|
|
const GLint defaultFBO = ghoul::opengl::FramebufferObject::getActiveObject();
|
|
glBindFramebuffer(GL_FRAMEBUFFER, defaultFBO);
|
|
}
|
|
|
|
bool RenderableBlackHole::bindTexture(GLint chacheRegistry, ghoul::opengl::TextureUnit& textureUnit, std::unique_ptr<ghoul::opengl::Texture>& texture) {
|
|
if (!texture) return false;
|
|
|
|
textureUnit.activate();
|
|
texture->bind();
|
|
_program->setUniform(chacheRegistry, textureUnit);
|
|
return true;
|
|
}
|
|
|
|
void RenderableBlackHole::drawQuad() {
|
|
glBindVertexArray(_quadVao);
|
|
glDrawArrays(GL_TRIANGLES, 0, 6);
|
|
}
|
|
|
|
void RenderableBlackHole::update(const UpdateData&) {}
|
|
|
|
documentation::Documentation RenderableBlackHole::Documentation() {
|
|
return documentation::Documentation();
|
|
}
|
|
} // namespace openspace
|