Files
OpenSpace/modules/autonavigation/rotationinterpolator.cpp
2020-03-30 14:41:36 +02:00

132 lines
5.5 KiB
C++

/*****************************************************************************************
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* OpenSpace *
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* Copyright (c) 2014-2019 *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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#include <modules/autonavigation/pathcurves.h>
#include <modules/autonavigation/helperfunctions.h>
#include <openspace/query/query.h>
#include <openspace/scene/scenegraphnode.h>
#include <ghoul/logging/logmanager.h>
namespace {
constexpr const char* _loggerCat = "RotationInterpolator";
} // namespace
namespace openspace::autonavigation {
RotationInterpolator::RotationInterpolator(
const Waypoint& start, const Waypoint& end, PathCurve* curve, RotationMethod method)
: _start(start), _end(end), _method(method), _curve(curve)
{}
glm::dquat RotationInterpolator::rotationAt(double u) {
switch (_method)
{
case Slerp:
return easedSlerp(u);
break;
case PiecewiseSlerp:
return piecewiseSlerp(u);
break;
case Fixed:
return _start.rotation();
break;
case LookAt:
return lookAtInterpolator(u);
break;
default:
LERROR("Non-implemented orientation interpolation method!");
return _start.rotation();
break;
}
}
glm::dquat RotationInterpolator::easedSlerp(double u) {
double uScaled = helpers::shiftAndScale(u, 0.1, 0.9);
uScaled = ghoul::cubicEaseInOut(uScaled);
return glm::slerp(_start.rotation(), _end.rotation(), uScaled);
}
// Look at start node until tStart, then turn to look at end node from tEnd.
// OBS! Will overwrite rotation of navigation states!!
glm::dquat RotationInterpolator::lookAtInterpolator(double u) {
double tStart = 0.15;
double tEnd = 0.7;
double uNew = helpers::shiftAndScale(u, tStart, tEnd);
uNew = ghoul::cubicEaseInOut(uNew);
glm::dvec3 startNodePos = _start.node()->worldPosition();
glm::dvec3 endNodePos = _end.node()->worldPosition();
glm::dvec3 lookAtPos = interpolation::linear(uNew, startNodePos, endNodePos);
glm::dvec3 startUpVec = _start.rotation() * glm::dvec3(0.0, 1.0, 0.0);
return helpers::getLookAtQuaternion(_curve->positionAt(u), lookAtPos, startUpVec);
}
// Interpolate between a number of keyframes for orientation using SLERP
glm::dquat RotationInterpolator::piecewiseSlerp(double u) {
ghoul_assert(_curve, "Rotation interpolation requires access to curve positions.");
// breakpoints for subintervals
const double u1 = 0.3;
const double u2 = 0.8; // TODO: these should probably be based on distance
glm::dvec3 startNodePos = _start.node()->worldPosition();
glm::dvec3 endNodePos = _end.node()->worldPosition();
glm::dvec3 startUpVec = _start.rotation() * glm::dvec3(0.0, 1.0, 0.0);
glm::dvec3 endUpVec = _end.rotation() * glm::dvec3(0.0, 1.0, 0.0);
glm::dquat lookAtStartQ =
helpers::getLookAtQuaternion(_curve->positionAt(u1), startNodePos, startUpVec);
glm::dquat lookAtEndQ =
helpers::getLookAtQuaternion(_curve->positionAt(u2), endNodePos, endUpVec);
std::vector<std::pair<glm::dquat, double>> keyframes{
{_start.rotation(), 0.0},
{lookAtStartQ, u1},
{lookAtEndQ, u2},
{_end.rotation(), 1.0}
};
// Find the current segment and compute interpolation
glm::dquat result;
for (int i = 0; i < keyframes.size() - 1; ++i) {
double ui = keyframes[i].second;
double uNext = keyframes[i + 1].second;
if (u <= uNext) {
double uScaled = (u - ui) / (uNext - ui);
uScaled = ghoul::quadraticEaseInOut(uScaled);
result = glm::slerp(keyframes[i].first, keyframes[i + 1].first, uScaled);
break;
}
}
return result;
}
} // namespace openspace::autonavigation