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https://github.com/OpenSpace/OpenSpace.git
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84 lines
3.9 KiB
C++
84 lines
3.9 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2015 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <openspace/query/query.h>
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#include <openspace/engine/openspaceengine.h>
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#include <openspace/interaction/interactionhandler.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/rendering/renderable.h>
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#include <openspace/scene/scene.h>
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#include <openspace/scene/scenegraphnode.h>
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namespace openspace {
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namespace {
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const std::string _loggerCat = "Query";
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}
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Scene* sceneGraph() {
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return OsEng.renderEngine()->scene();
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}
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SceneGraphNode* sceneGraphNode(const std::string& name) {
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const Scene* graph = sceneGraph();
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return graph->sceneGraphNode(name);
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}
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Renderable* renderable(const std::string& name) {
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SceneGraphNode* node = sceneGraphNode(name);
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return node->renderable();
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}
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properties::Property* property(const std::string& uri) {
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properties::Property* globalProp = OsEng.globalPropertyOwner()->property(uri);
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if (globalProp) {
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return globalProp;
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}
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else {
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// The URI consists of the following form at this stage:
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// <node name>.{<property owner>.}^(0..n)<property id>
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const size_t nodeNameSeparator = uri.find(properties::PropertyOwner::URISeparator);
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if (nodeNameSeparator == std::string::npos) {
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LERROR("Malformed URI '" << uri << "': At least one '" << nodeNameSeparator
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<< "' separator must be present.");
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return nullptr;
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}
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const std::string nodeName = uri.substr(0, nodeNameSeparator);
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const std::string remainingUri = uri.substr(nodeNameSeparator + 1);
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SceneGraphNode* node = sceneGraphNode(nodeName);
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if (!node) {
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LERROR("Node '" << nodeName << "' did not exist");
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return nullptr;
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}
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properties::Property* property = node->property(remainingUri);
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return property;
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}
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}
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} // namespace
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