Files
OpenSpace/modules/base/rendering/screenspacerenderablerenderable.h
Emma Broman 68ab41a241 Fix broken Apollo profile and transform initialization in general (#3704)
* Fix faulty log category and minor inconsistencies in GlobeTranslation and GlobeRotation

* Small refactor

* Remove unused return value from initialize function

* Fill attached node in globetranslation initialize and initialize all timeline

Should make the timeline translation work with globetranslations in other cases that the renderabletrails

* Do the same type of change for rotation and scale

* Update initialize function singatures

* Initialize and update translation in trail before use

* Screenspace renderable renderable - move initialize call to initialize

* Refactor trail position calls to make it clearer what is being done

* Call timeframe initialize functions in transform classes

* Do not call update in trail position after all - it borks up the performance

* GlobeTransform: Only fill attached node in init and onchange, and allow nodes without renderable

* Correctly initialize the multi-transform types

* Apply suggestions from code review

* Apply suggestions from code review

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Address code review comment

* Update comments in renderabletrail

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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2025-06-10 12:05:30 +02:00

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3.7 KiB
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#ifndef __OPENSPACE_MODULE_BASE___SCREENSPACERENDERABLERENDERABLE___H__
#define __OPENSPACE_MODULE_BASE___SCREENSPACERENDERABLERENDERABLE___H__
#include <modules/base//rendering/screenspaceframebuffer.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/properties/scalar/doubleproperty.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <openspace/properties/vector/vec3property.h>
namespace openspace {
namespace properties { class PropertyOwner; }
class Renderable;
class Rotation;
class Scale;
class Translation;
namespace documentation { struct Documentation; }
class ScreenSpaceRenderableRenderable : public ScreenSpaceFramebuffer {
public:
using RenderFunction = std::function<void()>;
explicit ScreenSpaceRenderableRenderable(const ghoul::Dictionary& dictionary);
virtual ~ScreenSpaceRenderableRenderable() override;
void initialize() override;
void initializeGL() override;
void deinitializeGL() override;
void update() override;
static documentation::Documentation Documentation();
private:
ghoul::mm_unique_ptr<Translation> _translation = nullptr;
ghoul::mm_unique_ptr<properties::PropertyOwner> _transform = nullptr;
ghoul::mm_unique_ptr<Rotation> _rotation = nullptr;
ghoul::mm_unique_ptr<Scale> _scale = nullptr;
ghoul::mm_unique_ptr<Renderable> _renderable = nullptr;
double _previousTime = 0.0;
properties::DoubleProperty _time;
properties::Vec3Property _cameraPosition;
properties::Vec3Property _cameraCenter;
properties::Vec3Property _cameraUp;
properties::FloatProperty _cameraFov;
};
} //namespace openspace
#endif // __OPENSPACE_MODULE_BASE___SCREENSPACERENDERABLERENDERABLE___H__