Files
OpenSpace/modules/globebrowsing/globes/renderableglobe.h
Alexander Bock 4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00

150 lines
6.1 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2018 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_GLOBEBROWSING___RENDERABLEGLOBE___H__
#define __OPENSPACE_MODULE_GLOBEBROWSING___RENDERABLEGLOBE___H__
#include <openspace/rendering/renderable.h>
#include <modules/globebrowsing/geometry/ellipsoid.h>
//#include <modules/globebrowsing/other/distanceswitch.h>
#include <openspace/properties/scalar/floatproperty.h>
#include <openspace/properties/scalar/intproperty.h>
#include <openspace/properties/scalar/boolproperty.h>
#ifdef OPENSPACE_MODULE_ATMOSPHERE_ENABLED
namespace openspace {
class AtmosphereDeferredcaster;
}
#endif
namespace openspace::globebrowsing {
class ChunkedLodGlobe;
class PointGlobe;
class LayerManager;
/**
* A RenderableGlobe is a globe modeled as an ellipsoid using a chunked LOD algorithm for
* rendering.
*/
class RenderableGlobe : public Renderable {
public:
/**
* These properties are specific for <code>ChunkedLodGlobe</code> and separated from
* the general properties of <code>RenderableGlobe</code>.
*/
struct DebugProperties {
properties::BoolProperty saveOrThrowCamera;
properties::BoolProperty showChunkEdges;
properties::BoolProperty showChunkBounds;
properties::BoolProperty showChunkAABB;
properties::BoolProperty showHeightResolution;
properties::BoolProperty showHeightIntensities;
properties::BoolProperty performFrustumCulling;
properties::BoolProperty performHorizonCulling;
properties::BoolProperty levelByProjectedAreaElseDistance;
properties::BoolProperty resetTileProviders;
properties::BoolProperty collectStats;
properties::BoolProperty limitLevelByAvailableData;
properties::IntProperty modelSpaceRenderingCutoffLevel;
};
struct GeneralProperties {
properties::BoolProperty performShading;
properties::BoolProperty atmosphereEnabled;
properties::BoolProperty useAccurateNormals;
properties::BoolProperty eclipseShadowsEnabled;
properties::BoolProperty eclipseHardShadows;
properties::FloatProperty lodScaleFactor;
properties::FloatProperty cameraMinHeight;
properties::FloatProperty orenNayarRoughness;
};
// Shadow structure
struct ShadowRenderingStruct {
double xu;
double xp;
double rs;
double rc;
glm::dvec3 sourceCasterVec;
glm::dvec3 casterPositionVec;
bool isShadowing;
};
RenderableGlobe(const ghoul::Dictionary& dictionary);
~RenderableGlobe() = default;
void initializeGL() override;
void deinitializeGL() override;
bool isReady() const override;
void render(const RenderData& data, RendererTasks& rendererTask) override;
void update(const UpdateData& data) override;
// Getters that perform calculations
glm::dvec3 projectOnEllipsoid(glm::dvec3 position);
float getHeight(glm::dvec3 position) const;
// Getters
ChunkedLodGlobe* chunkedLodGlobe() const;
LayerManager* layerManager() const;
const Ellipsoid& ellipsoid() const;
const glm::dmat4& modelTransform() const;
const glm::dmat4& inverseModelTransform() const;
const DebugProperties& debugProperties() const;
const GeneralProperties& generalProperties() const;
const std::shared_ptr<const Camera> savedCamera() const;
double interactionDepthBelowEllipsoid();
// Setters
void setSaveCamera(std::shared_ptr<Camera> camera);
virtual SurfacePositionHandle calculateSurfacePositionHandle(
const glm::dvec3& targetModelSpace) const override;
private:
std::unique_ptr<ChunkedLodGlobe> _chunkedLodGlobe;
Ellipsoid _ellipsoid;
std::shared_ptr<LayerManager> _layerManager;
std::shared_ptr<Camera> _savedCamera;
std::string _frame;
double _time = 0.0;
glm::dmat4 _cachedModelTransform;
glm::dmat4 _cachedInverseModelTransform;
// Properties
DebugProperties _debugProperties;
GeneralProperties _generalProperties;
properties::PropertyOwner _debugPropertyOwner;
};
} // namespace openspace::globebrowsing
#endif // __OPENSPACE_MODULE_GLOBEBROWSING___RENDERABLEGLOBE___H__