Files
OpenSpace/modules/softwareintegration/pointdatamessagehandler.cpp

463 lines
17 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2021 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/softwareintegration/pointdatamessagehandler.h>
#include <modules/softwareintegration/softwareintegrationmodule.h>
#include <modules/softwareintegration/simp.h>
#include <openspace/engine/globals.h>
#include <openspace/engine/moduleengine.h>
#include <openspace/query/query.h>
#include <openspace/rendering/renderable.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/scene/scene.h>
#include <openspace/scripting/scriptengine.h>
#include <ghoul/logging/logmanager.h>
#include <ghoul/misc/dictionaryluaformatter.h>
#include <iomanip>
namespace {
constexpr const char* _loggerCat = "PDatMessHand";
} // namespace
namespace openspace {
void PointDataMessageHandler::handlePointDataMessage(const std::vector<char>& message,
SoftwareConnection& connection,
std::list<std::string>& sceneGraphNodes)
{
size_t messageOffset = 0;
std::string identifier;
glm::vec4 color;
float opacity;
float size;
std::string guiName;
int nPoints;
int dimensionality;
std::vector<float> points;
try {
// The following order of creating variables is the exact order they are received
// in the message. If the order is not the same, the global variable
// 'message offset' will be wrong
identifier = readString(message, messageOffset);
sceneGraphNodes.push_back(identifier);
color = readColor(message, messageOffset);
opacity = readFloatValue(message, messageOffset);
size = readFloatValue(message, messageOffset);
guiName = readString(message, messageOffset);
nPoints = readIntValue(message, messageOffset);
dimensionality = readIntValue(message, messageOffset);
points.reserve(nPoints * dimensionality);
points = readPointData(message, messageOffset, nPoints, dimensionality);
}
catch (const simp::SimpError& err) {
LERROR(fmt::format("Error when reading point data message: {}", err.message));
return;
}
using namespace std::string_literals;
// Create a renderable
ghoul::Dictionary renderable;
renderable.setValue("Type", "RenderablePointsCloud"s);
renderable.setValue("Color", static_cast<glm::dvec3>(glm::vec3{color.r, color.g, color.b}));
renderable.setValue("Opacity", static_cast<double>(opacity));
renderable.setValue("Size", static_cast<double>(size));
// Use the renderable identifier as the data key
const std::string key = identifier;
auto module = global::moduleEngine->module<SoftwareIntegrationModule>();
module->storeData(key, std::move(points));
renderable.setValue("DataStorageKey", key);
ghoul::Dictionary gui;
gui.setValue("Name", guiName);
gui.setValue("Path", "/Software Integration"s);
ghoul::Dictionary node;
node.setValue("Identifier", identifier);
node.setValue("Renderable", renderable);
node.setValue("GUI", gui);
openspace::global::scriptEngine->queueScript(
"openspace.addSceneGraphNode(" + ghoul::formatLua(node) + ")",
scripting::ScriptEngine::RemoteScripting::Yes
);
openspace::global::scriptEngine->queueScript(
"openspace.setPropertyValueSingle('NavigationHandler.OrbitalNavigator.RetargetAnchor', nil)"
"openspace.setPropertyValueSingle('NavigationHandler.OrbitalNavigator.Anchor', '" + identifier + "')"
"openspace.setPropertyValueSingle('NavigationHandler.OrbitalNavigator.Aim', '')"
"openspace.setPropertyValueSingle('Modules.CefWebGui.Reload', nil)", // Reload WebGUI so that SoftwareIntegration GUI appears
scripting::ScriptEngine::RemoteScripting::Yes
);
// We have to wait until the renderable exists before we can subscribe to
// changes in its properties
auto callback = [this, identifier, &connection]() {
subscribeToRenderableUpdates(identifier, connection);
};
_onceNodeExistsCallbacks.emplace(identifier, callback);
}
void PointDataMessageHandler::handleColorMessage(const std::vector<char>& message) {
size_t messageOffset = 0;
const std::string identifier = readString(message, messageOffset);
const glm::vec3 color = readColor(message, messageOffset);
// Get renderable
auto r = getRenderable(identifier);
if (!r) return;
// Get color of renderable
properties::Property* colorProperty = r->property("Color");
std::any propertyAny = colorProperty->get();
glm::vec3 propertyColor = std::any_cast<glm::vec3>(propertyAny);
if (propertyColor != glm::vec3(0, 0, 0)) {
LWARNING(fmt::format("propertyColor '{}'", propertyColor));
}
// Update color of renderable
if (propertyColor != color) {
std::string script = fmt::format(
"openspace.setPropertyValueSingle('Scene.{}.Renderable.Color', {}, 1);",
identifier, ghoul::to_string(color)
);
openspace::global::scriptEngine->queueScript(
script,
scripting::ScriptEngine::RemoteScripting::Yes
);
}
}
void PointDataMessageHandler::handleOpacityMessage(const std::vector<char>& message) {
size_t messageOffset = 0;
const std::string identifier = readString(message, messageOffset);
const float opacity = readFloatValue(message, messageOffset);
// Get renderable
auto r = getRenderable(identifier);
if (!r) return;
// Get opacity of renderable
properties::Property* opacityProperty = r->property("Opacity");
auto propertyAny = opacityProperty->get();
float propertyOpacity = std::any_cast<float>(propertyAny);
// Update opacity of renderable
if (propertyOpacity != opacity) {
std::string script = fmt::format(
"openspace.setPropertyValueSingle('Scene.{}.Renderable.Opacity', {});",
identifier, ghoul::to_string(opacity)
);
openspace::global::scriptEngine->queueScript(
script,
scripting::ScriptEngine::RemoteScripting::Yes
);
}
}
void PointDataMessageHandler::handlePointSizeMessage(const std::vector<char>& message) {
size_t messageOffset = 0;
const std::string identifier = readString(message, messageOffset);
float size = readFloatValue(message, messageOffset);
// Get renderable
auto r = getRenderable(identifier);
if (!r) return;
// Get size of renderable
properties::Property* sizeProperty = r->property("Size");
auto propertyAny = sizeProperty->get();
float propertySize = std::any_cast<float>(propertyAny);
// Update size of renderable
if (propertySize != size) {
// TODO: Add to script when the "send back to glue" stuff is done
// "openspace.setPropertyValueSingle('Scene.{}.Renderable.Size', {}, 1);",
std::string script = fmt::format(
"openspace.setPropertyValueSingle('Scene.{}.Renderable.Size', {});",
identifier, ghoul::to_string(size)
);
openspace::global::scriptEngine->queueScript(
script,
scripting::ScriptEngine::RemoteScripting::Yes
);
}
}
void PointDataMessageHandler::handleVisiblityMessage(const std::vector<char>& message) {
size_t messageOffset = 0;
const std::string identifier = readString(message, messageOffset);
std::string visibilityMessage;
visibilityMessage.push_back(message[messageOffset]);
// Get renderable
auto r = getRenderable(identifier);
if (!r) return;
// Toggle visibility of renderable
const std::string visability = visibilityMessage == "T" ? "true" : "false";
std::string script = fmt::format(
"openspace.setPropertyValueSingle('Scene.{}.Renderable.Enabled', {});",
identifier, visability
);
openspace::global::scriptEngine->queueScript(
script,
scripting::ScriptEngine::RemoteScripting::Yes
);
}
void PointDataMessageHandler::preSyncUpdate() {
if (_onceNodeExistsCallbacks.empty()) {
return;
}
// Check if the scene graph node has been created. If so, call the corresponding
// callback function to set up any subscriptions
auto it = _onceNodeExistsCallbacks.begin();
while (it != _onceNodeExistsCallbacks.end()) {
const std::string& identifier = it->first;
const std::function<void()>& callback = it->second;
const SceneGraphNode* sgn =
global::renderEngine->scene()->sceneGraphNode(identifier);
if (sgn) {
callback();
it = _onceNodeExistsCallbacks.erase(it);
continue;
}
it++;
}
}
const Renderable* PointDataMessageHandler::getRenderable(const std::string& identifier) const {
const Renderable* r = renderable(identifier);
if (!r) {
LERROR(fmt::format("No renderable with identifier '{}' was found", identifier));
return nullptr;
};
return r;
}
void PointDataMessageHandler::subscribeToRenderableUpdates(
const std::string& identifier,
SoftwareConnection& connection
) {
// Get renderable
auto aRenderable = getRenderable(identifier);
if (!aRenderable) return;
if (!connection.isConnected()) {
LERROR(fmt::format(
"Could not subscribe to updates for renderable '{}' due to lost connection",
identifier
));
return;
}
properties::Property* colorProperty = aRenderable->property("Color");
properties::Property* opacityProperty = aRenderable->property("Opacity");
properties::Property* sizeProperty = aRenderable->property("Size");
properties::Property* visibilityProperty = aRenderable->property("ToggleVisibility");
// Update color of renderable
auto updateColor = [colorProperty, identifier, &connection]() {
const std::string value = colorProperty->getStringValue();
const std::string message = simp::formatUpdateMessage(simp::MessageType::Color, identifier, value);
connection.sendMessage(message);
};
if (colorProperty) {
colorProperty->onChange(updateColor);
}
// Update opacity of renderable
auto updateOpacity = [opacityProperty, identifier, &connection]() {
const std::string value = opacityProperty->getStringValue();
const std::string message = simp::formatUpdateMessage(simp::MessageType::Opacity, identifier, value);
connection.sendMessage(message);
};
if (opacityProperty) {
opacityProperty->onChange(updateOpacity);
}
// Update size of renderable
auto updateSize = [sizeProperty, identifier, &connection]() {
const std::string value = sizeProperty->getStringValue();
const std::string message = simp::formatUpdateMessage(simp::MessageType::Size, identifier, value);
connection.sendMessage(message);
};
if (sizeProperty) {
sizeProperty->onChange(updateSize);
}
// Toggle visibility of renderable
auto toggleVisibility = [visibilityProperty, identifier, &connection]() {
bool isVisible = visibilityProperty->getStringValue() == "true";
std::string_view visibilityFlag = isVisible ? "T" : "F";
const std::string message = simp::formatUpdateMessage(simp::MessageType::Visibility, identifier, visibilityFlag);
connection.sendMessage(message);
};
if (visibilityProperty) {
visibilityProperty->onChange(toggleVisibility);
}
}
int PointDataMessageHandler::readIntValue(const std::vector<char>& message, size_t& offset) {
std::string string_value;
int value;
while (!simp::isEndOfCurrentValue(message, offset)) {
string_value.push_back(message[offset]);
offset++;
}
try {
value = std::stoi(string_value, nullptr, 16);
}
catch(std::exception &err) {
throw simp::SimpError(
simp::ErrorCode::Generic,
fmt::format("Error when trying to parse the integer {}: {}", string_value, err.what())
);
}
++offset;
return value;
}
float PointDataMessageHandler::readFloatValue(const std::vector<char>& message, size_t& offset) {
std::string string_value;
float value;
while (!simp::isEndOfCurrentValue(message, offset)) {
string_value.push_back(message[offset]);
offset++;
}
try {
// long l;
// l = std::strtol(string_value.data(), (char**)NULL, 16);
// value = (float)l;
value = std::stof(string_value);
// if ((*s == '0') && ((*s == 'X') || (*s == 'x'))) {
// unsigned long ul = strtoul(d, NULL, 16);
// return (float) ul;
// }
// double d = atof(s, NULL);
// return (float) d;
}
catch(std::exception &err) {
throw simp::SimpError(
simp::ErrorCode::Generic,
fmt::format("Error when trying to parse the float {}: {}", string_value, err.what())
);
}
++offset;
return value;
}
glm::vec4 PointDataMessageHandler::readColor(const std::vector<char>& message, size_t& offset) {
if (message[offset] != '[') {
throw simp::SimpError(
simp::ErrorCode::Generic,
fmt::format("Expected to read '[', got {} in 'readColor'", message[offset])
);
}
++offset;
float r = readFloatValue(message, offset);
float g = readFloatValue(message, offset);
float b = readFloatValue(message, offset);
float a = readFloatValue(message, offset);
if (message[offset] != ']') {
throw simp::SimpError(
simp::ErrorCode::Generic,
fmt::format("Expected to read ']', got {} in 'readColor'", message[offset])
);
}
++offset;
++offset;
return { r, g, b, a };
}
std::string PointDataMessageHandler::readString(const std::vector<char>& message, size_t& offset) {
std::string value;
while (!simp::isEndOfCurrentValue(message, offset)) {
value.push_back(message[offset]);
++offset;
}
++offset;
return value;
}
std::vector<float> PointDataMessageHandler::readPointData(
const std::vector<char>& message,
size_t& offset,
int nPoints,
int dimensionality
) {
std::vector<float> result;
result.reserve(nPoints * dimensionality);
while (!simp::isEndOfCurrentValue(message, offset)) {
if (message[offset] != '[') {
throw simp::SimpError(
simp::ErrorCode::Generic,
fmt::format("Expected to read '[', got {} in 'readPointData'", message[offset])
);
}
++offset;
for (int i = 0; i < dimensionality; ++i) {
result.push_back(readFloatValue(message, offset));
}
if (message[offset] != ']') {
throw simp::SimpError(
simp::ErrorCode::Generic,
fmt::format("Expected to read ']', got {} in 'readPointData'", message[offset])
);
}
++offset;
}
++offset;
return result;
}
} // namespace openspace