mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-02-25 14:29:03 -06:00
82 lines
3.7 KiB
C++
82 lines
3.7 KiB
C++
/*****************************************************************************************
|
|
* *
|
|
* OpenSpace *
|
|
* *
|
|
* Copyright (c) 2014-2017 *
|
|
* *
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
|
* software and associated documentation files (the "Software"), to deal in the Software *
|
|
* without restriction, including without limitation the rights to use, copy, modify, *
|
|
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
|
* permit persons to whom the Software is furnished to do so, subject to the following *
|
|
* conditions: *
|
|
* *
|
|
* The above copyright notice and this permission notice shall be included in all copies *
|
|
* or substantial portions of the Software. *
|
|
* *
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
|
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
|
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
|
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
|
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
|
****************************************************************************************/
|
|
|
|
#include <modules/onscreengui/include/guiorigincomponent.h>
|
|
|
|
#include <openspace/engine/openspaceengine.h>
|
|
#include <openspace/interaction/interactionhandler.h>
|
|
#include <openspace/rendering/renderengine.h>
|
|
#include <openspace/scene/scenegraphnode.h>
|
|
#include <openspace/scene/scene.h>
|
|
|
|
#include <ghoul/misc/assert.h>
|
|
|
|
#include "imgui.h"
|
|
|
|
namespace openspace {
|
|
namespace gui {
|
|
|
|
GuiOriginComponent::GuiOriginComponent()
|
|
: GuiComponent("Origin")
|
|
{}
|
|
|
|
void GuiOriginComponent::render() {
|
|
SceneGraphNode* currentFocus = OsEng.interactionHandler().focusNode();
|
|
|
|
std::vector<SceneGraphNode*> nodes =
|
|
OsEng.renderEngine().scene()->allSceneGraphNodes();
|
|
|
|
std::sort(
|
|
nodes.begin(),
|
|
nodes.end(),
|
|
[](SceneGraphNode* lhs, SceneGraphNode* rhs) {
|
|
return lhs->name() < rhs->name();
|
|
}
|
|
);
|
|
std::string nodeNames = "";
|
|
for (SceneGraphNode* n : nodes) {
|
|
nodeNames += n->name() + '\0';
|
|
}
|
|
|
|
auto iCurrentFocus = std::find(nodes.begin(), nodes.end(), currentFocus);
|
|
if (!nodes.empty()) {
|
|
// Only check if we found the current focus node if we have any nodes at all
|
|
// only then it would be a real error
|
|
ghoul_assert(iCurrentFocus != nodes.end(), "Focus node not found");
|
|
}
|
|
int currentPosition = static_cast<int>(std::distance(iCurrentFocus, nodes.begin()));
|
|
|
|
bool hasChanged = ImGui::Combo("Origin", ¤tPosition, nodeNames.c_str());
|
|
if (hasChanged) {
|
|
OsEng.scriptEngine().queueScript(
|
|
"openspace.setPropertyValue('Interaction.origin', '" +
|
|
nodes[currentPosition]->name() + "');",
|
|
scripting::ScriptEngine::RemoteScripting::Yes
|
|
);
|
|
}
|
|
}
|
|
|
|
} // gui
|
|
} // openspace
|