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81 lines
3.7 KiB
C++
81 lines
3.7 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2017 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_MODULE_TOYVOLUME___TOYVOLUMERAYCASTER___H__
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#define __OPENSPACE_MODULE_TOYVOLUME___TOYVOLUMERAYCASTER___H__
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#include <ghoul/glm.h>
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#include <string>
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#include <vector>
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#include <openspace/rendering/volumeraycaster.h>
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#include <openspace/util/boxgeometry.h>
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#include <openspace/util/blockplaneintersectiongeometry.h>
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namespace ghoul {
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namespace opengl {
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class Texture;
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class ProgramObject;
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}
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}
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namespace openspace {
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class RenderData;
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class RaycastData;
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class ToyVolumeRaycaster : public VolumeRaycaster {
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public:
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ToyVolumeRaycaster(glm::vec4 color);
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virtual ~ToyVolumeRaycaster();
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void initialize();
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void deinitialize();
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void renderEntryPoints(const RenderData& data, ghoul::opengl::ProgramObject& program) override;
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void renderExitPoints(const RenderData& data, ghoul::opengl::ProgramObject& program) override;
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void preRaycast(const RaycastData& data, ghoul::opengl::ProgramObject& program) override;
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void postRaycast(const RaycastData& data, ghoul::opengl::ProgramObject& program) override;
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std::string getBoundsVsPath() const override;
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std::string getBoundsFsPath() const override;
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std::string getRaycastPath() const override;
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std::string getHelperPath() const override;
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void setColor(glm::vec4 color);
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void setModelTransform(glm::mat4 transform);
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void setTime(double time);
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void setStepSize(float time);
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private:
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BoxGeometry _boundingBox;
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glm::vec4 _color;
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glm::mat4 _modelTransform;
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float _stepSize;
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double _time;
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}; // ToyVolumeRaycaster
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} // openspace
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#endif // __OPENSPACE_MODULE_TOYVOLUME___TOYVOLUMERAYCASTER___H__
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