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https://github.com/OpenSpace/OpenSpace.git
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115 lines
4.6 KiB
C++
115 lines
4.6 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2023 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_MODULE_BASE___RENDERABLELABEL___H__
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#define __OPENSPACE_MODULE_BASE___RENDERABLELABEL___H__
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#include <openspace/rendering/renderable.h>
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#include <openspace/properties/optionproperty.h>
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#include <openspace/properties/stringproperty.h>
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#include <openspace/properties/scalar/boolproperty.h>
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#include <openspace/properties/scalar/floatproperty.h>
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#include <openspace/properties/vector/ivec2property.h>
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#include <openspace/properties/vector/vec2property.h>
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#include <openspace/properties/vector/vec3property.h>
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#include <ghoul/opengl/ghoul_gl.h>
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#include <ghoul/opengl/uniformcache.h>
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namespace ghoul::filesystem { class File; }
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namespace ghoul::fontrendering { class Font; }
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namespace ghoul::opengl {
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class ProgramObject;
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class Texture;
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} // namespace ghoul::opengl
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namespace openspace {
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struct RenderData;
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struct UpdateData;
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namespace documentation { struct Documentation; }
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struct LinePoint;
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class RenderableLabel : public Renderable {
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public:
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RenderableLabel(const ghoul::Dictionary& dictionary);
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void initialize() override;
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void initializeGL() override;
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void deinitializeGL() override;
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bool isReady() const override;
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void render(const RenderData& data, RendererTasks& rendererTask) override;
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static documentation::Documentation Documentation();
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void setLabelText(const std::string & newText);
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protected:
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properties::OptionProperty _blendMode;
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float unit(int unit) const;
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std::string_view toString(int unit) const;
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// Data may require some type of transformation prior the spice transformation being
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// applied
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glm::dmat4 _transformationMatrix = glm::dmat4(1.0);
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private:
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void renderLabels(const RenderData& data, const glm::dmat4& modelViewProjectionMatrix,
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const glm::dvec3& orthoRight, const glm::dvec3& orthoUp, float fadeInVariable);
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float computeFadeFactor(float distanceNodeToCamera) const;
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properties::Vec3Property _color;
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properties::FloatProperty _fontSize;
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properties::FloatProperty _size;
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properties::IVec2Property _minMaxSize;
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properties::StringProperty _text;
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properties::BoolProperty _enableFadingEffect;
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properties::Vec2Property _fadeWidths;
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properties::Vec2Property _fadeDistances;
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properties::OptionProperty _fadeUnitOption;
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properties::OptionProperty _orientationOption;
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std::shared_ptr<ghoul::fontrendering::Font> _font;
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std::string _colorMapFile;
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std::string _labelFile;
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std::string _colorOptionString;
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std::string _datavarSizeOptionString;
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};
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} // namespace openspace
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#endif // __OPENSPACE_MODULE_BASE___RENDERABLELABEL___H__
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