Files
OpenSpace/modules/base/rendering/renderableplanetimevaryingimage.cpp
2023-04-15 09:33:31 +02:00

302 lines
11 KiB
C++

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* Copyright (c) 2014-2023 *
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#include <modules/base/rendering/renderableplanetimevaryingimage.h>
#include <modules/base/basemodule.h>
#include <openspace/documentation/documentation.h>
#include <openspace/documentation/verifier.h>
#include <openspace/engine/globals.h>
#include <openspace/engine/windowdelegate.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/scene/scene.h>
#include <openspace/util/updatestructures.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/logging/logmanager.h>
#include <optional>
namespace {
constexpr std::string_view KeyLazyLoading = "LazyLoading";
constexpr std::string_view _loggerCat = "RenderablePlaneTimeVaryingImage";
constexpr openspace::properties::Property::PropertyInfo SourceFolderInfo = {
"SourceFolder",
"Source Folder",
"This value specifies the image directory that is loaded from disk and "
"is used as a texture that is applied to this plane",
openspace::properties::Property::Visibility::AdvancedUser
};
constexpr openspace::properties::Property::PropertyInfo RenderTypeInfo = {
"RenderType",
"Render Type",
"This value specifies if the plane should be rendered in the Background, "
"Opaque, Transparent, or Overlay rendering step",
// @VISIBILITY(3.67)
openspace::properties::Property::Visibility::AdvancedUser
};
struct [[codegen::Dictionary(RenderablePlaneTimeVaryingImage)]] Parameters {
// [[codegen::verbatim(SourceFolderInfo.description)]]
std::string sourceFolder;
enum class [[codegen::map(openspace::Renderable::RenderBin)]] RenderType {
Background,
Opaque,
PreDeferredTransparent [[codegen::key("PreDeferredTransparency")]],
PostDeferredTransparent [[codegen::key("PostDeferredTransparency")]],
Overlay
};
// [[codegen::verbatim(RenderTypeInfo.description)]]
std::optional<RenderType> renderType;
};
#include "renderableplanetimevaryingimage_codegen.cpp"
} // namespace
namespace openspace {
documentation::Documentation RenderablePlaneTimeVaryingImage::Documentation() {
return codegen::doc<Parameters>(
"base_renderable_plane_time_varying_image",
RenderablePlane::Documentation()
);
}
RenderablePlaneTimeVaryingImage::RenderablePlaneTimeVaryingImage(
const ghoul::Dictionary& dictionary)
: RenderablePlane(dictionary)
, _sourceFolder(SourceFolderInfo)
{
const Parameters p = codegen::bake<Parameters>(dictionary);
addProperty(_blendMode);
_sourceFolder = p.sourceFolder;
if (!std::filesystem::is_directory(absPath(_sourceFolder))) {
LERROR(fmt::format(
"Time varying image, {} is not a valid directory",
_sourceFolder
));
}
addProperty(_sourceFolder);
_sourceFolder.onChange([this]() { _texture = loadTexture(); });
if (p.renderType.has_value()) {
setRenderBin(codegen::map<Renderable::RenderBin>(*p.renderType));
}
else {
setRenderBin(Renderable::RenderBin::Opaque);
}
if (dictionary.hasKey(KeyLazyLoading)) {
_isLoadingLazily = dictionary.value<bool>(KeyLazyLoading);
if (_isLoadingLazily) {
_enabled.onChange([this]() {
if (_enabled) {
_textureIsDirty = true;
}
else {
BaseModule::TextureManager.release(_texture);
_texture = nullptr;
}
});
}
}
}
void RenderablePlaneTimeVaryingImage::initialize() {
RenderablePlane::initialize();
bool success = extractMandatoryInfoFromDictionary();
if (!success) {
return;
}
extractTriggerTimesFromFileNames();
computeSequenceEndTime();
}
void RenderablePlaneTimeVaryingImage::initializeGL() {
RenderablePlane::initializeGL();
_textureFiles.resize(_sourceFiles.size());
for (size_t i = 0; i < _sourceFiles.size(); ++i) {
_textureFiles[i] = ghoul::io::TextureReader::ref().loadTexture(
absPath(_sourceFiles[i]).string(),
2
);
_textureFiles[i]->setInternalFormat(GL_COMPRESSED_RGBA);
_textureFiles[i]->uploadTexture();
_textureFiles[i]->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
_textureFiles[i]->purgeFromRAM();
}
if (!_isLoadingLazily) {
_texture = loadTexture();
}
}
bool RenderablePlaneTimeVaryingImage::extractMandatoryInfoFromDictionary() {
// Ensure that the source folder exists and then extract
// the files with the same extension as <inputFileTypeString>
namespace fs = std::filesystem;
fs::path sourceFolder = absPath(_sourceFolder);
// Extract all file paths from the provided folder
_sourceFiles.clear();
namespace fs = std::filesystem;
for (const fs::directory_entry& e : fs::directory_iterator(sourceFolder)) {
if (e.is_regular_file()) {
_sourceFiles.push_back(e.path().string());
}
}
std::sort(_sourceFiles.begin(), _sourceFiles.end());
// Ensure that there are available and valid source files left
if (_sourceFiles.empty()) {
LERROR(fmt::format(
"{}: Plane sequence filepath {} was empty",
_identifier, _sourceFolder
));
return false;
}
return true;
}
void RenderablePlaneTimeVaryingImage::deinitializeGL() {
BaseModule::TextureManager.release(_texture);
_textureFiles.clear();
RenderablePlane::deinitializeGL();
}
void RenderablePlaneTimeVaryingImage::bindTexture() {
if (_texture && !_textureIsDirty) {
_texture->bind();
}
}
void RenderablePlaneTimeVaryingImage::update(const UpdateData& data) {
ZoneScoped;
RenderablePlane::update(data);
if (!_enabled || _startTimes.empty()) {
return;
}
bool needsUpdate = false;
const double currentTime = data.time.j2000Seconds();
bool isInInterval = (currentTime >= _startTimes[0]) &&
(currentTime < _sequenceEndTime);
if (isInInterval) {
const size_t nextIdx = _activeTriggerTimeIndex + 1;
if (
// true => we were not in an interval the previous frame but now we are
_activeTriggerTimeIndex == -1 ||
// true => We stepped back to a time represented by another state
currentTime < _startTimes[_activeTriggerTimeIndex] ||
// true => We stepped forward to a time represented by another state
(nextIdx < _sourceFiles.size() && currentTime >= _startTimes[nextIdx]))
{
_activeTriggerTimeIndex = updateActiveTriggerTimeIndex(currentTime);
needsUpdate = true;
} // else we're still in same state as previous frame (no changes needed)
}
else {
// not in interval => set everything to false
_activeTriggerTimeIndex = -1;
needsUpdate = false;
}
if (needsUpdate || _textureIsDirty) {
_texture = loadTexture();
_textureIsDirty = false;
}
}
void RenderablePlaneTimeVaryingImage::render(const RenderData& data, RendererTasks& t) {
if (!_startTimes.empty() &&
data.time.j2000Seconds() < _sequenceEndTime &&
data.time.j2000Seconds() > _startTimes[0])
{
glDisable(GL_CULL_FACE);
RenderablePlane::render(data, t);
}
}
// Requires time to be formated as such: 'YYYY-MM-DDTHH-MM-SS-XXX'
void RenderablePlaneTimeVaryingImage::extractTriggerTimesFromFileNames() {
for (const std::string& filePath : _sourceFiles) {
// Extract the filename from the path (without extension)
std::string timeString = std::filesystem::path(filePath).stem().string();
// Ensure the separators are correct
timeString.replace(4, 1, "-");
timeString.replace(7, 1, "-");
timeString.replace(13, 1, ":");
timeString.replace(16, 1, ":");
timeString.replace(19, 1, ".");
const double triggerTime = Time::convertTime(timeString);
_startTimes.push_back(triggerTime);
}
}
int RenderablePlaneTimeVaryingImage::updateActiveTriggerTimeIndex(
double currentTime) const
{
int activeIndex = 0;
auto iter = std::upper_bound(_startTimes.begin(), _startTimes.end(), currentTime);
if (iter != _startTimes.end()) {
if (iter != _startTimes.begin()) {
std::ptrdiff_t idx = std::distance(_startTimes.begin(), iter);
activeIndex = static_cast<int>(idx) - 1;
}
else {
activeIndex = 0;
}
}
else {
activeIndex = static_cast<int>(_sourceFiles.size() - 1);
}
return activeIndex;
}
void RenderablePlaneTimeVaryingImage::computeSequenceEndTime() {
if (_sourceFiles.size() > 1) {
const double lastTriggerTime = _startTimes[_sourceFiles.size() - 1];
const double sequenceDuration = lastTriggerTime - _startTimes[0];
const double averageStateDuration = sequenceDuration /
static_cast<double>(_sourceFiles.size() - 1);
_sequenceEndTime = lastTriggerTime + averageStateDuration;
}
}
ghoul::opengl::Texture* RenderablePlaneTimeVaryingImage::loadTexture() const {
ghoul::opengl::Texture* texture = nullptr;
if (_activeTriggerTimeIndex != -1) {
texture = _textureFiles[_activeTriggerTimeIndex].get();
}
return texture;
}
} // namespace openspace