Files
OpenSpace/modules/globebrowsing/globebrowsingmodule_lua.inl
Emma Broman c714a7f57d Feature/geojson (#2595)
Add the option to add geojson components to globes, from geojson files. One geojson file creates one GeoJsonComponent, which in turn may contain multiple GlobeGeometryFeatures

Geojson is a format that supports points, lines, and polygons. In addition to the basic functionality, extra features have been added that will long-term allow rendering the geometry needed to represent KML files (another format for geospatial geometry data). Here are links to references for both formats:

    Geojson: https://geojson.org/
    KML: https://developers.google.com/kml/documentation/kmlreference

data/assets/examples/geojson includes some example files that I have used for testing. Any geojson file can also be added through drag-n-drop. Note however that you might need to change the AltitudeMode or HeightOffset properties for the feature to be visible.
2023-04-15 11:35:28 +02:00

652 lines
24 KiB
C++

/*****************************************************************************************
* *
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#include <openspace/util/collisionhelper.h>
namespace {
/**
* Adds a layer to the specified globe. The first argument specifies the name of the scene
* graph node of which to add the layer. The renderable of the specified scene graph node
* needs to be a renderable globe. The second argument is the layer group which can be any
* of the supported layer groups. The third argument is the dictionary defining the layer.
*/
[[codegen::luawrap]] void addLayer(std::string globeName, std::string layerGroupName,
ghoul::Dictionary layer)
{
using namespace openspace;
using namespace globebrowsing;
// Get the node and make sure it exists
SceneGraphNode* n = global::renderEngine->scene()->sceneGraphNode(globeName);
if (!n) {
throw ghoul::lua::LuaError("Unknown globe name: " + globeName);
}
// Get the renderable globe
RenderableGlobe* globe = dynamic_cast<RenderableGlobe*>(n->renderable());
if (!globe) {
throw ghoul::lua::LuaError("Renderable is not a globe: " + globeName);
}
// Get the layer group
layers::Group::ID groupID = ghoul::from_string<layers::Group::ID>(layerGroupName);
if (groupID == layers::Group::ID::Unknown) {
throw ghoul::lua::LuaError("Unknown layer group: " + layerGroupName);
}
// Add the name of the enclosing globe to layer dict, it is used to identify a cache
layer.setValue("GlobeName", globeName);
// Get the dictionary defining the layer
Layer* l = globe->layerManager().addLayer(groupID, layer);
if (l) {
l->initialize();
}
}
/**
* Removes a layer from the specified globe. The first argument specifies the name of the
* scene graph node of which to remove the layer. The renderable of the specified scene
* graph node needs to be a renderable globe. The second argument is the layer group which
* can be any of the supported layer groups. The third argument is either the identifier
* for the layer or a dictionary with the 'Identifier' key that is used instead.
*/
[[codegen::luawrap]] void deleteLayer(std::string globeName, std::string layerGroupName,
std::variant<std::string, ghoul::Dictionary> layerOrName)
{
using namespace openspace;
using namespace globebrowsing;
// Get the node and make sure it exists
SceneGraphNode* n = global::renderEngine->scene()->sceneGraphNode(globeName);
if (!n) {
throw ghoul::lua::LuaError("Unknown globe name: " + globeName);
}
// Get the renderable globe
RenderableGlobe* globe = dynamic_cast<RenderableGlobe*>(n->renderable());
if (!globe) {
throw ghoul::lua::LuaError("Renderable is not a globe: " + globeName);
}
// Get the layer group
layers::Group::ID groupID = ghoul::from_string<layers::Group::ID>(layerGroupName);
if (groupID == layers::Group::ID::Unknown) {
throw ghoul::lua::LuaError("Unknown layer group: " + layerGroupName);
}
std::string layerName;
if (std::holds_alternative<std::string>(layerOrName)) {
layerName = std::get<std::string>(layerOrName);
}
else {
ghoul::Dictionary d = std::get<ghoul::Dictionary>(layerOrName);
if (!d.hasValue<std::string>("Identifier")) {
throw ghoul::lua::LuaError(
"Table passed to deleteLayer does not contain an Identifier"
);
}
layerName = d.value<std::string>("Identifier");
}
globe->layerManager().deleteLayer(groupID, layerName);
}
/**
* Returns the list of layers for the scene graph node specified in the first parameter.
* The second parameter specifies which layer type should be queried.
*/
[[codegen::luawrap]] std::vector<std::string> getLayers(std::string globeIdentifier,
std::string layer)
{
using namespace openspace;
using namespace globebrowsing;
SceneGraphNode* n = sceneGraphNode(globeIdentifier);
if (!n) {
throw ghoul::lua::LuaError("Unknown globe name: " + globeIdentifier);
}
const RenderableGlobe* globe = dynamic_cast<const RenderableGlobe*>(n->renderable());
if (!globe) {
throw ghoul::lua::LuaError("Identifier must be a RenderableGlobe");
}
layers::Group::ID group = ghoul::from_string<layers::Group::ID>(layer);
if (group == layers::Group::ID::Unknown) {
throw ghoul::lua::LuaError("Unknown layer groupd: " + layer);
}
const LayerGroup& lg = globe->layerManager().layerGroup(group);
std::vector<Layer*> layers = lg.layers();
std::vector<std::string> res;
res.reserve(layers.size());
for (Layer* l : layers) {
res.push_back(l->identifier());
}
return res;
}
/**
* Rearranges the order of a single layer on a globe. The first parameter is the
* identifier of the globe, the second parameter specifies the name of the layer group,
* the third parameter is the original position of the layer that should be moved and the
* last parameter is the new position in the list. The third and fourth parameters can
* also acccept names, in which case these refer to identifiers of the layer to be moved.
* If the last parameter is a name, the source layer is moved below that destination
* layer. The first position in the list has index 0, and the last position is given by
* the number of layers minus one.
*/
[[codegen::luawrap]] void moveLayer(std::string globeIdentifier, std::string layerGroup,
std::variant<int, std::string> source,
std::variant<int, std::string> destination)
{
using namespace openspace;
using namespace globebrowsing;
if (source == destination) {
return;
}
SceneGraphNode* n = sceneGraphNode(globeIdentifier);
if (!n) {
throw ghoul::lua::LuaError(fmt::format("Unknown globe: {}", globeIdentifier));
}
RenderableGlobe* globe = dynamic_cast<RenderableGlobe*>(n->renderable());
if (!globe) {
throw ghoul::lua::LuaError("Identifier must be a RenderableGlobe");
}
layers::Group::ID group = ghoul::from_string<layers::Group::ID>(layerGroup);
if (group == layers::Group::ID::Unknown) {
throw ghoul::lua::LuaError(fmt::format("Unknown layer group: {}", layerGroup));
}
LayerGroup& lg = globe->layerManager().layerGroup(group);
if (std::holds_alternative<int>(source) && std::holds_alternative<int>(destination)) {
// Short circut here, no need to get the layers
lg.moveLayer(std::get<int>(source), std::get<int>(destination));
return;
}
std::vector<Layer*> layers = lg.layers();
int sourceIdx = 0;
if (std::holds_alternative<int>(source)) {
sourceIdx = std::get<int>(source);
}
else {
auto it = std::find_if(
layers.cbegin(), layers.cend(),
[s = std::get<std::string>(source)](Layer* l) {
return l->identifier() == s;
}
);
if (it == layers.cend()) {
throw ghoul::lua::LuaError(fmt::format(
"Could not find source layer '{}'", std::get<std::string>(source)
));
}
sourceIdx = static_cast<int>(std::distance(layers.cbegin(), it));
}
int destinationIdx = 0;
if (std::holds_alternative<int>(destination)) {
destinationIdx = std::get<int>(destination);
}
else {
auto it = std::find_if(
layers.cbegin(), layers.cend(),
[d = std::get<std::string>(destination)](Layer* l) {
return l->identifier() == d;
}
);
if (it == layers.cend()) {
throw ghoul::lua::LuaError(fmt::format(
"Could not find destination layer '{}'", std::get<std::string>(source)
));
}
// +1 since we want to move the layer _below_ the specified layer
destinationIdx = static_cast<int>(std::distance(layers.cbegin(), it));
}
lg.moveLayer(sourceIdx, destinationIdx);
}
/**
* Go to the chunk on a globe with given index x, y, level.
*/
[[codegen::luawrap]] void goToChunk(std::string identifier, int x, int y, int level) {
using namespace openspace;
using namespace globebrowsing;
SceneGraphNode* n = sceneGraphNode(identifier);
if (!n) {
throw ghoul::lua::LuaError("Unknown globe name: " + identifier);
}
const RenderableGlobe* globe = dynamic_cast<const RenderableGlobe*>(n->renderable());
if (!globe) {
throw ghoul::lua::LuaError("Identifier must be a RenderableGlobe");
}
global::moduleEngine->module<GlobeBrowsingModule>()->goToChunk(*globe, x, y, level);
}
/**
* Go to geographic coordinates of a globe. The first (optional) argument is the
* identifier of a scene graph node that has a RenderableGlobe attached. If no globe is
* passed in, the current anchor will be used. The second argument is latitude and the
* third is longitude (degrees). North and East are expressed as positive angles, while
* South and West are negative. The optional fourh argument is the altitude in meters. If
* no altitude is provided, the altitude will be kept as the current distance to the
* surface of the specified globe.
*/
[[codegen::luawrap]] void goToGeo(std::optional<std::string> globe, double latitude,
double longitude, std::optional<double> altitude)
{
using namespace openspace;
using namespace globebrowsing;
const SceneGraphNode* n;
if (globe.has_value()) {
n = sceneGraphNode(*globe);
if (!n) {
throw ghoul::lua::LuaError("Unknown globe name: " + *globe);
}
}
else {
n = global::navigationHandler->orbitalNavigator().anchorNode();
if (!n) {
throw ghoul::lua::LuaError("No anchor node is set");
}
}
const RenderableGlobe* gl = dynamic_cast<const RenderableGlobe*>(n->renderable());
if (!gl) {
throw ghoul::lua::LuaError(
"Current anchor node is not a RenderableGlobe. Either change the anchor "
"to a globe, or specify a globe identifier as the first argument"
);
}
if (altitude.has_value()) {
global::moduleEngine->module<GlobeBrowsingModule>()->goToGeo(
*gl,
latitude,
longitude,
*altitude
);
}
else {
global::moduleEngine->module<GlobeBrowsingModule>()->goToGeo(
*gl,
latitude,
longitude
);
}
}
/**
* Fly the camera to geographic coordinates of a globe, using the path navigation system.
* The first (optional) argument is the identifier of a scene graph node with a
* RenderableGlobe. If no globe is passed in, the current anchor will be used. The second
* and third argument is latitude and longitude (degrees). The fourth argument is the
* altitude, in meters. The last two optional arguments are: a bool specifying whether the
* up vector at the target position should be set to the globe's North vector, and a
* duration for the motion, in seconds. Either of the two can be left out.
*/
[[codegen::luawrap]] void flyToGeo(std::optional<std::string> globe, double latitude,
double longitude, double altitude,
std::optional<double> duration,
std::optional<bool> shouldUseUpVector)
{
using namespace openspace;
using namespace globebrowsing;
const SceneGraphNode* n;
if (globe.has_value()) {
n = sceneGraphNode(*globe);
if (!n) {
throw ghoul::lua::LuaError("Unknown globe name: " + *globe);
}
}
else {
n = global::navigationHandler->orbitalNavigator().anchorNode();
if (!n) {
throw ghoul::lua::LuaError("No anchor node is set");
}
}
const RenderableGlobe* gl = dynamic_cast<const RenderableGlobe*>(n->renderable());
if (!gl) {
throw ghoul::lua::LuaError("Current anchor node is not a RenderableGlobe");
}
auto module = global::moduleEngine->module<GlobeBrowsingModule>();
const glm::dvec3 positionModelCoords = module->cartesianCoordinatesFromGeo(
*gl,
latitude,
longitude,
altitude
);
const glm::dvec3 currentPosW = global::navigationHandler->camera()->positionVec3();
const glm::dvec3 currentPosModelCoords =
glm::inverse(gl->modelTransform()) * glm::dvec4(currentPosW, 1.0);
constexpr double LengthEpsilon = 10.0; // meters
if (glm::distance(currentPosModelCoords, positionModelCoords) < LengthEpsilon) {
LINFOC("GlobeBrowsing", "flyToGeo: Already at the requested position");
return;
}
ghoul::Dictionary instruction;
instruction.setValue("TargetType", std::string("Node"));
instruction.setValue("Target", n->identifier());
instruction.setValue("Position", positionModelCoords);
instruction.setValue("PathType", std::string("ZoomOutOverview"));
if (duration.has_value()) {
constexpr double Epsilon = 1e-5;
if (*duration <= Epsilon) {
throw ghoul::lua::LuaError("Duration must be larger than zero");
}
instruction.setValue("Duration", *duration);
}
if (shouldUseUpVector.has_value()) {
instruction.setValue("UseTargetUpDirection", *shouldUseUpVector);
}
global::navigationHandler->pathNavigator().createPath(instruction);
global::navigationHandler->pathNavigator().startPath();
}
/**
* Returns a position in the local Cartesian coordinate system of the globe identified by
* the first argument, that corresponds to the given geographic coordinates: latitude,
* longitude and altitude (in degrees and meters). In the local coordinate system, the
* position (0,0,0) corresponds to the globe's center.
*/
[[codegen::luawrap]]
std::tuple<double, double, double>
getLocalPositionFromGeo(std::string globeIdentifier, double latitude, double longitude,
double altitude)
{
using namespace openspace;
using namespace globebrowsing;
SceneGraphNode* n = sceneGraphNode(globeIdentifier);
if (!n) {
throw ghoul::lua::LuaError("Unknown globe identifier: " + globeIdentifier);
}
const RenderableGlobe* globe = dynamic_cast<const RenderableGlobe*>(n->renderable());
if (!globe) {
throw ghoul::lua::LuaError("Identifier must be a RenderableGlobe");
}
GlobeBrowsingModule& mod = *(global::moduleEngine->module<GlobeBrowsingModule>());
glm::vec3 p = mod.cartesianCoordinatesFromGeo(*globe, latitude, longitude, altitude);
return { p.x, p.y, p.z };
}
/**
* Get geographic coordinates of the camera position in latitude, longitude, and altitude
* (degrees and meters). If the optional bool paramater is specified, the camera
* eye postion will be used instead
*/
[[codegen::luawrap]] std::tuple<double, double, double>
getGeoPositionForCamera(bool useEyePosition = false)
{
using namespace openspace;
using namespace globebrowsing;
GlobeBrowsingModule* module = global::moduleEngine->module<GlobeBrowsingModule>();
// focus vs anchor
const RenderableGlobe* globe = module->castFocusNodeRenderableToGlobe();
if (!globe) {
throw ghoul::lua::LuaError("Focus node must be a RenderableGlobe");
}
Camera* camera = global::navigationHandler->camera();
glm::dvec3 cameraPosition = camera->positionVec3();
const SceneGraphNode* anchor =
global::navigationHandler->orbitalNavigator().anchorNode();
const glm::dmat4 inverseModelTransform = glm::inverse(anchor->modelTransform());
glm::dvec3 target;
// @TODO (04-08-2022, micahnyc)
// adjust this to use the camera lookat
// once we fix this calculation, then we just add true to the function call in the
// asset
if (useEyePosition) {
const glm::dvec3 anchorPos = anchor->worldPosition();
const glm::dvec3 cameraDir = ghoul::viewDirection(camera->rotationQuaternion());
const double anchorToPosDistance = glm::distance(
anchorPos + globe->boundingSphere(),
cameraPosition
);
target = cameraPosition + anchorToPosDistance * cameraDir;
}
else {
target = glm::dvec3(inverseModelTransform * glm::dvec4(cameraPosition, 1.0));
}
const SurfacePositionHandle posHandle = globe->calculateSurfacePositionHandle(
target
);
const Geodetic2 geo2 = globe->ellipsoid().cartesianToGeodetic2(
posHandle.centerToReferenceSurface
);
const double altitude = glm::length(
target - posHandle.centerToReferenceSurface
);
return { glm::degrees(geo2.lat), glm::degrees(geo2.lon), altitude };
}
/**
* Loads and parses the WMS capabilities xml file from a remote server. The first argument
* is the name of the capabilities that can be used to later refer to the set of
* capabilities. The second argument is the globe for which this server is applicable. The
* third argument is the URL at which the capabilities file can be found.
*/
[[codegen::luawrap]] void loadWMSCapabilities(std::string name, std::string globe,
std::string url)
{
using namespace openspace;
using namespace globebrowsing;
global::moduleEngine->module<GlobeBrowsingModule>()->loadWMSCapabilities(
std::move(name),
std::move(globe),
std::move(url)
);
}
/**
* Removes the WMS server identified by the first argument from the list of available
* servers. The parameter corrsponds to the first argument in the loadWMSCapabilities call
* that was used to load the WMS server.
*/
[[codegen::luawrap]] void removeWMSServer(std::string name) {
using namespace openspace;
using namespace globebrowsing;
global::moduleEngine->module<GlobeBrowsingModule>()->removeWMSServer(name);
}
/**
* Returns an array of tables that describe the available layers that are supported by the
* WMS server identified by the provided name. The 'URL' component of the returned table
* can be used in the 'FilePath' argument for a call to the 'addLayer' function to add the
* value to a globe.
*/
[[codegen::luawrap]] std::vector<ghoul::Dictionary> capabilitiesWMS(std::string name) {
using namespace openspace;
using namespace globebrowsing;
GlobeBrowsingModule::Capabilities cap =
global::moduleEngine->module<GlobeBrowsingModule>()->capabilities(name);
std::vector<ghoul::Dictionary> res;
res.reserve(cap.size());
for (size_t i = 0; i < cap.size(); ++i) {
ghoul::Dictionary c;
c.setValue("Name", cap[i].name);
c.setValue("URL", cap[i].url);
res.push_back(c);
}
return res;
}
/**
* Add a GeoJson layer specified by the given table to the globe specified by the
* 'globeName' argument
*/
[[codegen::luawrap]] void addGeoJson(std::string globeName, ghoul::Dictionary table)
{
using namespace openspace;
using namespace globebrowsing;
// Get the node and make sure it exists
SceneGraphNode* n = global::renderEngine->scene()->sceneGraphNode(globeName);
if (!n) {
throw ghoul::lua::LuaError("Unknown globe name: " + globeName);
}
// Get the renderable globe
RenderableGlobe* globe = dynamic_cast<RenderableGlobe*>(n->renderable());
if (!globe) {
throw ghoul::lua::LuaError("Renderable is not a globe: " + globeName);
}
// Get the dictionary defining the layer
globe->geoJsonManager().addGeoJsonLayer(table);
}
/**
* Remove the GeoJson layer specified by the given table or string identifier from the
* globe specified by the 'globeName' argument
*/
[[codegen::luawrap]] void deleteGeoJson(std::string globeName,
std::variant<std::string, ghoul::Dictionary> tableOrIdentifier)
{
using namespace openspace;
using namespace globebrowsing;
// Get the node and make sure it exists
SceneGraphNode* n = global::renderEngine->scene()->sceneGraphNode(globeName);
if (!n) {
throw ghoul::lua::LuaError("Unknown globe name: " + globeName);
}
// Get the renderable globe
RenderableGlobe* globe = dynamic_cast<RenderableGlobe*>(n->renderable());
if (!globe) {
throw ghoul::lua::LuaError("Renderable is not a globe: " + globeName);
}
std::string identifier;
if (std::holds_alternative<std::string>(tableOrIdentifier)) {
identifier = std::get<std::string>(tableOrIdentifier);
}
else {
ghoul::Dictionary d = std::get<ghoul::Dictionary>(tableOrIdentifier);
if (!d.hasValue<std::string>("Identifier")) {
throw ghoul::lua::LuaError(
"Table passed to deleteLayer does not contain an Identifier"
);
}
identifier = d.value<std::string>("Identifier");
}
globe->geoJsonManager().deleteLayer(identifier);
}
/**
* Add a GeoJson layer from the given file name and add it to the current anchor node,
* if it is a globe. Note that you might have to increase the height offset for the
* added feature to be visible on the globe, if using a height map
*/
[[codegen::luawrap]] void addGeoJsonFromFile(std::string filename,
std::optional<std::string> name)
{
using namespace openspace;
using namespace globebrowsing;
std::filesystem::path path = absPath(filename);
if (!std::filesystem::is_regular_file(path)) {
throw ghoul::lua::LuaError(fmt::format(
"Could not find the provided file: '{}'", filename
));
}
if (path.extension() != ".geojson") {
throw ghoul::lua::LuaError(fmt::format(
"Unexpected file type: '{}'. Expected '.geojson' file", filename
));
}
SceneGraphNode* n = global::renderEngine->scene()->sceneGraphNode(
global::navigationHandler->anchorNode()->identifier()
);
if (!n) {
throw ghoul::lua::LuaError("Invalid anchor node");
}
RenderableGlobe* globe = dynamic_cast<RenderableGlobe*>(n->renderable());
if (!globe) {
throw ghoul::lua::LuaError(
"Current anchor is not a globe (Expected 'RenderableGlobe')"
);
}
// Make a minimal dictionary to represent the geojson component
ghoul::Dictionary d;
std::string identifier = makeIdentifier(name.value_or(path.stem().string()));
d.setValue("Identifier", identifier);
d.setValue("File", path.string());
if (name.has_value()) {
d.setValue("Name", *name);
}
// Get the dictionary defining the layer
globe->geoJsonManager().addGeoJsonLayer(d);
}
#include "globebrowsingmodule_lua_codegen.cpp"
} // namespace