mirror of
https://github.com/OpenSpace/OpenSpace.git
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166 lines
6.5 KiB
C++
166 lines
6.5 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2023 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_MODULE_VIDEO___VIDEOPLAYER___H__
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#define __OPENSPACE_MODULE_VIDEO___VIDEOPLAYER___H__
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#include <openspace/properties/propertyowner.h>
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#include <openspace/util/syncable.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/properties/triggerproperty.h>
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#include <openspace/properties/scalar/boolproperty.h>
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#include <ghoul/glm.h>
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#include <ghoul/misc/boolean.h>
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#include <ghoul/opengl/texture.h>
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#include <map>
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// libmpv
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#include <client.h>
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#include <render_gl.h>
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namespace openspace {
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enum class PlaybackMode {
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MapToSimulationTime = 0,
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RealTimeLoop
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};
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class VideoPlayer : public properties::PropertyOwner, public Syncable {
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BooleanType(PauseAfterSeek);
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public:
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VideoPlayer(const ghoul::Dictionary& dictionary);
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~VideoPlayer();
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void initialize();
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// Video interaction
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void pause();
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void play();
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void goToStart();
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void seekToTime(double time, PauseAfterSeek pauseAfter = PauseAfterSeek::Yes);
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void toggleMute();
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const std::unique_ptr<ghoul::opengl::Texture>& frameTexture() const;
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bool isInitialized() const;
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void reset();
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void destroy();
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void update();
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virtual void preSync(bool isMaster) override;
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virtual void encode(SyncBuffer* syncBuffer) override;
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virtual void decode(SyncBuffer* syncBuffer) override;
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virtual void postSync(bool isMaster) override;
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documentation::Documentation Documentation();
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private:
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// Libmpv keys
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enum class MpvKey : uint64_t {
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Duration = 1, // 0 is the default key in libmpv so avoid that
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Height,
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Width,
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Meta,
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Params,
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Time,
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Fps,
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Pause,
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IsSeeking,
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Mute,
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Command,
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Seek
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};
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// Framebuffer
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void createFBO(int width, int height);
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void resizeFBO(int width, int height);
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// Libmpv
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static void onMpvRenderUpdate(void*); // Has to be static because of C api
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void initializeMpv(); // Called first time in update
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void renderMpv(); // Called in update
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void commandAsyncMpv(const char* cmd[], MpvKey key = MpvKey::Command);
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void handleMpvEvents();
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// Libmpv properties
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void handleMpvProperties(mpv_event* event);
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void observePropertyMpv(MpvKey key);
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void setPropertyStringMpv(const char* name, const char* value);
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void setPropertyAsyncMpv(int value, MpvKey key);
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void setPropertyAsyncMpv(const char* value, MpvKey key);
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void setPropertyAsyncMpv(double value, MpvKey key);
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void getPropertyAsyncMpv(MpvKey key);
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// Map to simulation time functions
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double correctVideoPlaybackTime() const;
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bool isWithingStartEndTime() const;
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void updateFrameDuration();
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void stepFrameForward();
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void stepFrameBackward();
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// Properties for user interaction
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properties::TriggerProperty _play;
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properties::TriggerProperty _pause;
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properties::TriggerProperty _goToStart;
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properties::TriggerProperty _reset;
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properties::BoolProperty _playAudio;
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// Video properties. Try to read all these values from the video
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std::string _videoFile;
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double _currentVideoTime = 0.0;
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double _fps = 24.0; // If when we read it it is 0, use 24 fps
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double _videoDuration = 0.0;
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glm::ivec2 _videoResolution = glm::ivec2(2048, 1024); // Used for the fbos
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bool _isPaused = false;
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PlaybackMode _playbackMode = PlaybackMode::RealTimeLoop; // Default is to loop
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// Maps for keeping track of libmpv commands and formats
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std::map<MpvKey, const char*> keys;
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std::map<MpvKey, mpv_format> formats;
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// Syncing with multiple nodes
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double _correctPlaybackTime = 0.0;
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double _deltaTime = 0.0;
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// Video stretching: map to simulation time animation mode
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double _startJ200Time = 0.0;
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double _endJ200Time = 0.0;
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double _timeAtLastRender = 0.0;
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double _frameDuration = 0.0;
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// Libmpv
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mpv_handle* _mpvHandle = nullptr;
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mpv_render_context* _mpvRenderContext = nullptr;
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std::unique_ptr<ghoul::opengl::Texture> _frameTexture;
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GLuint _fbo = 0; // Our opengl framebuffer where mpv renders to
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int _wakeup = 0; // Signals when libmpv has a new frame ready
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bool _isInitialized = false; // If libmpv has been inititalized
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bool _isSeeking = false; // Prevent seeking while already seeking
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bool _isDestroying = false;
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double _seekThreshold = 1.0; // Threshold to ensure we seek to a different time
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};
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} // namespace video::globebrowsing
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#endif // __OPENSPACE_MODULE_VIDEO___VIDEOPLAYER___H__
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