Files
OpenSpace/modules/video/include/videoplayer.h
2023-04-14 16:29:42 -04:00

166 lines
6.5 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2023 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_VIDEO___VIDEOPLAYER___H__
#define __OPENSPACE_MODULE_VIDEO___VIDEOPLAYER___H__
#include <openspace/properties/propertyowner.h>
#include <openspace/util/syncable.h>
#include <openspace/documentation/documentation.h>
#include <openspace/properties/triggerproperty.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <ghoul/glm.h>
#include <ghoul/misc/boolean.h>
#include <ghoul/opengl/texture.h>
#include <map>
// libmpv
#include <client.h>
#include <render_gl.h>
namespace openspace {
enum class PlaybackMode {
MapToSimulationTime = 0,
RealTimeLoop
};
class VideoPlayer : public properties::PropertyOwner, public Syncable {
BooleanType(PauseAfterSeek);
public:
VideoPlayer(const ghoul::Dictionary& dictionary);
~VideoPlayer();
void initialize();
// Video interaction
void pause();
void play();
void goToStart();
void seekToTime(double time, PauseAfterSeek pauseAfter = PauseAfterSeek::Yes);
void toggleMute();
const std::unique_ptr<ghoul::opengl::Texture>& frameTexture() const;
bool isInitialized() const;
void reset();
void destroy();
void update();
virtual void preSync(bool isMaster) override;
virtual void encode(SyncBuffer* syncBuffer) override;
virtual void decode(SyncBuffer* syncBuffer) override;
virtual void postSync(bool isMaster) override;
documentation::Documentation Documentation();
private:
// Libmpv keys
enum class MpvKey : uint64_t {
Duration = 1, // 0 is the default key in libmpv so avoid that
Height,
Width,
Meta,
Params,
Time,
Fps,
Pause,
IsSeeking,
Mute,
Command,
Seek
};
// Framebuffer
void createFBO(int width, int height);
void resizeFBO(int width, int height);
// Libmpv
static void onMpvRenderUpdate(void*); // Has to be static because of C api
void initializeMpv(); // Called first time in update
void renderMpv(); // Called in update
void commandAsyncMpv(const char* cmd[], MpvKey key = MpvKey::Command);
void handleMpvEvents();
// Libmpv properties
void handleMpvProperties(mpv_event* event);
void observePropertyMpv(MpvKey key);
void setPropertyStringMpv(const char* name, const char* value);
void setPropertyAsyncMpv(int value, MpvKey key);
void setPropertyAsyncMpv(const char* value, MpvKey key);
void setPropertyAsyncMpv(double value, MpvKey key);
void getPropertyAsyncMpv(MpvKey key);
// Map to simulation time functions
double correctVideoPlaybackTime() const;
bool isWithingStartEndTime() const;
void updateFrameDuration();
void stepFrameForward();
void stepFrameBackward();
// Properties for user interaction
properties::TriggerProperty _play;
properties::TriggerProperty _pause;
properties::TriggerProperty _goToStart;
properties::TriggerProperty _reset;
properties::BoolProperty _playAudio;
// Video properties. Try to read all these values from the video
std::string _videoFile;
double _currentVideoTime = 0.0;
double _fps = 24.0; // If when we read it it is 0, use 24 fps
double _videoDuration = 0.0;
glm::ivec2 _videoResolution = glm::ivec2(2048, 1024); // Used for the fbos
bool _isPaused = false;
PlaybackMode _playbackMode = PlaybackMode::RealTimeLoop; // Default is to loop
// Maps for keeping track of libmpv commands and formats
std::map<MpvKey, const char*> keys;
std::map<MpvKey, mpv_format> formats;
// Syncing with multiple nodes
double _correctPlaybackTime = 0.0;
double _deltaTime = 0.0;
// Video stretching: map to simulation time animation mode
double _startJ200Time = 0.0;
double _endJ200Time = 0.0;
double _timeAtLastRender = 0.0;
double _frameDuration = 0.0;
// Libmpv
mpv_handle* _mpvHandle = nullptr;
mpv_render_context* _mpvRenderContext = nullptr;
std::unique_ptr<ghoul::opengl::Texture> _frameTexture;
GLuint _fbo = 0; // Our opengl framebuffer where mpv renders to
int _wakeup = 0; // Signals when libmpv has a new frame ready
bool _isInitialized = false; // If libmpv has been inititalized
bool _isSeeking = false; // Prevent seeking while already seeking
bool _isDestroying = false;
double _seekThreshold = 1.0; // Threshold to ensure we seek to a different time
};
} // namespace video::globebrowsing
#endif // __OPENSPACE_MODULE_VIDEO___VIDEOPLAYER___H__