mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-20 03:00:03 -06:00
797 lines
27 KiB
C++
797 lines
27 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2022 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/imgui/include/gui.h>
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#include <modules/imgui/imguimodule.h>
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#include <modules/imgui/include/imgui_include.h>
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#include <openspace/engine/globals.h>
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#include <openspace/engine/windowdelegate.h>
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#include <openspace/mission/missionmanager.h>
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#include <openspace/scripting/scriptengine.h>
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#include <ghoul/fmt.h>
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#include <ghoul/filesystem/cachemanager.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/opengl/ghoul_gl.h>
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#include <ghoul/opengl/programobject.h>
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#include <ghoul/opengl/texture.h>
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#include <ghoul/opengl/textureunit.h>
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#include <filesystem>
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namespace {
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constexpr const char* _loggerCat = "GUI";
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constexpr const char* configurationFile = "imgui.ini";
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constexpr const char* GuiFont = "${FONTS}/arimo/Arimo-Regular.ttf";
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constexpr const float FontSize = 14.f;
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char* iniFileBuffer = nullptr;
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ImFont* captionFont = nullptr;
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constexpr const std::array<const char*, 2> UniformNames = { "tex", "ortho" };
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void addScreenSpaceRenderableLocal(std::string identifier, std::string texturePath) {
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if (!std::filesystem::is_regular_file(absPath(texturePath))) {
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LWARNING(fmt::format("Could not find image '{}'", texturePath));
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return;
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}
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std::string script;
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if (identifier.empty()) {
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script = fmt::format(
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"openspace.addScreenSpaceRenderable({{\
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Type = 'ScreenSpaceImageLocal',\
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TexturePath = openspace.absPath('{}')\
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}});",
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texturePath
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);
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}
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else {
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script = fmt::format(
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"openspace.addScreenSpaceRenderable({{\
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Type = 'ScreenSpaceImageLocal',\
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TexturePath = openspace.absPath('{}'),\
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Identifier = '{}',\
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Name = '{}'\
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}});",
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texturePath,
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identifier,
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identifier
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);
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}
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openspace::global::scriptEngine->queueScript(
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script,
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openspace::scripting::ScriptEngine::RemoteScripting::Yes
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);
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}
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void addScreenSpaceRenderableOnline(std::string identifier, std::string texturePath) {
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std::string script;
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if (identifier.empty()) {
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script = fmt::format(
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"openspace.addScreenSpaceRenderable({{\
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Type = 'ScreenSpaceImageOnline',\
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URL = '{}'\
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}});",
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texturePath
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);
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}
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else {
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script = fmt::format(
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"openspace.addScreenSpaceRenderable({{\
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Type = 'ScreenSpaceImageOnline',\
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URL = '{}',\
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Identifier = '{}',\
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Name = '{}'\
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}});",
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texturePath,
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identifier,
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identifier
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);
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}
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openspace::global::scriptEngine->queueScript(
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script,
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openspace::scripting::ScriptEngine::RemoteScripting::Yes
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);
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}
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constexpr openspace::properties::Property::PropertyInfo ShowHelpInfo = {
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"ShowHelpText",
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"Show tooltip help",
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"If this value is enabled these kinds of tooltips are shown for most properties "
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"explaining what impact they have on the visuals."
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};
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constexpr openspace::properties::Property::PropertyInfo HelpTextDelayInfo = {
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"HelpTextDelay",
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"Tooltip Delay (in s)",
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"This value determines the delay in seconds after which the tooltip is shown."
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};
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} // namespace
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namespace openspace::gui {
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void CaptionText(const char* text) {
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ImGui::PushFont(captionFont);
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ImGui::Text("%s", text);
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ImGui::PopFont();
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}
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GUI::GUI()
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: GuiComponent("Main")
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, _globalProperty("Global", "Global Properties")
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, _sceneProperty(
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"SceneProperties", "Scene Properties",
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GuiPropertyComponent::UseTreeLayout::Yes
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)
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, _screenSpaceProperty("ScreenSpaceProperties", "ScreenSpace Properties")
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, _moduleProperty("ModuleProperties", "Module Properties")
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, _featuredProperties(
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"FeaturedProperties",
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"Featured Properties",
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GuiPropertyComponent::UseTreeLayout::No
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)
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, _showHelpText(ShowHelpInfo, true)
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, _helpTextDelay(HelpTextDelayInfo, 1.0, 0.0, 10.0)
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{
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for (GuiComponent* comp : _components) {
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addPropertySubOwner(comp);
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}
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_spaceTime.setEnabled(true);
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{
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auto showHelpTextFunc = [this]() {
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for (GuiComponent* comp : _components) {
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comp->setShowHelpTooltip(_showHelpText);
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}
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};
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showHelpTextFunc();
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_showHelpText.onChange(std::move(showHelpTextFunc));
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addProperty(_showHelpText);
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}
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{
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auto helpTextDelayFunc = [this](){
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for (GuiComponent* comp : _components) {
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comp->setShowHelpTooltipDelay(_helpTextDelay);
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}
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};
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helpTextDelayFunc();
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_helpTextDelay.onChange(std::move(helpTextDelayFunc));
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addProperty(_helpTextDelay);
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}
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}
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GUI::~GUI() {} // NOLINT
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void GUI::initialize() {}
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void GUI::deinitialize() {
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for (ImGuiContext* ctx : _contexts) {
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ImGui::DestroyContext(ctx);
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}
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for (GuiComponent* comp : _components) {
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comp->deinitialize();
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}
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delete iniFileBuffer;
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}
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void GUI::initializeGL() {
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std::filesystem::path cachedFile = FileSys.cacheManager()->cachedFilename(
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configurationFile,
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""
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);
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LDEBUG(fmt::format("Using {} as ImGUI cache location", cachedFile));
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iniFileBuffer = new char[cachedFile.string().size() + 1];
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#ifdef WIN32
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strcpy_s(iniFileBuffer, cachedFile.string().size() + 1, cachedFile.string().c_str());
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#else
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strcpy(iniFileBuffer, cachedFile.c_str());
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#endif
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int nWindows = global::windowDelegate->nWindows();
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_contexts.resize(nWindows);
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for (int i = 0; i < nWindows; ++i) {
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_contexts[i] = ImGui::CreateContext();
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ImGui::SetCurrentContext(_contexts[i]);
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ImGuiIO& io = ImGui::GetIO();
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io.IniFilename = iniFileBuffer;
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io.DeltaTime = 1.f / 60.f;
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io.KeyMap[ImGuiKey_Tab] = static_cast<int>(Key::Tab);
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io.KeyMap[ImGuiKey_LeftArrow] = static_cast<int>(Key::Left);
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io.KeyMap[ImGuiKey_RightArrow] = static_cast<int>(Key::Right);
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io.KeyMap[ImGuiKey_UpArrow] = static_cast<int>(Key::Up);
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io.KeyMap[ImGuiKey_DownArrow] = static_cast<int>(Key::Down);
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io.KeyMap[ImGuiKey_Home] = static_cast<int>(Key::Home);
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io.KeyMap[ImGuiKey_End] = static_cast<int>(Key::End);
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io.KeyMap[ImGuiKey_Delete] = static_cast<int>(Key::Delete);
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io.KeyMap[ImGuiKey_Backspace] = static_cast<int>(Key::BackSpace);
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io.KeyMap[ImGuiKey_Enter] = static_cast<int>(Key::Enter);
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io.KeyMap[ImGuiKey_Escape] = static_cast<int>(Key::Escape);
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io.KeyMap[ImGuiKey_A] = static_cast<int>(Key::A);
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io.KeyMap[ImGuiKey_C] = static_cast<int>(Key::C);
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io.KeyMap[ImGuiKey_V] = static_cast<int>(Key::V);
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io.KeyMap[ImGuiKey_X] = static_cast<int>(Key::X);
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io.KeyMap[ImGuiKey_Y] = static_cast<int>(Key::Y);
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io.KeyMap[ImGuiKey_Z] = static_cast<int>(Key::Z);
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io.Fonts->AddFontFromFileTTF(absPath(GuiFont).string().c_str(), FontSize);
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captionFont = io.Fonts->AddFontFromFileTTF(
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absPath(GuiFont).string().c_str(),
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FontSize * 1.5f
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);
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ImGuiStyle& style = ImGui::GetStyle();
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style.WindowPadding = { 4.f, 4.f };
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style.WindowRounding = 0.f;
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style.FramePadding = { 3.f, 3.f };
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style.FrameRounding = 0.f;
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style.ItemSpacing = { 3.f, 2.f };
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style.ItemInnerSpacing = { 3.f, 2.f };
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style.TouchExtraPadding = { 1.f, 1.f };
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style.IndentSpacing = 15.f;
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style.ScrollbarSize = 10.f;
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style.ScrollbarRounding = 0.f;
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style.GrabMinSize = 10.f;
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style.GrabRounding = 16.f;
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style.Colors[ImGuiCol_Text] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f);
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style.Colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f);
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style.Colors[ImGuiCol_WindowBg] = ImVec4(0.13f, 0.13f, 0.13f, 0.96f);
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style.Colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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style.Colors[ImGuiCol_PopupBg] = ImVec4(0.05f, 0.05f, 0.10f, 0.90f);
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style.Colors[ImGuiCol_Border] = ImVec4(0.65f, 0.65f, 0.65f, 0.59f);
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style.Colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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style.Colors[ImGuiCol_FrameBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.30f);
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style.Colors[ImGuiCol_FrameBgHovered] = ImVec4(0.91f, 0.94f, 0.99f, 0.40f);
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style.Colors[ImGuiCol_FrameBgActive] = ImVec4(0.90f, 0.90f, 0.90f, 0.45f);
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style.Colors[ImGuiCol_TitleBg] = ImVec4(0.71f, 0.81f, 1.00f, 0.45f);
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style.Colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.71f, 0.81f, 1.00f, 0.45f);
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style.Colors[ImGuiCol_TitleBgActive] = ImVec4(0.51f, 0.69f, 1.00f, 0.63f);
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style.Colors[ImGuiCol_MenuBarBg] = ImVec4(0.26f, 0.27f, 0.33f, 0.80f);
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style.Colors[ImGuiCol_ScrollbarBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f);
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style.Colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.40f, 0.75f, 0.80f, 0.43f);
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style.Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.40f, 0.75f, 0.80f, 0.65f);
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style.Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.40f, 0.75f, 0.80f, 0.65f);
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style.Colors[ImGuiCol_CheckMark] = ImVec4(1.00f, 1.00f, 1.00f, 0.50f);
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style.Colors[ImGuiCol_SliderGrab] = ImVec4(1.00f, 1.00f, 1.00f, 0.30f);
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style.Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.50f, 0.80f, 0.76f, 1.00f);
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style.Colors[ImGuiCol_Button] = ImVec4(0.36f, 0.54f, 0.68f, 0.62f);
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style.Colors[ImGuiCol_ButtonHovered] = ImVec4(0.36f, 0.54f, 0.68f, 1.00f);
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style.Colors[ImGuiCol_ButtonActive] = ImVec4(0.36f, 0.61f, 0.81f, 1.00f);
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style.Colors[ImGuiCol_Header] = ImVec4(0.69f, 0.69f, 0.69f, 0.45f);
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style.Colors[ImGuiCol_HeaderHovered] = ImVec4(0.36f, 0.54f, 0.68f, 0.62f);
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style.Colors[ImGuiCol_HeaderActive] = ImVec4(0.53f, 0.63f, 0.87f, 0.80f);
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style.Colors[ImGuiCol_Separator] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f);
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style.Colors[ImGuiCol_SeparatorHovered] = ImVec4(0.70f, 0.60f, 0.60f, 1.00f);
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style.Colors[ImGuiCol_SeparatorActive] = ImVec4(0.90f, 0.70f, 0.70f, 1.00f);
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style.Colors[ImGuiCol_ResizeGrip] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
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style.Colors[ImGuiCol_ResizeGripHovered] = ImVec4(1.00f, 1.00f, 1.00f, 0.60f);
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style.Colors[ImGuiCol_ResizeGripActive] = ImVec4(1.00f, 1.00f, 1.00f, 0.90f);
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style.Colors[ImGuiCol_PlotLines] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f);
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style.Colors[ImGuiCol_PlotLinesHovered] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
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style.Colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f);
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style.Colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f);
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style.Colors[ImGuiCol_TextSelectedBg] = ImVec4(0.44f, 0.63f, 1.00f, 0.35f);
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style.Colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f);
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}
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for (GuiComponent* comp : _components) {
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comp->initialize();
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}
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_program = ghoul::opengl::ProgramObject::Build(
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"GUI",
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absPath("${MODULE_IMGUI}/shaders/gui_vs.glsl"),
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absPath("${MODULE_IMGUI}/shaders/gui_fs.glsl")
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);
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ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
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{
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unsigned char* texData;
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glm::ivec2 texSize = glm::ivec2(0);
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for (int i = 0; i < nWindows; ++i) {
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//_contexts[i] = ImGui::CreateContext();
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ImGui::SetCurrentContext(_contexts[i]);
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ImGui::GetIO().Fonts->GetTexDataAsRGBA32(&texData, &texSize.x, &texSize.y);
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}
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_fontTexture = std::make_unique<ghoul::opengl::Texture>(
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texData,
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glm::uvec3(texSize.x, texSize.y, 1),
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GL_TEXTURE_2D
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);
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_fontTexture->setName("Gui Text");
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_fontTexture->setDataOwnership(ghoul::opengl::Texture::TakeOwnership::No);
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_fontTexture->uploadTexture();
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}
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for (int i = 0; i < nWindows; ++i) {
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uintptr_t texture = static_cast<GLuint>(*_fontTexture);
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ImGui::SetCurrentContext(_contexts[i]);
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ImGui::GetIO().Fonts->TexID = reinterpret_cast<void*>(texture);
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}
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glGenBuffers(1, &vbo);
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glBindBuffer(GL_ARRAY_BUFFER, vbo);
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glBufferData(GL_ARRAY_BUFFER, 0, nullptr, GL_DYNAMIC_DRAW);
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glGenBuffers(1, &vboElements);
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glGenVertexArrays(1, &vao);
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glBindVertexArray(vao);
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glBindBuffer(GL_ARRAY_BUFFER, vbo);
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GLuint positionAttrib = _program->attributeLocation("in_position");
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GLuint uvAttrib = _program->attributeLocation("in_uv");
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GLuint colorAttrib = _program->attributeLocation("in_color");
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glEnableVertexAttribArray(positionAttrib);
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glVertexAttribPointer(
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positionAttrib,
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2,
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GL_FLOAT,
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GL_FALSE,
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sizeof(ImDrawVert),
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nullptr
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);
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glEnableVertexAttribArray(uvAttrib);
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glVertexAttribPointer(
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uvAttrib,
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2,
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GL_FLOAT,
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GL_FALSE,
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sizeof(ImDrawVert),
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reinterpret_cast<GLvoid*>(offsetof(ImDrawVert, uv)) // NOLINT
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);
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glEnableVertexAttribArray(colorAttrib);
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glVertexAttribPointer(
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colorAttrib,
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4,
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GL_UNSIGNED_BYTE,
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GL_TRUE,
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sizeof(ImDrawVert),
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reinterpret_cast<GLvoid*>(offsetof(ImDrawVert, col)) // NOLINT
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);
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glBindVertexArray(0);
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for (GuiComponent* comp : _components) {
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comp->initializeGL();
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}
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}
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void GUI::deinitializeGL() {
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_program = nullptr;
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_fontTexture = nullptr;
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glDeleteVertexArrays(1, &vao);
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glDeleteBuffers(1, &vbo);
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glDeleteBuffers(1, &vboElements);
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for (GuiComponent* comp : _components) {
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comp->deinitializeGL();
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}
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}
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void GUI::startFrame(float deltaTime, const glm::vec2& windowSize,
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const glm::vec2& dpiScaling, const glm::vec2& mousePos,
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uint32_t mouseButtonsPressed)
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{
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const int iWindow = global::windowDelegate->currentWindowId();
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ImGui::SetCurrentContext(_contexts[iWindow]);
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ImGuiIO& io = ImGui::GetIO();
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io.DisplaySize = ImVec2(windowSize.x, windowSize.y);
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io.DisplayFramebufferScale = ImVec2(dpiScaling.x, dpiScaling.y);
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io.DeltaTime = deltaTime;
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io.MousePos = ImVec2(mousePos.x, mousePos.y);
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io.MouseDown[0] = mouseButtonsPressed & (1 << 0);
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io.MouseDown[1] = mouseButtonsPressed & (1 << 1);
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ImGui::NewFrame();
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}
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void GUI::endFrame() {
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if (_program->isDirty()) {
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_program->rebuildFromFile();
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ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
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}
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if (_isEnabled) {
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|
render();
|
|
|
|
for (GuiComponent* comp : _components) {
|
|
if (comp->isEnabled()) {
|
|
comp->render();
|
|
}
|
|
}
|
|
}
|
|
|
|
ImGui::Render();
|
|
|
|
if (!_isEnabled) {
|
|
return;
|
|
}
|
|
|
|
// Drawing
|
|
ImDrawData* drawData = ImGui::GetDrawData();
|
|
|
|
// Avoid rendering when minimized, scale coordinates for retina displays
|
|
// (screen coordinates != framebuffer coordinates)
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
GLsizei fb_width = static_cast<GLsizei>(
|
|
io.DisplaySize.x * io.DisplayFramebufferScale.x
|
|
);
|
|
GLsizei fb_height = static_cast<GLsizei>(
|
|
io.DisplaySize.y * io.DisplayFramebufferScale.y
|
|
);
|
|
if (fb_width == 0 || fb_height == 0) {
|
|
return;
|
|
}
|
|
drawData->ScaleClipRects(io.DisplayFramebufferScale);
|
|
|
|
// Setup render state:
|
|
// alpha-blending enabled, no face culling, no depth testing, scissor enabled
|
|
glEnable(GL_BLEND);
|
|
glBlendEquation(GL_FUNC_ADD);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glDisable(GL_CULL_FACE);
|
|
glDisable(GL_DEPTH_TEST);
|
|
glEnable(GL_SCISSOR_TEST);
|
|
|
|
ghoul::opengl::TextureUnit unit;
|
|
unit.activate();
|
|
_fontTexture->bind();
|
|
|
|
// Setup orthographic projection matrix
|
|
const float width = ImGui::GetIO().DisplaySize.x;
|
|
const float height = ImGui::GetIO().DisplaySize.y;
|
|
glViewport(0, 0, fb_width, fb_height);
|
|
const glm::mat4 ortho(
|
|
2.f / width, 0.0f, 0.0f, 0.f,
|
|
0.0f, 2.0f / -height, 0.0f, 0.f,
|
|
0.0f, 0.0f, -1.0f, 0.0f,
|
|
-1.0f, 1.0f, 0.0f, 1.0f
|
|
);
|
|
_program->activate();
|
|
|
|
_program->setUniform(_uniformCache.tex, unit);
|
|
_program->setUniform(_uniformCache.ortho, ortho);
|
|
|
|
glBindVertexArray(vao);
|
|
|
|
for (int i = 0; i < drawData->CmdListsCount; ++i) {
|
|
const ImDrawList* cmdList = drawData->CmdLists[i];
|
|
const ImDrawIdx* indexBufferOffset = nullptr;
|
|
|
|
glBindBuffer(GL_ARRAY_BUFFER, vbo);
|
|
glBufferData(
|
|
GL_ARRAY_BUFFER,
|
|
cmdList->VtxBuffer.size() * sizeof(ImDrawVert),
|
|
reinterpret_cast<const GLvoid*>(&cmdList->VtxBuffer.front()),
|
|
GL_STREAM_DRAW
|
|
);
|
|
|
|
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, vboElements);
|
|
glBufferData(
|
|
GL_ELEMENT_ARRAY_BUFFER,
|
|
cmdList->IdxBuffer.size() * sizeof(ImDrawIdx),
|
|
reinterpret_cast<const GLvoid*>(&cmdList->IdxBuffer.front()),
|
|
GL_STREAM_DRAW
|
|
);
|
|
|
|
for (const ImDrawCmd* pcmd = cmdList->CmdBuffer.begin();
|
|
pcmd != cmdList->CmdBuffer.end();
|
|
pcmd++)
|
|
{
|
|
if (pcmd->UserCallback) {
|
|
pcmd->UserCallback(cmdList, pcmd);
|
|
}
|
|
else {
|
|
glBindTexture(
|
|
GL_TEXTURE_2D,
|
|
static_cast<GLuint>(reinterpret_cast<intptr_t>(pcmd->TextureId))
|
|
);
|
|
glScissor(
|
|
static_cast<int>(pcmd->ClipRect.x),
|
|
static_cast<int>(fb_height - pcmd->ClipRect.w),
|
|
static_cast<int>(pcmd->ClipRect.z - pcmd->ClipRect.x),
|
|
static_cast<int>(pcmd->ClipRect.w - pcmd->ClipRect.y)
|
|
);
|
|
glDrawElements(
|
|
GL_TRIANGLES,
|
|
static_cast<GLsizei>(pcmd->ElemCount),
|
|
sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT,
|
|
indexBufferOffset
|
|
);
|
|
}
|
|
indexBufferOffset += pcmd->ElemCount;
|
|
}
|
|
}
|
|
|
|
glBindVertexArray(0);
|
|
_program->deactivate();
|
|
glDisable(GL_SCISSOR_TEST);
|
|
}
|
|
|
|
bool GUI::mouseButtonCallback(MouseButton, MouseAction) {
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
bool consumeEvent = io.WantCaptureMouse;
|
|
return consumeEvent;
|
|
}
|
|
|
|
bool GUI::mouseWheelCallback(double position) {
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
bool consumeEvent = io.WantCaptureMouse;
|
|
if (consumeEvent) {
|
|
io.MouseWheel = static_cast<float>(position);
|
|
}
|
|
|
|
return consumeEvent;
|
|
}
|
|
|
|
bool GUI::keyCallback(Key key, KeyModifier modifier, KeyAction action) {
|
|
const int keyIndex = static_cast<int>(key);
|
|
if (keyIndex < 0) {
|
|
return false;
|
|
}
|
|
|
|
const bool hasShift = hasKeyModifier(modifier, KeyModifier::Shift);
|
|
const bool hasCtrl = hasKeyModifier(modifier, KeyModifier::Control);
|
|
const bool hasAlt = hasKeyModifier(modifier, KeyModifier::Alt);
|
|
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
|
|
const bool consumeEvent = io.WantCaptureKeyboard;
|
|
if (consumeEvent) {
|
|
if (action == KeyAction::Press) {
|
|
io.KeysDown[keyIndex] = true;
|
|
}
|
|
io.KeyShift = hasShift;
|
|
io.KeyCtrl = hasCtrl;
|
|
io.KeyAlt = hasAlt;
|
|
}
|
|
|
|
// Even if the event is not consumed,
|
|
// set keys and modifiers to false when they are released.
|
|
if (action == KeyAction::Release) {
|
|
io.KeysDown[keyIndex] = false;
|
|
}
|
|
if (!hasShift) {
|
|
io.KeyShift = false;
|
|
}
|
|
if (!hasCtrl) {
|
|
io.KeyCtrl = false;
|
|
}
|
|
if (!hasAlt) {
|
|
io.KeyAlt = false;
|
|
}
|
|
|
|
return consumeEvent;
|
|
}
|
|
|
|
bool GUI::charCallback(unsigned int character, KeyModifier) {
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
bool consumeEvent = io.WantCaptureKeyboard;
|
|
|
|
if (consumeEvent) {
|
|
io.AddInputCharacter(static_cast<unsigned short>(character));
|
|
}
|
|
|
|
return consumeEvent;
|
|
}
|
|
|
|
bool GUI::touchDetectedCallback(TouchInput input) {
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
const glm::vec2 windowPos = input.currentWindowCoordinates();
|
|
const bool consumeEvent = io.WantCaptureMouse;
|
|
|
|
if (!consumeEvent) {
|
|
return false;
|
|
}
|
|
if (_validTouchStates.empty()) {
|
|
io.MousePos = {windowPos.x, windowPos.y};
|
|
io.MouseClicked[0] = true;
|
|
}
|
|
_validTouchStates.push_back(input);
|
|
return true;
|
|
}
|
|
|
|
bool GUI::touchUpdatedCallback(TouchInput input) {
|
|
if (_validTouchStates.empty()) {
|
|
return false;
|
|
}
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
|
|
auto it = std::find_if(
|
|
_validTouchStates.cbegin(),
|
|
_validTouchStates.cend(),
|
|
[&](const TouchInput& state){
|
|
return state.fingerId == input.fingerId &&
|
|
state.touchDeviceId == input.touchDeviceId;
|
|
}
|
|
);
|
|
|
|
if (it == _validTouchStates.cbegin()) {
|
|
glm::vec2 windowPos = input.currentWindowCoordinates();
|
|
io.MousePos = {windowPos.x, windowPos.y};
|
|
io.MouseClicked[0] = true;
|
|
return true;
|
|
}
|
|
else if (it != _validTouchStates.cend()){
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void GUI::touchExitCallback(TouchInput input) {
|
|
if (_validTouchStates.empty()) {
|
|
return;
|
|
}
|
|
|
|
const auto found = std::find_if(
|
|
_validTouchStates.cbegin(),
|
|
_validTouchStates.cend(),
|
|
[&](const TouchInput& state){
|
|
return state.fingerId == input.fingerId &&
|
|
state.touchDeviceId == input.touchDeviceId;
|
|
}
|
|
);
|
|
|
|
if (found == _validTouchStates.cend()) {
|
|
return;
|
|
}
|
|
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
_validTouchStates.erase(found);
|
|
if (_validTouchStates.empty()) {
|
|
glm::vec2 windowPos = input.currentWindowCoordinates();
|
|
io.MousePos = {windowPos.x, windowPos.y};
|
|
io.MouseClicked[0] = false;
|
|
}
|
|
}
|
|
|
|
|
|
void GUI::render() {
|
|
ImGui::SetNextWindowCollapsed(_isCollapsed);
|
|
|
|
ImGui::Begin("OpenSpace GUI", nullptr);
|
|
|
|
_isCollapsed = ImGui::IsWindowCollapsed();
|
|
|
|
for (GuiComponent* comp : _components) {
|
|
bool enabled = comp->isEnabled();
|
|
ImGui::Checkbox(comp->guiName().c_str(), &enabled);
|
|
comp->setEnabled(enabled);
|
|
}
|
|
|
|
renderAndUpdatePropertyVisibility();
|
|
|
|
static const int addImageBufferSize = 256;
|
|
static char identifierBuffer[addImageBufferSize];
|
|
static char addImageLocalBuffer[addImageBufferSize];
|
|
static char addImageOnlineBuffer[addImageBufferSize];
|
|
|
|
ImGui::InputText(
|
|
"Identifier for Local/Online Images",
|
|
identifierBuffer,
|
|
addImageBufferSize
|
|
);
|
|
|
|
bool addImageLocal = ImGui::InputText(
|
|
"Add Local Image",
|
|
addImageLocalBuffer,
|
|
addImageBufferSize,
|
|
ImGuiInputTextFlags_EnterReturnsTrue
|
|
);
|
|
if (addImageLocal) {
|
|
addScreenSpaceRenderableLocal(
|
|
std::string(identifierBuffer),
|
|
std::string(addImageLocalBuffer)
|
|
);
|
|
}
|
|
|
|
bool addImageOnline = ImGui::InputText(
|
|
"Add Online Image",
|
|
addImageOnlineBuffer,
|
|
addImageBufferSize,
|
|
ImGuiInputTextFlags_EnterReturnsTrue
|
|
);
|
|
|
|
if (addImageOnline) {
|
|
addScreenSpaceRenderableOnline(
|
|
std::string(identifierBuffer),
|
|
std::string(addImageOnlineBuffer)
|
|
);
|
|
}
|
|
|
|
bool addDashboard = ImGui::Button("Add New Dashboard");
|
|
if (addDashboard) {
|
|
global::scriptEngine->queueScript(
|
|
"openspace.addScreenSpaceRenderable({ Type = 'ScreenSpaceDashboard' });",
|
|
openspace::scripting::ScriptEngine::RemoteScripting::Yes
|
|
);
|
|
}
|
|
|
|
bool addDashboardCopy = ImGui::Button("Add Copy of Main Dashboard");
|
|
if (addDashboardCopy) {
|
|
global::scriptEngine->queueScript(
|
|
"openspace.addScreenSpaceRenderable({ "
|
|
"Type = 'ScreenSpaceDashboard', UseMainDashboard = true "
|
|
"});",
|
|
openspace::scripting::ScriptEngine::RemoteScripting::Yes
|
|
);
|
|
}
|
|
|
|
#ifdef SHOW_IMGUI_HELPERS
|
|
ImGui::Checkbox("ImGUI Internals", &_showInternals);
|
|
if (_showInternals) {
|
|
ImGui::Begin("Style Editor");
|
|
ImGui::ShowStyleEditor();
|
|
ImGui::End();
|
|
|
|
ImGui::Begin("Test Window");
|
|
ImGui::ShowDemoWindow();
|
|
ImGui::End();
|
|
|
|
ImGui::Begin("Metrics Window");
|
|
ImGui::ShowMetricsWindow();
|
|
ImGui::End();
|
|
}
|
|
#endif
|
|
|
|
ImGui::End();
|
|
}
|
|
|
|
void GUI::renderAndUpdatePropertyVisibility() {
|
|
// Fragile! Keep this in sync with properties::Property::Visibility
|
|
using V = properties::Property::Visibility;
|
|
int t = static_cast<std::underlying_type_t<V>>(_currentVisibility);
|
|
|
|
// Array is sorted by importance
|
|
std::array<const char*, 4> items = { "User", "Developer", "Hidden", "All"};
|
|
ImGui::Combo("PropertyVisibility", &t, items.data(), static_cast<int>(items.size()));
|
|
|
|
_currentVisibility = static_cast<V>(t);
|
|
_globalProperty.setVisibility(_currentVisibility);
|
|
_moduleProperty.setVisibility(_currentVisibility);
|
|
_sceneProperty.setVisibility(_currentVisibility);
|
|
_screenSpaceProperty.setVisibility(_currentVisibility);
|
|
_featuredProperties.setVisibility(_currentVisibility);
|
|
}
|
|
|
|
} // namespace openspace::gui
|