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OpenSpace/modules/globebrowsing/globes/clipmapglobe.cpp

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C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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****************************************************************************************/
#include <modules/globebrowsing/globes/clipmapglobe.h>
#include <modules/globebrowsing/meshes/clipmapgrid.h>
// open space includes
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/util/spicemanager.h>
#include <openspace/scene/scenegraphnode.h>
// ghoul includes
#include <ghoul/misc/assert.h>
#define _USE_MATH_DEFINES
#include <math.h>
namespace {
const std::string _loggerCat = "ClipMapGlobe";
}
namespace openspace {
ClipMapGlobe::ClipMapGlobe(const Ellipsoid& ellipsoid)
: _clipMapPyramid(Geodetic2(M_PI / 2, M_PI / 2))
, _ellipsoid(ellipsoid)
{
_tileProvider = shared_ptr<TileProvider>(new TileProvider(
"map_service_configs/TERRAIN.wms", 100));
// init Renderer
auto outerPatchRenderer = new ClipMapPatchRenderer(
shared_ptr<OuterClipMapGrid>(new OuterClipMapGrid(512)),
_tileProvider);
_outerPatchRenderer.reset(outerPatchRenderer);
auto innerPatchRenderer = new ClipMapPatchRenderer(
shared_ptr<InnerClipMapGrid>(new InnerClipMapGrid(512)),
_tileProvider);
_innerPatchRenderer.reset(innerPatchRenderer);
}
ClipMapGlobe::~ClipMapGlobe() {
}
const Ellipsoid& ClipMapGlobe::ellipsoid() const
{
return _ellipsoid;
}
bool ClipMapGlobe::initialize() {
return isReady();
}
bool ClipMapGlobe::deinitialize() {
return true;
}
bool ClipMapGlobe::isReady() const {
bool ready = true;
return ready;
}
void ClipMapGlobe::render(const RenderData& data)
{
// TODO : Choose the max depth and the min depth depending on the camera
int minDepth, maxDepth;
calculateDesiredMinAndMaxDepth(data, minDepth, maxDepth);
LDEBUG(minDepth, "minDepth = ");
LDEBUG(maxDepth, "MaxDepth = ");
// render patches
for (size_t i = minDepth; i < maxDepth; i++)
{
Geodetic2 patchSize = _clipMapPyramid.getPatchSizeAtLevel(i);
_outerPatchRenderer->renderPatch(patchSize, data, _ellipsoid);
}
Geodetic2 patchSize = _clipMapPyramid.getPatchSizeAtLevel(maxDepth);
_innerPatchRenderer->renderPatch(patchSize, data, _ellipsoid);
}
void ClipMapGlobe::update(const UpdateData& data) {
_innerPatchRenderer->update();
_outerPatchRenderer->update();
}
void ClipMapGlobe::calculateDesiredMinAndMaxDepth(
const RenderData& data,
int& minDepth,
int& maxDepth)
{
Scalar minimumRadius = _ellipsoid.minimumRadius();
Vec3 cameraPosition = data.camera.position().dvec3();
Vec3 cameraPositionOnSurface = _ellipsoid.scaleToGeodeticSurface(cameraPosition);
Scalar h = glm::length(cameraPosition - cameraPositionOnSurface);
Scalar cosAngleToHorizon = minimumRadius / (minimumRadius + h);
Scalar angleToHorizon = glm::acos(cosAngleToHorizon);
Scalar minimumPatchSize = glm::min(
_clipMapPyramid.getPatchSizeAtLevel0().lat,
_clipMapPyramid.getPatchSizeAtLevel0().lon);
minDepth = log2(minimumPatchSize / 2 / angleToHorizon);
// Calculate desired level based on distance
Scalar scaleFactor = 1 * minimumRadius;
Scalar projectedScaleFactor = scaleFactor / h;
maxDepth = glm::max(static_cast<int>(log2(projectedScaleFactor)), 0);
// Test smaller and smaller patches until one is outside of frustum
int i;
for (i = minDepth; i < maxDepth; i++)
{
Geodetic2 center = _ellipsoid.cartesianToGeodetic2(cameraPosition);
Geodetic2 halfSize = _clipMapPyramid.getPatchSizeAtLevel(i) / 2;
GeodeticPatch testPatch(center, halfSize);
// Do frustrum culling
if (!_frustumCuller.isVisible(data, testPatch, _ellipsoid)) {
break;
}
}
maxDepth = i;
}
} // namespace openspace