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19f8e70822
* Fix up-direction not being correctly computed in all cases (issue #2955) Might be some precision-related problem going on, not sure. But since we know that up (or North) is always positive z for globes, we can just use that as up-vector directly * Replace another place where we do the same calculation (although this function is never used) * Remove unused function
5.5 KiB
5.5 KiB