Files
OpenSpace/modules/digitaluniverse/rendering/renderabledumeshes.cpp
Alexander Bock 7004c02b86 Happy new year
2021-01-02 15:26:51 +01:00

1061 lines
36 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2021 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/digitaluniverse/rendering/renderabledumeshes.h>
#include <modules/digitaluniverse/digitaluniversemodule.h>
#include <openspace/documentation/documentation.h>
#include <openspace/documentation/verifier.h>
#include <openspace/util/updatestructures.h>
#include <openspace/engine/globals.h>
#include <openspace/engine/windowdelegate.h>
#include <openspace/rendering/renderengine.h>
#include <ghoul/glm.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/font/fontmanager.h>
#include <ghoul/font/fontrenderer.h>
#include <ghoul/misc/templatefactory.h>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/logging/logmanager.h>
#include <ghoul/opengl/openglstatecache.h>
#include <ghoul/opengl/programobject.h>
#include <ghoul/opengl/texture.h>
#include <ghoul/opengl/textureunit.h>
#include <array>
#include <fstream>
#include <cstdint>
namespace {
constexpr const char* _loggerCat = "RenderableDUMeshes";
constexpr const char* ProgramObjectName = "RenderableDUMeshes";
constexpr const std::array<const char*, 4> UniformNames = {
"modelViewTransform", "projectionTransform", "alphaValue", "color"
};
constexpr const char* KeyFile = "File";
constexpr const char* keyUnit = "Unit";
constexpr const char* MeterUnit = "m";
constexpr const char* KilometerUnit = "Km";
constexpr const char* ParsecUnit = "pc";
constexpr const char* KiloparsecUnit = "Kpc";
constexpr const char* MegaparsecUnit = "Mpc";
constexpr const char* GigaparsecUnit = "Gpc";
constexpr const char* GigalightyearUnit = "Gly";
constexpr const int RenderOptionViewDirection = 0;
constexpr const int RenderOptionPositionNormal = 1;
constexpr const int8_t CurrentCacheVersion = 1;
constexpr const double PARSEC = 0.308567756E17;
constexpr openspace::properties::Property::PropertyInfo TextColorInfo = {
"TextColor",
"Text Color",
"The text color for the astronomical object."
};
constexpr openspace::properties::Property::PropertyInfo TextOpacityInfo = {
"TextOpacity",
"Text Opacity",
"Determines the transparency of the text label, where 1 is completely opaque "
"and 0 fully transparent."
};
constexpr openspace::properties::Property::PropertyInfo TextSizeInfo = {
"TextSize",
"Text Size",
"The text size for the astronomical object labels."
};
constexpr openspace::properties::Property::PropertyInfo LabelFileInfo = {
"LabelFile",
"Label File",
"The path to the label file that contains information about the astronomical "
"objects being rendered."
};
constexpr openspace::properties::Property::PropertyInfo LabelMinSizeInfo = {
"TextMinSize",
"Text Min Size",
"The minimal size (in pixels) of the text for the labels for the astronomical "
"objects being rendered."
};
constexpr openspace::properties::Property::PropertyInfo LabelMaxSizeInfo = {
"TextMaxSize",
"Text Max Size",
"The maximum size (in pixels) of the text for the labels for the astronomical "
"objects being rendered."
};
constexpr openspace::properties::Property::PropertyInfo LineWidthInfo = {
"LineWidth",
"Line Width",
"If the DU mesh is of wire type, this value determines the width of the lines"
};
constexpr openspace::properties::Property::PropertyInfo DrawElementsInfo = {
"DrawElements",
"Draw Elements",
"Enables/Disables the drawing of the astronomical objects."
};
constexpr openspace::properties::Property::PropertyInfo DrawLabelInfo = {
"DrawLabels",
"Draw Labels",
"Determines whether labels should be drawn or hidden."
};
constexpr openspace::properties::Property::PropertyInfo MeshColorInfo = {
"MeshColor",
"Meshes colors",
"The defined colors for the meshes to be rendered."
};
constexpr openspace::properties::Property::PropertyInfo RenderOptionInfo = {
"RenderOption",
"Render Option",
"Debug option for rendering of billboards and texts."
};
} // namespace
namespace openspace {
documentation::Documentation RenderableDUMeshes::Documentation() {
using namespace documentation;
return {
"RenderableDUMeshes",
"digitaluniverse_renderabledumeshes",
{
{
"Type",
new StringEqualVerifier("RenderableDUMeshes"),
Optional::No
},
{
KeyFile,
new StringVerifier,
Optional::No,
"The path to the SPECK file that contains information about the "
"astronomical object being rendered."
},
{
DrawLabelInfo.identifier,
new BoolVerifier,
Optional::Yes,
DrawLabelInfo.description
},
{
TextColorInfo.identifier,
new DoubleVector3Verifier,
Optional::Yes,
TextColorInfo.description
},
{
TextOpacityInfo.identifier,
new DoubleVerifier,
Optional::Yes,
TextOpacityInfo.description
},
{
TextSizeInfo.identifier,
new DoubleVerifier,
Optional::Yes,
TextSizeInfo.description
},
{
LabelFileInfo.identifier,
new StringVerifier,
Optional::Yes,
LabelFileInfo.description
},
{
LabelMinSizeInfo.identifier,
new DoubleVerifier,
Optional::Yes,
LabelMinSizeInfo.description
},
{
LabelMaxSizeInfo.identifier,
new DoubleVerifier,
Optional::Yes,
LabelMaxSizeInfo.description
},
{
LineWidthInfo.identifier,
new DoubleVerifier,
Optional::Yes,
LineWidthInfo.description
},
{
MeshColorInfo.identifier,
new Vector3ListVerifier<double>,
Optional::No,
MeshColorInfo.description
},
}
};
}
RenderableDUMeshes::RenderableDUMeshes(const ghoul::Dictionary& dictionary)
: Renderable(dictionary)
, _textColor(TextColorInfo, glm::vec3(1.f), glm::vec3(0.f), glm::vec3(1.f))
, _textOpacity(TextOpacityInfo, 1.f, 0.f, 1.f)
, _textSize(TextSizeInfo, 8.f, 0.5f, 24.f)
, _drawElements(DrawElementsInfo, true)
, _drawLabels(DrawLabelInfo, false)
, _textMinSize(LabelMinSizeInfo, 8.f, 0.5f, 24.f)
, _textMaxSize(LabelMaxSizeInfo, 500.f, 0.f, 1000.f)
, _lineWidth(LineWidthInfo, 2.f, 0.f, 16.f)
, _renderOption(RenderOptionInfo, properties::OptionProperty::DisplayType::Dropdown)
{
documentation::testSpecificationAndThrow(
Documentation(),
dictionary,
"RenderableDUMeshes"
);
addProperty(_opacity);
registerUpdateRenderBinFromOpacity();
if (dictionary.hasKey(KeyFile)) {
_speckFile = absPath(dictionary.value<std::string>(KeyFile));
_hasSpeckFile = true;
_drawElements.onChange([&]() { _hasSpeckFile = !_hasSpeckFile; });
addProperty(_drawElements);
}
_renderOption.addOption(RenderOptionViewDirection, "Camera View Direction");
_renderOption.addOption(RenderOptionPositionNormal, "Camera Position Normal");
if (global::windowDelegate->isFisheyeRendering()) {
_renderOption = RenderOptionPositionNormal;
}
else {
_renderOption = RenderOptionViewDirection;
}
addProperty(_renderOption);
if (dictionary.hasKey(keyUnit)) {
std::string unit = dictionary.value<std::string>(keyUnit);
if (unit == MeterUnit) {
_unit = Meter;
}
else if (unit == KilometerUnit) {
_unit = Kilometer;
}
else if (unit == ParsecUnit) {
_unit = Parsec;
}
else if (unit == KiloparsecUnit) {
_unit = Kiloparsec;
}
else if (unit == MegaparsecUnit) {
_unit = Megaparsec;
}
else if (unit == GigaparsecUnit) {
_unit = Gigaparsec;
}
else if (unit == GigalightyearUnit) {
_unit = GigalightYears;
}
else {
LWARNING("No unit given for RenderableDUMeshes. Using meters as units.");
_unit = Meter;
}
}
if (dictionary.hasValue<double>(LineWidthInfo.identifier)) {
_lineWidth = static_cast<float>(
dictionary.value<double>(LineWidthInfo.identifier)
);
}
addProperty(_lineWidth);
if (dictionary.hasKey(DrawLabelInfo.identifier)) {
_drawLabels = dictionary.value<bool>(DrawLabelInfo.identifier);
}
addProperty(_drawLabels);
if (dictionary.hasKey(LabelFileInfo.identifier)) {
_labelFile = absPath(dictionary.value<std::string>(LabelFileInfo.identifier));
_hasLabel = true;
if (dictionary.hasKey(TextColorInfo.identifier)) {
_textColor = dictionary.value<glm::dvec3>(TextColorInfo.identifier);
_hasLabel = true;
}
_textColor.setViewOption(properties::Property::ViewOptions::Color);
addProperty(_textColor);
_textColor.onChange([&]() { _textColorIsDirty = true; });
if (dictionary.hasKey(TextOpacityInfo.identifier)) {
_textOpacity = static_cast<float>(
dictionary.value<double>(TextOpacityInfo.identifier)
);
}
addProperty(_textOpacity);
if (dictionary.hasKey(TextSizeInfo.identifier)) {
_textSize = static_cast<float>(
dictionary.value<double>(TextSizeInfo.identifier)
);
}
addProperty(_textSize);
if (dictionary.hasKey(LabelMinSizeInfo.identifier)) {
_textMinSize = static_cast<float>(
floor(dictionary.value<double>(LabelMinSizeInfo.identifier))
);
}
addProperty(_textMinSize);
if (dictionary.hasKey(LabelMaxSizeInfo.identifier)) {
_textMaxSize = static_cast<float>(
floor(dictionary.value<double>(LabelMaxSizeInfo.identifier))
);
}
addProperty(_textMaxSize);
}
if (dictionary.hasKey(MeshColorInfo.identifier)) {
ghoul::Dictionary colorDict = dictionary.value<ghoul::Dictionary>(
MeshColorInfo.identifier
);
for (int i = 0; i < static_cast<int>(colorDict.size()); ++i) {
_meshColorMap.insert(
{ i + 1, colorDict.value<glm::dvec3>(std::to_string(i + 1)) }
);
}
}
}
bool RenderableDUMeshes::isReady() const {
return (_program != nullptr) &&
(!_renderingMeshesMap.empty() || (!_labelData.empty()));
}
void RenderableDUMeshes::initializeGL() {
_program = DigitalUniverseModule::ProgramObjectManager.request(
ProgramObjectName,
[]() {
return global::renderEngine->buildRenderProgram(
"RenderableDUMeshes",
absPath("${MODULE_DIGITALUNIVERSE}/shaders/dumesh_vs.glsl"),
absPath("${MODULE_DIGITALUNIVERSE}/shaders/dumesh_fs.glsl")
);
}
);
ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
bool success = loadData();
if (!success) {
throw ghoul::RuntimeError("Error loading data");
}
createMeshes();
if (_hasLabel) {
if (!_font) {
constexpr const int FontSize = 50;
_font = global::fontManager->font(
"Mono",
static_cast<float>(FontSize),
ghoul::fontrendering::FontManager::Outline::Yes,
ghoul::fontrendering::FontManager::LoadGlyphs::No
);
}
}
}
void RenderableDUMeshes::deinitializeGL() {
for (const std::pair<const int, RenderingMesh>& pair : _renderingMeshesMap) {
for (int i = 0; i < pair.second.numU; ++i) {
glDeleteVertexArrays(1, &pair.second.vaoArray[i]);
glDeleteBuffers(1, &pair.second.vboArray[i]);
}
}
DigitalUniverseModule::ProgramObjectManager.release(
ProgramObjectName,
[](ghoul::opengl::ProgramObject* p) {
global::renderEngine->removeRenderProgram(p);
}
);
}
void RenderableDUMeshes::renderMeshes(const RenderData&,
const glm::dmat4& modelViewMatrix,
const glm::dmat4& projectionMatrix)
{
glEnablei(GL_BLEND, 0);
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
//glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDepthMask(false);
glEnable(GL_DEPTH_TEST);
_program->activate();
_program->setUniform(_uniformCache.modelViewTransform, modelViewMatrix);
_program->setUniform(_uniformCache.projectionTransform, projectionMatrix);
_program->setUniform(_uniformCache.alphaValue, _opacity);
for (const std::pair<const int, RenderingMesh>& pair : _renderingMeshesMap) {
_program->setUniform(_uniformCache.color, _meshColorMap[pair.second.colorIndex]);
for (size_t i = 0; i < pair.second.vaoArray.size(); ++i) {
glBindVertexArray(pair.second.vaoArray[i]);
switch (pair.second.style) {
case Solid:
break;
case Wire:
glLineWidth(_lineWidth);
glDrawArrays(GL_LINE_STRIP, 0, pair.second.numV);
global::renderEngine->openglStateCache().resetLineState();
break;
case Point:
glDrawArrays(GL_POINTS, 0, pair.second.numV);
break;
default:
break;
}
}
}
glBindVertexArray(0);
_program->deactivate();
// Restores GL State
global::renderEngine->openglStateCache().resetDepthState();
global::renderEngine->openglStateCache().resetBlendState();
}
void RenderableDUMeshes::renderLabels(const RenderData& data,
const glm::dmat4& modelViewProjectionMatrix,
const glm::vec3& orthoRight,
const glm::vec3& orthoUp)
{
float scale = 0.f;
switch (_unit) {
case Meter:
scale = 1.f;
break;
case Kilometer:
scale = 1e3f;
break;
case Parsec:
scale = static_cast<float>(PARSEC);
break;
case Kiloparsec:
scale = static_cast<float>(1e3 * PARSEC);
break;
case Megaparsec:
scale = static_cast<float>(1e6 * PARSEC);
break;
case Gigaparsec:
scale = static_cast<float>(1e9 * PARSEC);
break;
case GigalightYears:
scale = static_cast<float>(306391534.73091 * PARSEC);
break;
}
ghoul::fontrendering::FontRenderer::ProjectedLabelsInformation labelInfo;
labelInfo.orthoRight = orthoRight;
labelInfo.orthoUp = orthoUp;
labelInfo.minSize = static_cast<int>(_textMinSize);
labelInfo.maxSize = static_cast<int>(_textMaxSize);
labelInfo.cameraPos = data.camera.positionVec3();
labelInfo.cameraLookUp = data.camera.lookUpVectorWorldSpace();
labelInfo.renderType = _renderOption;
labelInfo.mvpMatrix = modelViewProjectionMatrix;
labelInfo.scale = pow(10.f, _textSize);
labelInfo.enableDepth = true;
labelInfo.enableFalseDepth = false;
glm::vec4 textColor = glm::vec4(glm::vec3(_textColor), _textOpacity);
for (const std::pair<glm::vec3, std::string>& pair : _labelData) {
glm::vec3 scaledPos(pair.first);
scaledPos *= scale;
ghoul::fontrendering::FontRenderer::defaultProjectionRenderer().render(
*_font,
scaledPos,
pair.second,
textColor,
labelInfo
);
}
}
void RenderableDUMeshes::render(const RenderData& data, RendererTasks&) {
const glm::dmat4 modelMatrix =
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) * // Translation
glm::dmat4(data.modelTransform.rotation) * // Spice rotation
glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale));
const glm::dmat4 modelViewMatrix = data.camera.combinedViewMatrix() * modelMatrix;
const glm::dmat4 projectionMatrix = data.camera.projectionMatrix();
const glm::dmat4 modelViewProjectionMatrix = projectionMatrix * modelViewMatrix;
const glm::vec3 lookup = data.camera.lookUpVectorWorldSpace();
const glm::vec3 viewDirection = data.camera.viewDirectionWorldSpace();
glm::vec3 right = glm::cross(viewDirection, lookup);
const glm::vec3 up = glm::cross(right, viewDirection);
const glm::dmat4 worldToModelTransform = glm::inverse(modelMatrix);
glm::vec3 orthoRight = glm::normalize(
glm::vec3(worldToModelTransform * glm::vec4(right, 0.0))
);
if (orthoRight == glm::vec3(0.0)) {
glm::vec3 otherVector(lookup.y, lookup.x, lookup.z);
right = glm::cross(viewDirection, otherVector);
orthoRight = glm::normalize(
glm::vec3(worldToModelTransform * glm::vec4(right, 0.0))
);
}
if (_hasSpeckFile) {
renderMeshes(data, modelViewMatrix, projectionMatrix);
}
if (_drawLabels && _hasLabel) {
const glm::vec3 orthoUp = glm::normalize(
glm::vec3(worldToModelTransform * glm::dvec4(up, 0.0))
);
renderLabels(data, modelViewProjectionMatrix, orthoRight, orthoUp);
}
}
void RenderableDUMeshes::update(const UpdateData&) {
if (_program->isDirty()) {
_program->rebuildFromFile();
ghoul::opengl::updateUniformLocations(*_program, _uniformCache, UniformNames);
}
}
bool RenderableDUMeshes::loadData() {
bool success = false;
if (_hasSpeckFile) {
// I disabled the cache as it didn't work on Mac --- abock
// std::string cachedFile = FileSys.cacheManager()->cachedFilename(
// _speckFile,
// ghoul::filesystem::CacheManager::Persistent::Yes
// );
// bool hasCachedFile = FileSys.fileExists(cachedFile);
// if (hasCachedFile) {
// LINFO(
// "Cached file '" << cachedFile <<
// "' used for Speck file '" << _speckFile << "'"
// );
// success = loadCachedFile(cachedFile);
// if (!success) {
// FileSys.cacheManager()->removeCacheFile(_speckFile);
// // Intentional fall-through to the 'else' to generate the cache
// // file for the next run
// }
// }
// else
// {
// LINFO("Cache for Speck file '" << _speckFile << "' not found");
LINFO(fmt::format("Loading Speck file '{}'", _speckFile));
success = readSpeckFile();
if (!success) {
return false;
}
}
std::string labelFile = _labelFile;
if (!labelFile.empty()) {
// I disabled the cache as it didn't work on Mac --- abock
// std::string cachedFile = FileSys.cacheManager()->cachedFilename(
// labelFile,
// ghoul::filesystem::CacheManager::Persistent::Yes
// );
// bool hasCachedFile = FileSys.fileExists(cachedFile);
// if (hasCachedFile) {
// LINFO(
// "Cached file '" << cachedFile << "' used for Label file '" <<
// labelFile << "'"
// );
// success &= loadCachedFile(cachedFile);
// if (!success) {
// FileSys.cacheManager()->removeCacheFile(labelFile);
// // Intentional fall-through to the 'else' to generate the cache
// // file for the next run
// }
// }
// else {
// LINFO("Cache for Label file '" << labelFile << "' not found");
LINFO(fmt::format("Loading Label file '{}'", labelFile));
success &= readLabelFile();
if (!success) {
return false;
}
// }
}
return success;
}
bool RenderableDUMeshes::readSpeckFile() {
std::ifstream file(_speckFile);
if (!file.good()) {
LERROR(fmt::format("Failed to open Speck file '{}'", _speckFile));
return false;
}
int meshIndex = 0;
// The beginning of the speck file has a header that either contains comments
// (signaled by a preceding '#') or information about the structure of the file
// (signaled by the keywords 'datavar', 'texturevar', and 'texture')
std::string line;
while (true) {
std::streampos position = file.tellg();
std::getline(file, line);
if (file.eof()) {
break;
}
// Guard against wrong line endings (copying files from Windows to Mac) causes
// lines to have a final \r
if (!line.empty() && line.back() == '\r') {
line = line.substr(0, line.length() - 1);
}
if (line.empty() || line[0] == '#') {
continue;
}
std::size_t found = line.find("mesh");
if (found == std::string::npos) {
//if (line.substr(0, 4) != "mesh") {
// we read a line that doesn't belong to the header, so we have to jump back
// before the beginning of the current line
//file.seekg(position);
//break;
continue;
}
else {
//if (line.substr(0, 4) == "mesh") {
// mesh lines are structured as follows:
// mesh -t texnum -c colorindex -s style {
// where textnum is the index of the texture;
// colorindex is the index of the color for the mesh
// and style is solid, wire or point (for now we support only wire)
std::stringstream str(line);
RenderingMesh mesh;
mesh.meshIndex = meshIndex;
std::string dummy;
str >> dummy; // mesh command
dummy.clear();
str >> dummy; // texture index command?
do {
if (dummy == "-t") {
dummy.clear();
str >> mesh.textureIndex; // texture index
}
else if (dummy == "-c") {
dummy.clear();
str >> mesh.colorIndex; // color index command
}
else if (dummy == "-s") {
dummy.clear();
str >> dummy; // style value command
if (dummy == "solid") {
mesh.style = Solid;
}
else if (dummy == "wire") {
mesh.style = Wire;
}
else if (dummy == "point") {
mesh.style = Point;
}
else {
mesh.style = INVALID;
break;
}
}
dummy.clear();
str >> dummy;
} while (dummy != "{");
std::getline(file, line);
std::stringstream dim(line);
dim >> mesh.numU; // numU
dim >> mesh.numV; // numV
// We can now read the vertices data:
for (int l = 0; l < mesh.numU * mesh.numV; ++l) {
std::getline(file, line);
if (line.substr(0, 1) != "}") {
std::stringstream lineData(line);
for (int i = 0; i < 7; ++i) {
GLfloat value;
lineData >> value;
bool errorReading = lineData.rdstate() & std::ifstream::failbit;
if (!errorReading) {
mesh.vertices.push_back(value);
}
else {
break;
}
}
}
else {
break;
}
}
std::getline(file, line);
if (line.substr(0, 1) == "}") {
_renderingMeshesMap.insert({ meshIndex++, mesh });
}
else {
return false;
}
}
}
return true;
}
bool RenderableDUMeshes::readLabelFile() {
std::ifstream file(_labelFile);
if (!file.good()) {
LERROR(fmt::format("Failed to open Label file '{}'", _labelFile));
return false;
}
// The beginning of the speck file has a header that either contains comments
// (signaled by a preceding '#') or information about the structure of the file
// (signaled by the keywords 'datavar', 'texturevar', and 'texture')
std::string line;
while (true) {
std::streampos position = file.tellg();
std::getline(file, line);
// Guard against wrong line endings (copying files from Windows to Mac) causes
// lines to have a final \r
if (!line.empty() && line.back() == '\r') {
line = line.substr(0, line.length() - 1);
}
if (line.empty() || line[0] == '#') {
continue;
}
if (line.substr(0, 9) != "textcolor") {
// we read a line that doesn't belong to the header, so we have to jump back
// before the beginning of the current line
file.seekg(position);
continue;
}
if (line.substr(0, 9) == "textcolor") {
// textcolor lines are structured as follows:
// textcolor # description
// where # is color text defined in configuration file
std::stringstream str(line);
// TODO: handle cases of labels with different colors
break;
}
}
do {
std::vector<float> values(_nValuesPerAstronomicalObject);
std::getline(file, line);
// Guard against wrong line endings (copying files from Windows to Mac) causes
// lines to have a final \r
if (!line.empty() && line.back() == '\r') {
line = line.substr(0, line.length() - 1);
}
if (line.empty()) {
continue;
}
std::stringstream str(line);
glm::vec3 position = glm::vec3(0.f);
for (int j = 0; j < 3; ++j) {
str >> position[j];
}
std::string dummy;
str >> dummy; // text keyword
std::string label;
str >> label;
dummy.clear();
while (str >> dummy) {
label += " " + dummy;
dummy.clear();
}
_labelData.emplace_back(std::make_pair(position, label));
} while (!file.eof());
return true;
}
bool RenderableDUMeshes::loadCachedFile(const std::string& file) {
std::ifstream fileStream(file, std::ifstream::binary);
if (!fileStream.good()) {
LERROR(fmt::format("Error opening file '{}' for loading cache file", file));
return false;
}
int8_t version = 0;
fileStream.read(reinterpret_cast<char*>(&version), sizeof(int8_t));
if (version != CurrentCacheVersion) {
LINFO("The format of the cached file has changed: deleting old cache");
fileStream.close();
FileSys.deleteFile(file);
return false;
}
int32_t nValues = 0;
fileStream.read(reinterpret_cast<char*>(&nValues), sizeof(int32_t));
fileStream.read(
reinterpret_cast<char*>(&_nValuesPerAstronomicalObject),
sizeof(int32_t)
);
_fullData.resize(nValues);
fileStream.read(
reinterpret_cast<char*>(&_fullData[0]),
nValues * sizeof(_fullData[0])
);
bool success = fileStream.good();
return success;
}
bool RenderableDUMeshes::saveCachedFile(const std::string& file) const {
std::ofstream fileStream(file, std::ofstream::binary);
if (!fileStream.good()) {
LERROR(fmt::format("Error opening file '{}' for save cache file", file));
return false;
}
fileStream.write(
reinterpret_cast<const char*>(&CurrentCacheVersion),
sizeof(int8_t)
);
const int32_t nValues = static_cast<int32_t>(_fullData.size());
if (nValues == 0) {
LERROR("Error writing cache: No values were loaded");
return false;
}
fileStream.write(reinterpret_cast<const char*>(&nValues), sizeof(int32_t));
const int32_t nValuesPerAstronomicalObject = static_cast<int32_t>(
_nValuesPerAstronomicalObject
);
fileStream.write(
reinterpret_cast<const char*>(&nValuesPerAstronomicalObject),
sizeof(int32_t)
);
const size_t nBytes = nValues * sizeof(_fullData[0]);
fileStream.write(reinterpret_cast<const char*>(&_fullData[0]), nBytes);
const bool success = fileStream.good();
return success;
}
void RenderableDUMeshes::createMeshes() {
if (!(_dataIsDirty && _hasSpeckFile)) {
return;
}
LDEBUG("Creating planes");
for (std::pair<const int, RenderingMesh>& p : _renderingMeshesMap) {
float scale = 0.f;
switch (_unit) {
case Meter:
scale = 1.f;
break;
case Kilometer:
scale = 1e3f;
break;
case Parsec:
scale = static_cast<float>(PARSEC);
break;
case Kiloparsec:
scale = static_cast<float>(1e3 * PARSEC);
break;
case Megaparsec:
scale = static_cast<float>(1e6 * PARSEC);
break;
case Gigaparsec:
scale = static_cast<float>(1e9 * PARSEC);
break;
case GigalightYears:
scale = static_cast<float>(306391534.73091 * PARSEC);
break;
}
for (GLfloat& v : p.second.vertices) {
v *= scale;
}
for (int i = 0; i < p.second.numU; ++i) {
GLuint vao;
glGenVertexArrays(1, &vao);
p.second.vaoArray.push_back(vao);
GLuint vbo;
glGenBuffers(1, &vbo);
p.second.vboArray.push_back(vbo);
glBindVertexArray(vao);
glBindBuffer(GL_ARRAY_BUFFER, vbo);
//glBufferData(GL_ARRAY_BUFFER, it->second.numV * sizeof(GLfloat),
glBufferData(
GL_ARRAY_BUFFER,
p.second.vertices.size() * sizeof(GLfloat),
&p.second.vertices[0],
GL_STATIC_DRAW
);
// in_position
glEnableVertexAttribArray(0);
// U and V may not be given by the user
if (p.second.vertices.size() / (p.second.numU * p.second.numV) > 3) {
glVertexAttribPointer(
0,
3,
GL_FLOAT,
GL_FALSE,
sizeof(GLfloat) * 5,
reinterpret_cast<GLvoid*>(sizeof(GLfloat) * i * p.second.numV)
);
// texture coords
glEnableVertexAttribArray(1);
glVertexAttribPointer(
1,
2,
GL_FLOAT,
GL_FALSE,
sizeof(GLfloat) * 7,
reinterpret_cast<GLvoid*>(sizeof(GLfloat) * 3 * i * p.second.numV)
);
}
else { // no U and V:
glVertexAttribPointer(
0,
3,
GL_FLOAT,
GL_FALSE,
0,
reinterpret_cast<GLvoid*>(sizeof(GLfloat) * 3 * i * p.second.numV)
);
}
}
// Grid: we need columns
if (p.second.numU > 1) {
for (int i = 0; i < p.second.numV; ++i) {
GLuint cvao;
glGenVertexArrays(1, &cvao);
p.second.vaoArray.push_back(cvao);
GLuint cvbo;
glGenBuffers(1, &cvbo);
p.second.vboArray.push_back(cvbo);
glBindVertexArray(cvao);
glBindBuffer(GL_ARRAY_BUFFER, cvbo);
glBufferData(
GL_ARRAY_BUFFER,
p.second.vertices.size() * sizeof(GLfloat),
&p.second.vertices[0],
GL_STATIC_DRAW
);
// in_position
glEnableVertexAttribArray(0);
// U and V may not be given by the user
if (p.second.vertices.size() / (p.second.numU * p.second.numV) > 3) {
glVertexAttribPointer(
0,
3,
GL_FLOAT,
GL_FALSE,
p.second.numV * sizeof(GLfloat) * 5,
reinterpret_cast<GLvoid*>(sizeof(GLfloat) * i)
);
// texture coords
glEnableVertexAttribArray(1);
glVertexAttribPointer(
1,
2,
GL_FLOAT,
GL_FALSE,
p.second.numV * sizeof(GLfloat) * 7,
reinterpret_cast<GLvoid*>(sizeof(GLfloat) * 3 * i)
);
}
else { // no U and V:
glVertexAttribPointer(
0,
3,
GL_FLOAT,
GL_FALSE,
p.second.numV * sizeof(GLfloat) * 3,
reinterpret_cast<GLvoid*>(sizeof(GLfloat) * 3 * i)
);
}
}
}
}
glBindVertexArray(0);
_dataIsDirty = false;
}
} // namespace openspace