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https://github.com/OpenSpace/OpenSpace.git
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132 lines
5.7 KiB
C++
132 lines
5.7 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2018 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_MODULE_DSN___RENDERABLEDSNLABELS___H__
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#define __OPENSPACE_MODULE_DSN___RENDERABLEDSNLABELS___H__
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#include <openspace/rendering/renderable.h>
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#include <openspace/properties/optionproperty.h>
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#include <openspace/properties/stringproperty.h>
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#include <openspace/properties/scalar/boolproperty.h>
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#include <openspace/properties/scalar/floatproperty.h>
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#include <openspace/properties/vector/vec2property.h>
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#include <openspace/properties/vector/vec3property.h>
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#include <openspace/properties/vector/vec4property.h>
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#include <openspace/util/updatestructures.h>
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namespace ghoul::fontrendering { class Font; }
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namespace openspace {
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namespace documentation { struct Documentation; }
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class RenderableDsnLabels: public Renderable {
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public:
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explicit RenderableDsnLabels(const ghoul::Dictionary& dictionary);
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~RenderableDsnLabels() = default;
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void initialize() override;
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void initializeGL() override;
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bool isReady() const override;
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void render(const RenderData& data, RendererTasks& rendererTask) override;
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static documentation::Documentation Documentation();
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private:
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double _fadeInDistanceUnit = 1E10;
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double _fadeOutDistanceUnit = 2E3;
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double _sizeDistanceUnit = 1.0;
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void renderLabels(const RenderData& data, const glm::dmat4& modelViewProjectionMatrix,
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const glm::dvec3& orthoRight, const glm::dvec3& orthoUp);
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void updateTextColor();
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bool loadData(const Time& time);
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bool loadLabelDataFromId(const Time& time);
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bool _hasStaticLabelSize = false;
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bool _dataIsDirty = true;
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bool _textColorIsDirty = true;
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bool _hasLabel = false;
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bool _hasLabelIdMap = false;
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double maxMinNormalize(double value, glm::dvec2 newRange, glm::dvec2 oldRange);
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properties::FloatProperty _scaleFactor;
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properties::Vec4Property _textColorProperty;
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properties::FloatProperty _labelSize;
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properties::Vec2Property _labelSizeRange;
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properties::Vec2Property _sizeDistanceRange;
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properties::BoolProperty _drawLabels;
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properties::Vec2Property _fadeInDistance;
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properties::Vec2Property _fadeOutDistance;
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properties::BoolProperty _disableFadeDistances;
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// DEBUG:
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properties::OptionProperty _renderOption;
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std::shared_ptr<ghoul::fontrendering::Font> _font;
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struct LabelInfo {
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std::string text;
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glm::vec4 textColor;
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std::string attachedId;
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double startTime;
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double endTime;
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bool hasKeyTimeFrame = false;
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bool hasIndividualColor = false;
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};
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/* Contains the necessary info about all labels, set from the asset file */
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std::vector<LabelInfo> labelDataInfo;
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/* The actual data needed for the rendering,
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* this is updated each render step with the
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* help of labelDataInfo */
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std::vector< std::tuple<glm::dvec3, std::string, glm::vec4> > _labelData;
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//Make label render first character right at scene graph node
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glm::vec2 _offset = { -20.f, -5.f };
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glm::dmat4 _transformationMatrix = glm::dmat4(1.0);
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double getUnitFactor(std::string unitString);
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/*The minimal size(in pixels) of the text for the labels
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for the astronomical objects being rendered.*/
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double _textMinSize = 1.0;
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/*The maximal size(in pixels) of the text for the labels
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for the astronomical objects being rendered.*/
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double _textMaxSize = 100.0;
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glm::vec4 _defaultTextColor = { 0.4, 0.4, 0.4, 1.0 };
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};
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} // namespace openspace
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#endif // __OPENSPACE_MODULE_DSN___RENDERABLEDSNLABELS___H__s
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