mirror of
https://github.com/OpenSpace/OpenSpace.git
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229 lines
9.0 KiB
C++
229 lines
9.0 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2018 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/dsn/rendering/renderablestationfov.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/documentation/verifier.h>
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#include <modules/base/basemodule.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <openspace/engine/globals.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/query/query.h>
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namespace {
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constexpr const char* ProgramName = "StationFovProgram";
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constexpr const char* _loggerCat = "RenderableStationFov";
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constexpr const std::array <const char*, openspace::RenderableCone::uniformCacheSize> UniformNames = {
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"modelView", "projectionTransform" };
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constexpr openspace::properties::Property::PropertyInfo ViewAngleInfo = {
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"ViewAngle",
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"View Angle",
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"Field of view angle"
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};
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constexpr openspace::properties::Property::PropertyInfo DistanceFadeInfo = {
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"DistanceFade",
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"Distance Fade",
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"Fade applied linearly from viewpoint"
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};
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constexpr openspace::properties::Property::PropertyInfo ColorPropertyUriInfo = {
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"ColorPropertyURI",
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"Color Property URI",
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"Color property URI that makes the station field of view update with the station site colors."
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};
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} // namespace
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namespace openspace {
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documentation::Documentation RenderableStationFov::Documentation() {
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using namespace documentation;
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documentation::Documentation doc{
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"Renderable Station Fov",
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"dsn_renderable_renderablestationfov",
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{
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{
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"Type",
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new StringEqualVerifier("RenderableStationFov"),
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Optional::No
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},
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{
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ViewAngleInfo.identifier,
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new DoubleVerifier,
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Optional::No,
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ViewAngleInfo.description
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},
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{
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DistanceFadeInfo.identifier,
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new BoolVerifier,
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Optional::Yes,
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ViewAngleInfo.description
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},
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{
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ColorPropertyUriInfo.identifier,
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new StringVerifier,
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Optional::Yes,
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ColorPropertyUriInfo.description
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}
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}
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};
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// @TODO cleanup
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// Insert the parents documentation entries until we have a verifier that can deal
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// with class hierarchy
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documentation::Documentation parentDoc = RenderableCone::Documentation();
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doc.entries.insert(
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doc.entries.end(),
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parentDoc.entries.begin(),
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parentDoc.entries.end()
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);
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return doc;
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}
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RenderableStationFov::RenderableStationFov(const ghoul::Dictionary& dictionary)
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: RenderableCone(dictionary)
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, _angle(ViewAngleInfo, 160.0, 0.0, 180.0)
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, _distanceFade(DistanceFadeInfo, true)
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, _colorPropertyUri(ColorPropertyUriInfo)
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{
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_showbase = false;
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_directionIsReversed = true;
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_wireframe = false;
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if (dictionary.hasKeyAndValue<double>(ViewAngleInfo.identifier)) {
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_angle = dictionary.value<double>(ViewAngleInfo.identifier);
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}
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if (dictionary.hasKeyAndValue<std::string>(ColorPropertyUriInfo.identifier)) {
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_colorPropertyUri = dictionary.value<std::string>(ColorPropertyUriInfo.identifier);
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_colorPropertyPointer = openspace::property(_colorPropertyUri);
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addProperty(_colorPropertyUri);
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_hasUriColor = true;
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removeProperty(_color);
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}
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addProperty(_distanceFade);
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addProperty(_angle);
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removeProperty(_radius);
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}
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void RenderableStationFov::createShaderProgram()
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{
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_programObject = BaseModule::ProgramObjectManager.request(
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ProgramName,
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[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
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return global::renderEngine.buildRenderProgram(
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ProgramName,
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absPath("${MODULE_DSN}/shaders/renderablestationfov_vs.glsl"),
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absPath("${MODULE_DSN}/shaders/renderablestationfov_fs.glsl")
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);
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}
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);
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}
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void RenderableStationFov::updateVertexAttributes()
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{
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// position attributes
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glVertexAttribPointer(_vaLocVer, _sizeThreeVal, GL_FLOAT, GL_FALSE,
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sizeof(ColorVBOLayout) + sizeof(PositionVBOLayout) + sizeof(float),
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(void*)0);
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glEnableVertexAttribArray(_vaLocVer);
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// color attributes
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glVertexAttribPointer(_vaLocCol, _sizeFourVal, GL_FLOAT, GL_FALSE,
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sizeof(ColorVBOLayout) + sizeof(PositionVBOLayout) + sizeof(float),
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(void*)(sizeof(PositionVBOLayout)));
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glEnableVertexAttribArray(_vaLocCol);
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// distance from apex attribute
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glVertexAttribPointer(_vaLocDist, _sizeOneVal, GL_FLOAT, GL_FALSE,
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sizeof(ColorVBOLayout) + sizeof(PositionVBOLayout) + sizeof(float),
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(void*)(sizeof(PositionVBOLayout) + sizeof(ColorVBOLayout)));
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glEnableVertexAttribArray(_vaLocDist);
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// Update the number of lines to render, same for both vertex arrays
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_count = static_cast<GLsizei>(_vertexLateralSurfaceArray.size() / (_sizeThreeVal + _sizeFourVal + _sizeOneVal));
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}
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void RenderableStationFov::fillVertexArrays()
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{
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if (_hasUriColor) {
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properties::Vec4Property* colorProperty = static_cast<properties::Vec4Property*>(_colorPropertyPointer);
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glm::vec4 color = colorProperty->value();
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_color.setValue(glm::vec3(color.x, color.y, color.z));
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}
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glm::vec4 colorAndOpacity = { glm::vec3(_color), _opacity };
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float apexFade = 1.0;
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float baseVerticeFade = 1.0;
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if(_distanceFade) {
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baseVerticeFade = 0.0;
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}
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// add base vertices
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//addVertexToVertexArray(_vertexBaseArray, _baseCenterPosition, colorAndOpacity, apexFade);
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//for (int i = 0; i < _baseVertices.size(); ++i) {
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// addVertexToVertexArray(_vertexBaseArray, _baseVertices[i], colorAndOpacity, baseVerticeFade);
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//}
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//addVertexToVertexArray(_vertexBaseArray, _baseVertices[0], colorAndOpacity, baseVerticeFade);
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//add lateral surface vertices
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addVertexToVertexArray(_vertexLateralSurfaceArray, _apexPosition, colorAndOpacity, apexFade);
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for (int i = 0; i < _baseVertices.size(); ++i) {
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addVertexToVertexArray(_vertexLateralSurfaceArray, _baseVertices[i], colorAndOpacity, baseVerticeFade);
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}
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addVertexToVertexArray(_vertexLateralSurfaceArray, _baseVertices[0], colorAndOpacity, baseVerticeFade);
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}
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void RenderableStationFov::addVertexToVertexArray(std::vector<float>& vertexArray, glm::dvec3 position, glm::vec4 color, float distanceFade)
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{
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vertexArray.push_back(position.x);
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vertexArray.push_back(position.y);
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vertexArray.push_back(position.z);
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vertexArray.push_back(color.r);
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vertexArray.push_back(color.g);
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vertexArray.push_back(color.b);
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vertexArray.push_back(color.a);
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vertexArray.push_back(distanceFade);
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}
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float RenderableStationFov::calculateBaseRadius()
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{
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double angle = glm::radians(float(_angle));
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angle = angle / 2.0; //Half of the full cone angle to get a right -angled triangle
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float radius = _height * _unit * tan(angle);
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return radius;
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}
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} // namespace openspace
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