Files
OpenSpace/modules/toyvolume/rendering/renderabletoyvolume.cpp
Emil Axelsson 752081d31b feature/time-refactor (#294)
- Change Time class to become a non-singleton
- Move ownership of the current time to TimeManager(instead of singleton access).
- Store the Time as a Syncable in TimeManager instead of representing all member variables of Time as Syncables.
- Pass a Time object around in the update/render methods, so that renderables don't have to query the OpenSpaceEngine to know if time is paused or if it jumped.
- Introduce Timeline and Keyframe classes
- Make use of Timelineand Keyframeclasses in KeyframeInteractionMode and TimeManager
- Added basic unit tests for Timelineand Keyframe

Future work: Add interpolation schemes for keyframes. Possibly use keyframes+interpolation feature to tween/morph properties, or figure out if this should be a separate mechanism.
2017-05-22 14:01:08 +02:00

134 lines
5.9 KiB
C++

/*****************************************************************************************
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#include <modules/toyvolume/rendering/renderabletoyvolume.h>
#include <modules/toyvolume/rendering/toyvolumeraycaster.h>
#include <openspace/rendering/renderable.h>
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/rendering/raycastermanager.h>
#include <ghoul/glm.h>
#include <glm/gtc/matrix_transform.hpp>
#include <ghoul/opengl/ghoul_gl.h>
namespace openspace {
RenderableToyVolume::RenderableToyVolume(const ghoul::Dictionary& dictionary)
: Renderable(dictionary)
, _scalingExponent("scalingExponent", "Scaling Exponent", 1, -10, 20)
, _stepSize("stepSize", "Step Size", 0.02, 0.01, 1)
, _scaling("scaling", "Scaling", glm::vec3(1.0, 1.0, 1.0), glm::vec3(0.0), glm::vec3(10.0))
, _translation("translation", "Translation", glm::vec3(0.0, 0.0, 0.0), glm::vec3(0.0), glm::vec3(10.0))
, _rotation("rotation", "Euler rotation", glm::vec3(0.0, 0.0, 0.0), glm::vec3(0), glm::vec3(6.28))
, _color("color", "Color", glm::vec4(1.0, 0.0, 0.0, 0.1), glm::vec4(0.0), glm::vec4(1.0)) {
float scalingExponent, stepSize;
glm::vec3 scaling, translation, rotation;
glm::vec4 color;
if (dictionary.getValue("ScalingExponent", scalingExponent)) {
_scalingExponent = scalingExponent;
}
if (dictionary.getValue("Scaling", scaling)) {
_scaling = scaling;
}
if (dictionary.getValue("Translation", translation)) {
_translation = translation;
}
if (dictionary.getValue("Rotation", rotation)) {
_rotation = rotation;
}
if (dictionary.getValue("Color", color)) {
_color = color;
}
if (dictionary.getValue("StepSize", stepSize)) {
_stepSize = stepSize;
}
}
RenderableToyVolume::~RenderableToyVolume() {}
bool RenderableToyVolume::initialize() {
_raycaster = std::make_unique<ToyVolumeRaycaster>(_color);
_raycaster->initialize();
OsEng.renderEngine().raycasterManager().attachRaycaster(*_raycaster.get());
std::function<void(bool)> onChange = [&](bool enabled) {
if (enabled) {
OsEng.renderEngine().raycasterManager().attachRaycaster(*_raycaster.get());
}
else {
OsEng.renderEngine().raycasterManager().detachRaycaster(*_raycaster.get());
}
};
onEnabledChange(onChange);
addProperty(_scaling);
addProperty(_scalingExponent);
addProperty(_stepSize);
addProperty(_translation);
addProperty(_rotation);
addProperty(_color);
return true;
}
bool RenderableToyVolume::deinitialize() {
if (_raycaster) {
OsEng.renderEngine().raycasterManager().detachRaycaster(*_raycaster.get());
_raycaster = nullptr;
}
return true;
}
bool RenderableToyVolume::isReady() const {
return true;
}
void RenderableToyVolume::update(const UpdateData& data) {
if (_raycaster) {
glm::mat4 transform = glm::translate(glm::mat4(1.0), static_cast<glm::vec3>(_translation) * std::pow(10.0f, static_cast<float>(_scalingExponent)));
glm::vec3 eulerRotation = static_cast<glm::vec3>(_rotation);
transform = glm::rotate(transform, eulerRotation.x, glm::vec3(1, 0, 0));
transform = glm::rotate(transform, eulerRotation.y, glm::vec3(0, 1, 0));
transform = glm::rotate(transform, eulerRotation.z, glm::vec3(0, 0, 1));
transform = glm::scale(transform, static_cast<glm::vec3>(_scaling) * std::pow(10.0f, static_cast<float>(_scalingExponent)));
_raycaster->setColor(_color);
_raycaster->setStepSize(_stepSize);
_raycaster->setModelTransform(transform);
_raycaster->setTime(data.time.j2000Seconds());
}
}
void RenderableToyVolume::render(const RenderData& data, RendererTasks& tasks) {
RaycasterTask task{ _raycaster.get(), data };
tasks.raycasterTasks.push_back(task);
}
} // namespace openspace