Files
OpenSpace/modules/globebrowsing/other/distanceswitch.cpp
Kalle Bladin 8a617ee254 Feature/globebrowsing (#281)
* Solve bug related to corrupted texture tiles for certain sizes.

* Regard layer settings when sampling height map.

* Make Tile in to a class instead of a struct.

* Memory aware lru cache. Needs cleanup.

* Clean up and comment.

* Clean up and comment.

* Clean up

* Clean up and comment.

* Fix compilation error on Windows.

* Specify data type explicitly in GDAL xml config files for Utah height maps. Closes #242

* Update the key type for the memory aware lru cache and use a unordered map instead of a map.

* Solve pixel row size bug.

* Solve initialization bug.

* Add cache size as property of the globe browsing module.

* Use memory aware tile cache for text tile provider.

* Log GDAL errors as GHOUL messages

* Add the ability to toggle tile level limiting by available data

* Add ability to toggle GDAL logging

* Add lock guard to memory aware tile cache

* create base class rawtiledatareader that can be extended with different implementations than GDAL.

* Let GdalWrapper take care of global GDAL settings.

* Move iodescription to separate file

* Move some functionality from gdalrawtiledatareader to rawtiledatareader

* Move functionality from gdalrawtiledatareader to rawtiledatareader.

* GDAL is no longer a necessary dependency for the globebrowsing module. However to read tiles, the SimpleRawTileDataReader needs to be implemented. Otherwise GDAL is needed.

* Add ifdef check for GLOBEBROWSING_USE_GDAL

* Implement SimpleRawTileDataReader. Currently can only read pow 2 textures.

* Change ints to unsigned long longs

* Limit number of texture creations per tile provider per frame

* Solve linker error on windows

* Fix Windows build errors

* Fix crash in reading local patches

* Update lodglobe descriptions

* Abstract away overviews in gdal raw tile data reader

* Update Mars and Moon configs.

* Update screenshot script

* Update ghoul version

* Remove use of interaction depth below ellipsoid

* Normalize direction vector

* Use scale for distance swotch

* Go back to use of interaction depth below ellipsoid

* Fix comments on pull request.

* TileProviderByLevel error does not propagate up.

* Comment on mars and moon mod file

* Add model space cut off level as a property

* Update ChunkTile struct

* Minor clean up

* Go back tu constructor for ChunkTile
2017-04-13 10:14:47 +02:00

92 lines
3.9 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/other/distanceswitch.h>
#include <openspace/rendering/renderable.h>
namespace openspace {
namespace globebrowsing {
DistanceSwitch::~DistanceSwitch() {}
bool DistanceSwitch::initialize() {
_objectScale = 1.0;
for (int i = 0; i < _renderables.size(); ++i) {
_renderables[i]->initialize();
}
return true;
}
bool DistanceSwitch::deinitialize() {
for (int i = 0; i < _renderables.size(); ++i) {
_renderables[i]->deinitialize();
}
return true;
}
void DistanceSwitch::render(const RenderData& data) {
if (_maxDistances.size() == 0) {
return;
}
pss pssDistanceToCamera = (data.camera.position() - data.position).length();
double distanceToCamera = pssDistanceToCamera.lengthd();
if (distanceToCamera > _maxDistances.back() * _objectScale) {
return;
}
// linear search through nodes to find which Renderable to render
for (int i = 0; i < _renderables.size(); ++i) {
if (distanceToCamera < _maxDistances[i] * _objectScale) {
_renderables[i]->render(data);
return;
}
}
}
void DistanceSwitch::update(const UpdateData& data) {
_objectScale = data.modelTransform.scale;
for (int i = 0; i < _renderables.size(); ++i) {
_renderables[i]->update(data);
}
}
void DistanceSwitch::addSwitchValue(std::shared_ptr<Renderable> renderable,
double maxDistance)
{
ghoul_assert(maxDistance > 0, "Renderable must have a positive maxDistance");
if (_maxDistances.size() > 0) {
ghoul_assert(maxDistance > _maxDistances.back(),
"Renderables must be inserted in ascending order wrt distance");
}
_renderables.push_back(renderable);
_maxDistances.push_back(maxDistance);
}
} // namespace globebrowsing
} // namespace openspace