Files
OpenSpace/modules/space/rendering/simplespheregeometry.h
Alexander Bock 76aed0578c Feature/virtualproperty (#286)
* Add virtual property owner to OpenSpaceEngine

* Ability to add and remove virtual properties

* Do not try to render empty PropertyOwner name
Compile fix for iswaComponent
Add example in default.scene

* Delete virtual properties also in the OpenSpaceEngine dtor

* Make RenderablePlanet not crash if the nighttextures are not present

* - Add VirtualPropertyManager to manage ownership of virtual properties
- Only execute regex when it was necessary
-
2017-04-13 14:38:28 -04:00

65 lines
3.0 KiB
C++

/*****************************************************************************************
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* OpenSpace *
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* Copyright (c) 2014-2017 *
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#ifndef __OPENSPACE_MODULE_SPACE___SIMPLESPHEREGEOMETRY___H__
#define __OPENSPACE_MODULE_SPACE___SIMPLESPHEREGEOMETRY___H__
#include <modules/space/rendering/planetgeometry.h>
#include <openspace/properties/scalar/intproperty.h>
#include <openspace/properties/vector/vec4property.h>
namespace openspace {
class Renderable;
class PowerScaledSphere;
namespace planetgeometry {
class SimpleSphereGeometry : public PlanetGeometry {
public:
SimpleSphereGeometry(const ghoul::Dictionary& dictionary);
~SimpleSphereGeometry();
bool initialize(Renderable* parent) override;
void deinitialize() override;
void render() override;
private:
void createSphere();
glm::vec2 _modRadius;
properties::Vec4Property _realRadius;
properties::IntProperty _segments;
std::string _name;
PowerScaledSphere* _sphere;
};
} // namespace planetgeometry
} // namespace openspace
#endif // __OPENSPACE_MODULE_SPACE___SIMPLESPHEREGEOMETRY___H__