Files
OpenSpace/include/openspace/properties/vector/vec2property.h
Emma Broman 804444e267 Simplify Property code (#1575)
* Remove the PropertyDelegate

* Remove some unused and redundant property types

* Use helper functions for Lua/Json conversion

* Solve a bug in SelectionProperty that occurred when re-setting options

* General simplification and refactoring of the code
2021-05-04 09:32:29 +02:00

54 lines
2.9 KiB
C++

/*****************************************************************************************
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* OpenSpace *
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* Copyright (c) 2014-2021 *
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#ifndef __OPENSPACE_CORE___VEC2PROPERTY___H__
#define __OPENSPACE_CORE___VEC2PROPERTY___H__
#include <openspace/properties/numericalproperty.h>
#include <ghoul/glm.h>
#include <limits>
namespace openspace::properties {
class Vec2Property : public NumericalProperty<glm::vec2> {
public:
Vec2Property(Property::PropertyInfo info, glm::vec2 value = glm::vec2(0.f),
glm::vec2 minValue = glm::vec2(std::numeric_limits<float>::lowest()),
glm::vec2 maxValue = glm::vec2(std::numeric_limits<float>::max()),
glm::vec2 stepValue = glm::vec2(0.01f));
std::string className() const override;
int typeLua() const override;
using TemplateProperty<glm::vec2>::operator=;
protected:
glm::vec2 fromLuaConversion(lua_State* state, bool& success) const override;
};
} // namespace openspace::properties
#endif // __OPENSPACE_CORE___VEC2PROPERTY___H__