mirror of
https://github.com/OpenSpace/OpenSpace.git
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116 lines
4.9 KiB
C++
116 lines
4.9 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2024 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/base/lightsource/scenegraphlightsource.h>
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#include <openspace/documentation/documentation.h>
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#include <openspace/documentation/verifier.h>
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#include <openspace/engine/globals.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/scene/scene.h>
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#include <openspace/util/updatestructures.h>
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#include <ghoul/misc/profiling.h>
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#include <optional>
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namespace {
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constexpr openspace::properties::Property::PropertyInfo IntensityInfo = {
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"Intensity",
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"Intensity",
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"The intensity of this light source.",
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openspace::properties::Property::Visibility::NoviceUser
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};
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constexpr openspace::properties::Property::PropertyInfo NodeCameraStateInfo = {
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"Node",
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"Node",
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"The identifier of the scene graph node to follow.",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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struct [[codegen::Dictionary(SceneGraphLightSource)]] Parameters {
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// [[codegen::verbatim(IntensityInfo.description)]]
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std::optional<float> intensity;
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// [[codegen::verbatim(NodeCameraStateInfo.description)]]
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std::string node [[codegen::identifier()]];
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};
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#include "scenegraphlightsource_codegen.cpp"
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} // namespace
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namespace openspace {
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documentation::Documentation SceneGraphLightSource::Documentation() {
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return codegen::doc<Parameters>("base_scene_graph_light_source");
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}
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SceneGraphLightSource::SceneGraphLightSource()
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: _intensity(IntensityInfo, 1.f, 0.f, 1.f)
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, _sceneGraphNodeReference(NodeCameraStateInfo, "")
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{
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addProperty(_intensity);
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_sceneGraphNodeReference.onChange([this]() {
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_sceneGraphNode =
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global::renderEngine->scene()->sceneGraphNode(_sceneGraphNodeReference);
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});
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addProperty(_sceneGraphNodeReference);
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}
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SceneGraphLightSource::SceneGraphLightSource(const ghoul::Dictionary& dictionary)
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: SceneGraphLightSource()
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{
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const Parameters p = codegen::bake<Parameters>(dictionary);
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_intensity = p.intensity.value_or(_intensity);
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_sceneGraphNodeReference = p.node;
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}
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bool SceneGraphLightSource::initialize() {
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ZoneScoped;
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_sceneGraphNode =
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global::renderEngine->scene()->sceneGraphNode(_sceneGraphNodeReference);
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return _sceneGraphNode != nullptr;
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}
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float SceneGraphLightSource::intensity() const {
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return _intensity;
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}
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glm::vec3 SceneGraphLightSource::directionViewSpace(const RenderData& renderData) const {
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if (!_sceneGraphNode) {
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return glm::vec3(0.f);
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}
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const glm::dvec3 lightPosition =
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_sceneGraphNode->modelTransform() * glm::dvec4(0.0, 0.0, 0.0, 1.0);
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const glm::dvec3 renderNodePosition = renderData.modelTransform.translation;
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const glm::dvec3 viewSpace = glm::dvec3(renderData.camera.combinedViewMatrix() *
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glm::dvec4((lightPosition - renderNodePosition), 1.0));
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return glm::normalize(viewSpace);
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}
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} // namespace openspace
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