Files
OpenSpace/src/engine/openspaceengine.cpp
Jonas Strandstedt 79192280d8 Fixed BASE_PATH issues and SceneGraphNode tests
- Made the BASE_PATH variable relative to the binary, correctly set
using the CMake provided path to the project folder
- Fixed SceneGraphNode tests using std::string and Dictionary creation
using intermediate Dictionaries.
2014-04-01 16:50:10 -04:00

302 lines
9.4 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <openspace/engine/openspaceengine.h>
// sgct header has to be included before all others due to Windows header
#include "sgct.h"
#include <openspace/interaction/deviceidentifier.h>
#include <openspace/interaction/interactionhandler.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/util/time.h>
#include <openspace/util//spice.h>
#include <openspace/util/factorymanager.h>
#include <ghoul/filesystem/filesystem>
#include <ghoul/logging/logging>
#include <ghoul/misc/configurationmanager.h>
#include <ghoul/systemcapabilities/systemcapabilities.h>
#ifdef __WIN32__
// Windows: Binary two folders down
#define FIXED_BASE_PATH "../.."
#elif __APPLE__
// OS X : Binary three folders down
#define FIXED_BASE_PATH "../../.."
#else
// Linux : Binary three folders down
#define FIXED_BASE_PATH ".."
#endif
// Check if CMake have provided a base path.
#ifndef BASE_PATH
#define BASE_PATH FIXED_BASE_PATH
#endif
using namespace ghoul::filesystem;
using namespace ghoul::logging;
namespace {
const std::string _loggerCat = "OpenSpaceEngine";
}
namespace openspace {
OpenSpaceEngine* OpenSpaceEngine::_engine = nullptr;
OpenSpaceEngine::OpenSpaceEngine()
: _configurationManager(nullptr)
, _interactionHandler(nullptr)
, _renderEngine(nullptr)
, _scriptEngine(nullptr)
{}
OpenSpaceEngine::~OpenSpaceEngine() {
delete _configurationManager;
delete _interactionHandler;
delete _renderEngine;
// TODO deallocate scriptengine when starting to use it
//delete _scriptEngine;
Spice::deinit();
Time::deinit();
DeviceIdentifier::deinit();
LogManager::deinitialize();
}
OpenSpaceEngine& OpenSpaceEngine::ref() {
assert(_engine);
return *_engine;
}
void OpenSpaceEngine::create(int argc, char** argv, int& newArgc, char**& newArgv) {
// TODO custom assert (ticket #5)
assert(_engine == nullptr);
// set the arguments for SGCT
newArgc = 3;
newArgv = new char*[3];
newArgv[0] = "prog";
newArgv[1] = "-config";
newArgv[2] = FIXED_BASE_PATH"/config/single.xml";
// create objects
_engine = new OpenSpaceEngine;
_engine->_renderEngine = new RenderEngine;
_engine->_interactionHandler = new InteractionHandler;
_engine->_configurationManager = new ghoul::ConfigurationManager;
}
void OpenSpaceEngine::destroy() {
delete _engine;
}
bool OpenSpaceEngine::isInitialized() {
return _engine != nullptr;
}
bool OpenSpaceEngine::initialize() {
// initialize ghou logging
LogManager::initialize(LogManager::LogLevel::Debug, true);
LogMgr.addLog(new ConsoleLog);
// Register the filepaths from static function enables easy testing
ghoul::filesystem::FileSystem::initialize();
registerFilePaths();
// initialize the configurationmanager with the default configuration
_configurationManager->initialize();
_configurationManager->loadConfiguration(absPath("${SCRIPTS}/DefaultConfig.lua"));
// Detect and logOpenCL and OpenGL versions and available devices
ghoul::systemcapabilities::SystemCapabilities::initialize();
SysCap.addComponent(new ghoul::systemcapabilities::CPUCapabilitiesComponent);
SysCap.addComponent(new ghoul::systemcapabilities::OpenCLCapabilitiesComponent);
SysCap.addComponent(new ghoul::systemcapabilities::OpenGLCapabilitiesComponent);
SysCap.detectCapabilities();
SysCap.logCapabilities();
// initialize OpenSpace helpers
Time::init();
Spice::init();
Spice::ref().loadDefaultKernels();
FactoryManager::initialize();
// TODO add scenegraph file name
// initialize the RenderEngine, needs ${SCENEPATH} to be set
_renderEngine->initialize();
// Initialize OpenSPace input devices
DeviceIdentifier::init();
DeviceIdentifier::ref().scanDevices();
_engine->_interactionHandler->connectDevices();
return true;
}
bool OpenSpaceEngine::registerFilePaths() {
FileSys.registerPathToken("${BASE_PATH}", FileSys.relativePath(BASE_PATH));
FileSys.registerPathToken("${SCRIPTS}", "${BASE_PATH}/scripts");
FileSys.registerPathToken("${OPENSPACE-DATA}", "${BASE_PATH}/openspace-data");
FileSys.registerPathToken("${SCENEPATH}", "${OPENSPACE-DATA}/scene");
FileSys.registerPathToken("${SHADERS}", "${BASE_PATH}/shaders");
return true;
}
ghoul::ConfigurationManager& OpenSpaceEngine::configurationManager() {
// TODO custom assert (ticket #5)
assert(_configurationManager != nullptr);
return *_configurationManager;
}
InteractionHandler& OpenSpaceEngine::interactionHandler() {
// TODO custom assert (ticket #5)
assert(_configurationManager != nullptr);
return *_interactionHandler;
}
RenderEngine& OpenSpaceEngine::renderEngine() {
// TODO custom assert (ticket #5)
assert(_configurationManager != nullptr);
return *_renderEngine;
}
bool OpenSpaceEngine::initializeGL() {
return _renderEngine->initializeGL();
}
void OpenSpaceEngine::preSynchronization() {
if (sgct::Engine::instance()->isMaster()) {
const double dt = sgct::Engine::instance()->getDt();
_interactionHandler->update(dt);
_interactionHandler->lockControls();
}
}
void OpenSpaceEngine::postSynchronizationPreDraw() {
_renderEngine->postSynchronizationPreDraw();
}
void OpenSpaceEngine::render() {
_renderEngine->render();
}
void OpenSpaceEngine::postDraw() {
if (sgct::Engine::instance()->isMaster())
_interactionHandler->unlockControls();
}
void OpenSpaceEngine::keyboardCallback(int key, int action) {
_interactionHandler->keyboardCallback(key, action);
}
void OpenSpaceEngine::mouseButtonCallback(int key, int action) {
_interactionHandler->mouseButtonCallback(key, action);
}
void OpenSpaceEngine::mousePositionCallback(int x, int y) {
_interactionHandler->mousePositionCallback(x, y);
}
void OpenSpaceEngine::mouseScrollWheelCallback(int pos) {
_interactionHandler->mouseScrollWheelCallback(pos);
}
} // namespace openspace
/*
void RenderEngine::encode() {
// allocate a sgct shared double for syncing
sgct::SharedDouble *shDouble = new sgct::SharedDouble();
// sync the time
shDouble->setVal(masterTime_);
sharedDataInstance_->writeDouble(shDouble);
// check that the camera has been allocated
if(mainCamera_ != nullptr) {
// sync position
psc campos = mainCamera_->getPosition();
for(int i = 0; i < 4; i++) {
shDouble->setVal(campos[i]);
sharedDataInstance_->writeDouble(shDouble);
}
// sync view direction
glm::quat camrot = mainCamera_->getRotation();
for(int i = 0; i < 4; i++) {
shDouble->setVal(camrot[i]);
sharedDataInstance_->writeDouble(shDouble);
}
}
// deallocate
delete shDouble;
}
void RenderEngine::decode() {
// allocate a sgct shared double for syncing
sgct::SharedDouble *shDouble = new sgct::SharedDouble();
// sync the time
sharedDataInstance_->Double(shDouble);
masterTime_ = shDouble->getVal();
// check that the camera has been allocated
if(mainCamera_ != nullptr) {
// sync position
psc campos;
for(int i = 0; i < 4; i++) {
sharedDataInstance_->readDouble(shDouble);
campos[i] = shDouble->getVal();
}
mainCamera_->setPosition(campos);
// sync view direction
glm::quat camrot;
for(int i = 0; i < 4; i++) {
sharedDataInstance_->readDouble(shDouble);
camrot[i] = static_cast<float>(shDouble->getVal());
}
mainCamera_->setRotation(camrot);
}
// deallocate
delete shDouble;
}
*/