mirror of
https://github.com/OpenSpace/OpenSpace.git
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165 lines
6.1 KiB
C++
165 lines
6.1 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2022 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <modules/touch/include/touchmarker.h>
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#include <openspace/engine/globals.h>
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#include <openspace/rendering/renderengine.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/opengl/programobject.h>
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namespace {
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constexpr const std::array<const char*, 4> UniformNames = {
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"radius", "opacity", "thickness", "color"
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};
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constexpr openspace::properties::Property::PropertyInfo VisibilityInfo = {
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"Visibility",
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"Toggle visibility of markers",
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"" // @TODO Missing documentation
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};
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constexpr openspace::properties::Property::PropertyInfo RadiusInfo = {
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"Size",
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"Marker radius",
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"" // @TODO Missing documentation
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};
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constexpr openspace::properties::Property::PropertyInfo OpacityInfo = {
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"Opacity",
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"Marker opacity",
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"" // @TODO Missing documentation
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};
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constexpr openspace::properties::Property::PropertyInfo ThicknessInfo = {
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"Thickness",
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"Marker thickness",
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"" // @TODO Missing documentation
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};
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constexpr openspace::properties::Property::PropertyInfo ColorInfo = {
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"MarkerColor", "Marker color", "" // @TODO Missing documentation
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};
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} // namespace
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namespace openspace {
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TouchMarker::TouchMarker()
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: properties::PropertyOwner({ "TouchMarker" })
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, _visible(VisibilityInfo, true)
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, _radiusSize(RadiusInfo, 30.f, 0.f, 100.f)
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, _opacity(OpacityInfo, 0.8f, 0.f, 1.f)
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, _thickness(ThicknessInfo, 2.f, 0.f, 4.f )
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, _color(ColorInfo, glm::vec3(0.96f, 0.2f, 0.2f), glm::vec3(0.f), glm::vec3(1.f))
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{
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addProperty(_visible);
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addProperty(_radiusSize);
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addProperty(_opacity);
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addProperty(_thickness);
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_color.setViewOption(properties::Property::ViewOptions::Color);
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addProperty(_color);
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}
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TouchMarker::~TouchMarker() {} // NOLINT
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void TouchMarker::initialize() {
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glGenVertexArrays(1, &_quad); // generate array
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glGenBuffers(1, &_vertexPositionBuffer); // generate buffer
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_shader = global::renderEngine->buildRenderProgram(
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"MarkerProgram",
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absPath("${MODULE_TOUCH}/shaders/marker_vs.glsl"),
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absPath("${MODULE_TOUCH}/shaders/marker_fs.glsl")
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);
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ghoul::opengl::updateUniformLocations(*_shader, _uniformCache, UniformNames);
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}
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void TouchMarker::deinitialize() {
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glDeleteVertexArrays(1, &_quad);
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_quad = 0;
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glDeleteBuffers(1, &_vertexPositionBuffer);
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_vertexPositionBuffer = 0;
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if (_shader) {
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global::renderEngine->removeRenderProgram(_shader.get());
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_shader = nullptr;
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}
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}
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void TouchMarker::render(const std::vector<openspace::TouchInputHolder>& list) {
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if (_visible && !list.empty()) {
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createVertexList(list);
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_shader->activate();
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_shader->setUniform(_uniformCache.radius, _radiusSize);
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_shader->setUniform(_uniformCache.opacity, _opacity);
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_shader->setUniform(_uniformCache.thickness, _thickness);
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_shader->setUniform(_uniformCache.color, _color.value());
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glEnable(GL_BLEND);
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glBlendEquation(GL_FUNC_ADD);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_PROGRAM_POINT_SIZE); // Enable gl_PointSize in vertex shader
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glBindVertexArray(_quad);
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glDrawArrays(GL_POINTS, 0, static_cast<int>(_vertexData.size() / 2));
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_shader->deactivate();
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}
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}
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void TouchMarker::createVertexList(const std::vector<openspace::TouchInputHolder>& list) {
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_vertexData.resize(list.size() * 2);
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int i = 0;
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for (const openspace::TouchInputHolder& inputHolder : list) {
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_vertexData[i] = 2 * (inputHolder.latestInput().x - 0.5f);
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_vertexData[i + 1] = -2 * (inputHolder.latestInput().y - 0.5f);
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i += 2;
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}
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glBindVertexArray(_quad);
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glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer);
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glBufferData(
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GL_ARRAY_BUFFER,
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_vertexData.size() * sizeof(GLfloat),
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_vertexData.data(),
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GL_STATIC_DRAW
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);
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glEnableVertexAttribArray(0);
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glVertexAttribPointer(
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0,
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2,
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GL_FLOAT,
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GL_FALSE,
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0,
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nullptr
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);
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}
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} // openspace namespace
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