Files
OpenSpace/modules/touch/src/touchmarker.cpp
T
Alexander Bock d7d279ea16 Happy new year
2022-01-01 12:32:55 +01:00

165 lines
6.1 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2022 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/touch/include/touchmarker.h>
#include <openspace/engine/globals.h>
#include <openspace/rendering/renderengine.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/logging/logmanager.h>
#include <ghoul/opengl/programobject.h>
namespace {
constexpr const std::array<const char*, 4> UniformNames = {
"radius", "opacity", "thickness", "color"
};
constexpr openspace::properties::Property::PropertyInfo VisibilityInfo = {
"Visibility",
"Toggle visibility of markers",
"" // @TODO Missing documentation
};
constexpr openspace::properties::Property::PropertyInfo RadiusInfo = {
"Size",
"Marker radius",
"" // @TODO Missing documentation
};
constexpr openspace::properties::Property::PropertyInfo OpacityInfo = {
"Opacity",
"Marker opacity",
"" // @TODO Missing documentation
};
constexpr openspace::properties::Property::PropertyInfo ThicknessInfo = {
"Thickness",
"Marker thickness",
"" // @TODO Missing documentation
};
constexpr openspace::properties::Property::PropertyInfo ColorInfo = {
"MarkerColor", "Marker color", "" // @TODO Missing documentation
};
} // namespace
namespace openspace {
TouchMarker::TouchMarker()
: properties::PropertyOwner({ "TouchMarker" })
, _visible(VisibilityInfo, true)
, _radiusSize(RadiusInfo, 30.f, 0.f, 100.f)
, _opacity(OpacityInfo, 0.8f, 0.f, 1.f)
, _thickness(ThicknessInfo, 2.f, 0.f, 4.f )
, _color(ColorInfo, glm::vec3(0.96f, 0.2f, 0.2f), glm::vec3(0.f), glm::vec3(1.f))
{
addProperty(_visible);
addProperty(_radiusSize);
addProperty(_opacity);
addProperty(_thickness);
_color.setViewOption(properties::Property::ViewOptions::Color);
addProperty(_color);
}
TouchMarker::~TouchMarker() {} // NOLINT
void TouchMarker::initialize() {
glGenVertexArrays(1, &_quad); // generate array
glGenBuffers(1, &_vertexPositionBuffer); // generate buffer
_shader = global::renderEngine->buildRenderProgram(
"MarkerProgram",
absPath("${MODULE_TOUCH}/shaders/marker_vs.glsl"),
absPath("${MODULE_TOUCH}/shaders/marker_fs.glsl")
);
ghoul::opengl::updateUniformLocations(*_shader, _uniformCache, UniformNames);
}
void TouchMarker::deinitialize() {
glDeleteVertexArrays(1, &_quad);
_quad = 0;
glDeleteBuffers(1, &_vertexPositionBuffer);
_vertexPositionBuffer = 0;
if (_shader) {
global::renderEngine->removeRenderProgram(_shader.get());
_shader = nullptr;
}
}
void TouchMarker::render(const std::vector<openspace::TouchInputHolder>& list) {
if (_visible && !list.empty()) {
createVertexList(list);
_shader->activate();
_shader->setUniform(_uniformCache.radius, _radiusSize);
_shader->setUniform(_uniformCache.opacity, _opacity);
_shader->setUniform(_uniformCache.thickness, _thickness);
_shader->setUniform(_uniformCache.color, _color.value());
glEnable(GL_BLEND);
glBlendEquation(GL_FUNC_ADD);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_PROGRAM_POINT_SIZE); // Enable gl_PointSize in vertex shader
glBindVertexArray(_quad);
glDrawArrays(GL_POINTS, 0, static_cast<int>(_vertexData.size() / 2));
_shader->deactivate();
}
}
void TouchMarker::createVertexList(const std::vector<openspace::TouchInputHolder>& list) {
_vertexData.resize(list.size() * 2);
int i = 0;
for (const openspace::TouchInputHolder& inputHolder : list) {
_vertexData[i] = 2 * (inputHolder.latestInput().x - 0.5f);
_vertexData[i + 1] = -2 * (inputHolder.latestInput().y - 0.5f);
i += 2;
}
glBindVertexArray(_quad);
glBindBuffer(GL_ARRAY_BUFFER, _vertexPositionBuffer);
glBufferData(
GL_ARRAY_BUFFER,
_vertexData.size() * sizeof(GLfloat),
_vertexData.data(),
GL_STATIC_DRAW
);
glEnableVertexAttribArray(0);
glVertexAttribPointer(
0,
2,
GL_FLOAT,
GL_FALSE,
0,
nullptr
);
}
} // openspace namespace