Files
OpenSpace/modules/softwareintegration/syncablefloatdatastorage.h

93 lines
4.6 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2022 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_MODULE_SOFTWAREINTEGRATION___SYNCABLEFLOATDATASTORAGE___H__
#define __OPENSPACE_MODULE_SOFTWAREINTEGRATION___SYNCABLEFLOATDATASTORAGE___H__
#include <openspace/util/syncable.h>
#include <modules/softwareintegration/utils.h>
#include <mutex>
#include <unordered_map>
namespace openspace {
using namespace softwareintegration;
class SyncableFloatDataStorage : public Syncable {
public:
/* ====================== Types ===================== */
struct Value {
// a dataset stored like x1, y1, z1, x2, y2 ....
std::vector<float> data;
bool hasEncoded = false;
bool syncDirty = true;
bool dirty = true;
};
using ValueData = decltype(Value::data);
using SceneStorage = std::unordered_map<storage::Key, Value>;
using Identifier = std::string;
using Storage = std::unordered_map<Identifier, SceneStorage>;
using Iterator = Storage::iterator;
using SceneIterator = SceneStorage::iterator;
/* ================================================== */
/* ============== SyncEngine functions ============== */
virtual void encode(SyncBuffer* syncBuffer) override;
virtual void decode(SyncBuffer* syncBuffer) override;
virtual void postSync(bool isMaster) override;
/* ================================================== */
const ValueData& fetch(const Identifier& identifier, const storage::Key key);
bool isDirty(const Identifier& identifier, const storage::Key key);
bool isSyncDirty(const Identifier& identifier, const storage::Key key);
void store(const Identifier& identifier, const storage::Key key, const ValueData& data);
void encodeStorage(SyncBuffer* syncBuffer, bool skipNonSynced = true);
void decodeStorage(SyncBuffer* syncBuffer, bool skipNonSynced = true);
void dump(std::vector<std::byte>& storageDump);
void store(const std::vector<std::byte>& storageDump);
std::vector<Identifier> getAllIdentifiers();
std::string getStringOfAllKeysInStorage();
private:
/* =============== Utility functions ================ */
bool erase(const Identifier& identifier, const storage::Key key);
void insertAssign(const Identifier& identifier, const storage::Key key, const Value& value);
size_t count(const Identifier& identifier, const storage::Key key);
size_t count(const Identifier& identifier);
/* ================================================== */
std::mutex _mutex;
Storage _storage;
};
} // namespace openspace
#endif // __OPENSPACE_MODULE_SOFTWAREINTEGRATION___SYNCABLEFLOATDATASTORAGE___H__