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OpenSpace/modules/onscreengui/include/guicomponent.h
2016-02-05 22:47:37 +01:00

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3.4 KiB
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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __GUICOMPONENT_H__
#define __GUICOMPONENT_H__
namespace openspace {
namespace gui {
class GUI;
/**
* The base class for a GUI component that can be rendered to the screen.
*/
class GuiComponent {
public:
friend class GUI;
/**
* Returns if this component is enabled, that is, if it is currently active and
* visible on the screen.
* \return <code>true</code> if this component is enabled, <code>false</code>
* otherwise
*/
bool isEnabled() const;
/**
* Sets if this component is enabled, that is, if it is currently active and visible
* on the screen.
* \param enabled The new enabled status of this component
*/
void setEnabled(bool enabled);
/// Initializes the component with everything that does not require an OpenGL context
virtual void initialize();
/// Initializes the component with everything that requires an OpenGL context
virtual void initializeGL();
/// Deinitializes the component with things that do not require an OpenGL context
virtual void deinitialize();
/// Deinitializes the component with things that require an OpenGL context
virtual void deinitializeGL();
/// Renders the individual subcomponents to the screen
virtual void render() = 0;
protected:
/// <code>true</code> if this component is enabled and visible on the screen
bool _isEnabled = false;
};
} // namespace gui
} // namespace openspace
#endif // __GUICOMPONENT_H__