Files
OpenSpace/modules/globebrowsing/tile/tileindex.cpp
Kalle Bladin f51f293989 Feature/globebrowsing optimization (#310)
* Simplest possible PBO implementation.

* Add PBO class

* TileLoadJob owns raw tile data

* Working on a soluton to cache textures and reuse them

* PBO and cached textures working for one texture type. Color textures.

* Threadpool for tile requests uses LRU cache as queue

* Remove framesUntilRequestFlush

* Clean up

* Clean up

* Use prioritizing concurrent job manager

* Use TileTextureInitData to initialize RawTileDataReader.

* Class TextureContainer owns the textures to use for tiles.

* Using TileTextureInitData to determine if new caches need to be created.

* Remove WriteDataDescription

* Remove TileDataLayout

* Rendering many different layer types again

* TileProviderByLevel gives layergroup id to tile providers

* Comment away use of PBO

* Erase unfinished requests to make room for new ones

* Enable choice of PBO or not.

* Enable resetting of asynctiledataprovider

* Add the ability to use PBO and also load to CPU

* Update ghoul

* Solve culling issue.

* Texture pointer of Tile is now a raw pointer. Currently break single image tile provider and text tile provider.

* Add gpudata

* Move fetching of shader preprocessing data to LayerManager

* No comparisons to determine shader recompilation.

* Show the tile cache size in the GUI

* Clean up and comment.

* Solve bug where float is interpreted as NaN

* Enable ability to blend between layers again

* Fix single image provider

* Fix windows build error

* Fix OSX compile issue.

* Some clean up

* Showing correct texture data size

* Enable use of text tile providers again. No backgroupd image path however.

* Change cache size from GUI

* Clean up

* Solve osx compilation error.

* Update ghoul

* Make it possible to switch between PBO and not during runtime.

* Enable resetting of tile datasets

* change function module in moduleengine to identify module by name

* MemoryAwareTileCache is no longer a singleton

* Update ownership of properties for globe browsing

* Logging info about resetting tile reader.

* Logging info

* Fix requested changes

* Fix some compile warnings.

* Fix compilation warnings

* Add ability to blend values with blend parameter. Also define settings through lua dict.

* Fix some comments on pull request.

* Change formatting

* Change formatting

* Change formatting

* Fix pull request comments.

* Those are details

* Make Mercury great again.

* Make Earth great again.

* Solve conflict

* Test to sometimes use valueblending and sometimes not

* Not always use value blending

* Update ghoul

* Change from auto to explicit type.

* Update test for LRU Cache

* Include algorithm.
2017-05-30 15:37:05 +02:00

159 lines
5.5 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/tile/tileindex.h>
#include <modules/globebrowsing/geometry/geodetic2.h>
#include <ghoul/misc/dictionary.h>
#include <sstream>
namespace {
const char* KeyLevel = "Level";
const char* KeyX = "X";
const char* KeyY = "Y";
}
namespace openspace {
namespace globebrowsing {
TileIndex::TileIndex(int x, int y, int level)
: x(x), y(y), level(level)
{}
TileIndex::TileIndex(const TileIndex& other)
: x(other.x), y(other.y), level(other.level)
{}
TileIndex::TileIndex(const Geodetic2& point, int level)
: level(level)
{
int numIndicesAtLevel = 1 << level;
double u = 0.5 + point.lon / (2 * glm::pi<double>());
double v = 0.25 - point.lat / (2 * glm::pi<double>());
double xIndexSpace = u * numIndicesAtLevel;
double yIndexSpace = v * numIndicesAtLevel;
x = floor(xIndexSpace);
y = floor(yIndexSpace);
}
TileIndex::TileIndex(const ghoul::Dictionary& dict) {
level = static_cast<int>(dict.value<double>(KeyLevel));
x = static_cast<int>(dict.value<double>(KeyX));
y = static_cast<int>(dict.value<double>(KeyY));
}
TileIndex TileIndex::child(Quad q) const {
return TileIndex(2 * x + q % 2, 2 * y + q / 2, level + 1);
}
TileIndex TileIndex::parent() const {
//ghoul_assert(level > 0, "tile at level 0 has no parent!");
return TileIndex(x / 2, y / 2, level - 1);
}
TileIndex& TileIndex::operator--() {
x /= 2;
y /= 2;
level--;
return *this;
}
TileIndex TileIndex::operator--(int) {
TileIndex tmp(*this);
--(*this);
return tmp;
}
TileIndex& TileIndex::operator-=(unsigned int levels) {
x <<= levels;
y <<= levels;
level -= levels;
return *this;
}
glm::vec2 TileIndex::positionRelativeParent() const {
// In OpenGL, positive y direction is up
return glm::vec2(isEastChild() ? 0.5 : 0, isNorthChild() ? 0.5 : 0);
}
TileIndex TileIndex::getRelatedTile(int deltaX, int deltaY) const {
int indicesAtThisLevel = 1 << level;
int newX = (indicesAtThisLevel + x + deltaX) % indicesAtThisLevel;
int newY = (indicesAtThisLevel + y + deltaY) % indicesAtThisLevel;
return TileIndex(newX, newY, level);
}
int TileIndex::manhattan(const TileIndex& other) const {
ghoul_assert(level == other.level, "makes no sense if not on same level");
return std::abs(x - other.x) + std::abs(y - other.y);
}
/**
Creates a hash which can be used as key in hash maps.
+-------+------------+-------+------------+
| USAGE | BIT RANGE | #BITS | MAX VALUE |
+-------+------------+-------+------------+
| level | 0 - 5 | 5 | 31 |
| x | 5 - 35 | 30 | 1073741824 |
| y | 35 - 64 | 29 | 536870912 |
+-------+------------+-------+------------+
*/
TileIndex::TileHashKey TileIndex::hashKey() const {
TileHashKey key = 0LL;
key |= level;
key |= x << 5;
key |= static_cast<TileHashKey>(y) << 35;
return key;
}
std::string TileIndex::toString() const {
std::stringstream ss;
for (int i = level; i > 0; i--) {
char digit = '0';
int mask = 1 << (i - 1);
if ((x & mask) != 0) {
digit++;
}
if ((y & mask) != 0) {
digit++;
digit++;
}
ss << digit;
}
return ss.str();
}
std::ostream& operator<<(std::ostream& os, const TileIndex& ci) {
os << "{ x = " << ci.x << ", y = " << ci.y << ", level = " << ci.level << " }";
return os;
}
} // namespace globebrowsing
} // namespace openspace