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OpenSpace/include/openspace/rendering/volumeraycasterbox.h
Jonas Strandstedt ec115030a4 Added ID for sampler
2014-06-24 15:29:31 -04:00

66 lines
3.0 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef VOLUMERAYCASTERBOX_H_
#define VOLUMERAYCASTERBOX_H_
#include <ghoul/opengl/texture.h>
// forward declare private objects
namespace sgct_utils {
class SGCTBox;
}
namespace ghoul {
namespace opengl {
class FramebufferObject;
class ProgramObject;
}
}
namespace openspace {
class VolumeRaycasterBox {
public:
VolumeRaycasterBox();
~VolumeRaycasterBox();
bool initialize();
void render(const glm::mat4& MVP, const glm::mat4& transform = glm::mat4(1.0), int type = 0);
ghoul::opengl::Texture* backFace();
ghoul::opengl::Texture* frontFace();
glm::size2_t dimensions();
private:
ghoul::opengl::FramebufferObject* _fbo;
ghoul::opengl::Texture *_backTexture, *_frontTexture;
ghoul::opengl::ProgramObject *_boxProgram;
sgct_utils::SGCTBox* _boundingBox;
GLint _MVPLocation, _modelTransformLocation, _typeLocation;
glm::size2_t _dimensions;
};
} // namespace openspace
#endif // VOLUMERAYCASTERBOX_H_