Files
OpenSpace/include/openspace/rendering/renderablefieldlines.h
2014-12-01 16:27:30 +01:00

63 lines
2.9 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef RENDERABLEFIELDLINES_H_
#define RENDERABLEFIELDLINES_H_
// open space includes
#include <openspace/rendering/renderable.h>
// ghoul includes
#include <ghoul/opengl/programobject.h>
namespace openspace {
struct LinePoint;
class RenderableFieldlines : public Renderable {
public:
RenderableFieldlines(const ghoul::Dictionary& dictionary);
~RenderableFieldlines();
bool initialize();
bool deinitialize();
void render(const RenderData& data) override;
private:
std::vector<std::vector<LinePoint> > getFieldlinesData(std::string filename, ghoul::Dictionary hintsDictionary);
std::vector<ghoul::Dictionary> _hintsDictionaries;
std::vector<std::string> _filenames;
std::vector<glm::vec3> _seedPoints;
ghoul::opengl::ProgramObject* _shader;
GLuint _fieldlineVAO;
std::vector<GLint> _lineStart;
std::vector<GLsizei> _lineCount;
};
} // namespace openspace
#endif // RENDERABLEFIELDLINES_H_