Files
OpenSpace/modules/globebrowsing/rendering/texturetileset.cpp
2016-04-15 17:17:31 -04:00

93 lines
4.1 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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****************************************************************************************/
#include <modules/globebrowsing/rendering/texturetileset.h>
#include <ghoul/opengl/texturemanager.h>
#include <ghoul/io/texture/texturereader.h>
#include <ghoul/filesystem/filesystem.h>
#include <ghoul/logging/logmanager.h>
#include <glm/glm.hpp>
namespace {
const std::string _loggerCat = "TextureTileSet";
}
namespace openspace {
TextureTileSet::TextureTileSet()
{
_testTexture = std::move(ghoul::io::TextureReader::ref().loadTexture(absPath("textures/earth_bluemarble.jpg")));
if (_testTexture) {
LDEBUG("Loaded texture from '" << "textures/earth_bluemarble.jpg" << "'");
_testTexture->uploadTexture();
// Textures of planets looks much smoother with AnisotropicMipMap rather than linear
// TODO: AnisotropicMipMap crashes on ATI cards ---abock
//_testTexture->setFilter(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap);
_testTexture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
}
}
TextureTileSet::~TextureTileSet()
{
}
glm::ivec3 TextureTileSet::getTileIndex(LatLonPatch patch)
{
int level = log2(static_cast<int>(glm::max(
_sizeLevel0.lat / patch.halfSize.lat * 2,
_sizeLevel0.lon / patch.halfSize.lon * 2)));
Vec2 TileSize = _sizeLevel0.toLonLatVec2() / pow(2, level);
glm::ivec2 tileIndex = -(patch.northWestCorner().toLonLatVec2() + _offsetLevel0.toLonLatVec2()) / TileSize;
return glm::ivec3(tileIndex, level);
}
std::shared_ptr<Texture> TextureTileSet::getTile(LatLonPatch patch)
{
return getTile(getTileIndex(patch));
}
std::shared_ptr<Texture> TextureTileSet::getTile(glm::ivec3 tileIndex)
{
return _testTexture;
}
LatLonPatch TextureTileSet::getTilePositionAndScale(glm::ivec3 tileIndex)
{
LatLon tileSize = LatLon(
_sizeLevel0.lat / pow(2, tileIndex.z),
_sizeLevel0.lon / pow(2, tileIndex.z));
LatLon northWest = LatLon(
_offsetLevel0.lat + tileIndex.y * tileSize.lat,
_offsetLevel0.lon + tileIndex.x * tileSize.lon);
return LatLonPatch(
LatLon(northWest.lat + tileSize.lat / 2, northWest.lon + tileSize.lon / 2),
LatLon(tileSize.lat / 2, tileSize.lon / 2));
}
} // namespace openspace