mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-01 09:10:18 -06:00
* Pass ViewOptions meta data to WebUi * Add Color ViewOption * Add Logarithmic ViewOption * Update gui hash to get slider and color picker UI features
265 lines
9.4 KiB
C++
265 lines
9.4 KiB
C++
/*****************************************************************************************
|
|
* *
|
|
* OpenSpace *
|
|
* *
|
|
* Copyright (c) 2014-2021 *
|
|
* *
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
|
* software and associated documentation files (the "Software"), to deal in the Software *
|
|
* without restriction, including without limitation the rights to use, copy, modify, *
|
|
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
|
* permit persons to whom the Software is furnished to do so, subject to the following *
|
|
* conditions: *
|
|
* *
|
|
* The above copyright notice and this permission notice shall be included in all copies *
|
|
* or substantial portions of the Software. *
|
|
* *
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
|
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
|
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
|
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
|
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
|
****************************************************************************************/
|
|
|
|
#include <modules/base/rendering/grids/renderablegrid.h>
|
|
|
|
#include <modules/base/basemodule.h>
|
|
#include <openspace/documentation/verifier.h>
|
|
#include <openspace/engine/globals.h>
|
|
#include <openspace/engine/openspaceengine.h>
|
|
#include <openspace/rendering/renderengine.h>
|
|
#include <openspace/util/updatestructures.h>
|
|
#include <ghoul/filesystem/filesystem.h>
|
|
#include <ghoul/glm.h>
|
|
#include <ghoul/opengl/openglstatecache.h>
|
|
#include <ghoul/opengl/programobject.h>
|
|
|
|
namespace {
|
|
constexpr const char* ProgramName = "GridProgram";
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo ColorInfo = {
|
|
"Color",
|
|
"Color",
|
|
"This value determines the color of the grid lines that are rendered."
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo SegmentsInfo = {
|
|
"Segments",
|
|
"Number of Segments",
|
|
"This value specifies the number of segments that are used to render the "
|
|
"grid in each direction."
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo LineWidthInfo = {
|
|
"LineWidth",
|
|
"Line Width",
|
|
"This value specifies the line width of the grid."
|
|
};
|
|
|
|
constexpr openspace::properties::Property::PropertyInfo SizeInfo = {
|
|
"Size",
|
|
"Grid Size",
|
|
"This value species the size of each dimensions of the grid"
|
|
};
|
|
|
|
struct [[codegen::Dictionary(RenderableGrid)]] Parameters {
|
|
// [[codegen::verbatim(ColorInfo.description)]]
|
|
std::optional<glm::vec3> color [[codegen::color()]];
|
|
|
|
// [[codegen::verbatim(SegmentsInfo.description)]]
|
|
std::optional<glm::ivec2> segments;
|
|
|
|
// [[codegen::verbatim(LineWidthInfo.description)]]
|
|
std::optional<float> lineWidth;
|
|
|
|
// [[codegen::verbatim(SizeInfo.description)]]
|
|
std::optional<glm::vec2> size;
|
|
};
|
|
#include "renderablegrid_codegen.cpp"
|
|
} // namespace
|
|
|
|
namespace openspace {
|
|
|
|
documentation::Documentation RenderableGrid::Documentation() {
|
|
documentation::Documentation doc = codegen::doc<Parameters>();
|
|
doc.id = "base_renderable_grid";
|
|
return doc;
|
|
}
|
|
|
|
RenderableGrid::RenderableGrid(const ghoul::Dictionary& dictionary)
|
|
: Renderable(dictionary)
|
|
, _color(ColorInfo, glm::vec3(0.5f), glm::vec3(0.f), glm::vec3(1.f))
|
|
, _segments(SegmentsInfo, glm::uvec2(10), glm::uvec2(1), glm::uvec2(200))
|
|
, _lineWidth(LineWidthInfo, 0.5f, 1.f, 20.f)
|
|
, _size(SizeInfo, glm::vec2(1e10f), glm::vec2(1.f), glm::vec2(1e20f))
|
|
{
|
|
const Parameters p = codegen::bake<Parameters>(dictionary);
|
|
|
|
addProperty(_opacity);
|
|
registerUpdateRenderBinFromOpacity();
|
|
|
|
_color = p.color.value_or(_color);
|
|
_color.setViewOption(properties::Property::ViewOptions::Color);
|
|
addProperty(_color);
|
|
|
|
_segments = p.segments.value_or(_segments);
|
|
_segments.onChange([&]() { _gridIsDirty = true; });
|
|
addProperty(_segments);
|
|
|
|
_lineWidth = p.lineWidth.value_or(_lineWidth);
|
|
addProperty(_lineWidth);
|
|
|
|
_size.setViewOption(properties::Property::ViewOptions::Logarithmic);
|
|
_size = p.size.value_or(_size);
|
|
_size.onChange([&]() { _gridIsDirty = true; });
|
|
addProperty(_size);
|
|
}
|
|
|
|
bool RenderableGrid::isReady() const {
|
|
return _gridProgram != nullptr;
|
|
}
|
|
|
|
void RenderableGrid::initializeGL() {
|
|
_gridProgram = BaseModule::ProgramObjectManager.request(
|
|
ProgramName,
|
|
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
|
|
return global::renderEngine->buildRenderProgram(
|
|
ProgramName,
|
|
absPath("${MODULE_BASE}/shaders/grid_vs.glsl"),
|
|
absPath("${MODULE_BASE}/shaders/grid_fs.glsl")
|
|
);
|
|
}
|
|
);
|
|
|
|
glGenVertexArrays(1, &_vaoID);
|
|
glGenBuffers(1, &_vBufferID);
|
|
|
|
glBindVertexArray(_vaoID);
|
|
glBindBuffer(GL_ARRAY_BUFFER, _vBufferID);
|
|
glEnableVertexAttribArray(0);
|
|
glBindVertexArray(0);
|
|
}
|
|
|
|
void RenderableGrid::deinitializeGL() {
|
|
glDeleteVertexArrays(1, &_vaoID);
|
|
_vaoID = 0;
|
|
|
|
glDeleteBuffers(1, &_vBufferID);
|
|
_vBufferID = 0;
|
|
|
|
BaseModule::ProgramObjectManager.release(
|
|
ProgramName,
|
|
[](ghoul::opengl::ProgramObject* p) {
|
|
global::renderEngine->removeRenderProgram(p);
|
|
}
|
|
);
|
|
_gridProgram = nullptr;
|
|
}
|
|
|
|
void RenderableGrid::render(const RenderData& data, RendererTasks&){
|
|
_gridProgram->activate();
|
|
|
|
glm::dmat4 modelTransform =
|
|
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) * // Translation
|
|
glm::dmat4(data.modelTransform.rotation) * // Spice rotation
|
|
glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale));
|
|
|
|
glm::dmat4 modelViewTransform = data.camera.combinedViewMatrix() * modelTransform;
|
|
|
|
_gridProgram->setUniform("modelViewTransform", modelViewTransform);
|
|
_gridProgram->setUniform(
|
|
"MVPTransform",
|
|
glm::dmat4(data.camera.projectionMatrix()) * modelViewTransform
|
|
);
|
|
_gridProgram->setUniform("opacity", _opacity);
|
|
_gridProgram->setUniform("gridColor", _color);
|
|
|
|
// Change GL state:
|
|
#ifndef __APPLE__
|
|
glLineWidth(_lineWidth);
|
|
#else
|
|
glLineWidth(1.f);
|
|
#endif
|
|
glEnablei(GL_BLEND, 0);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glEnable(GL_LINE_SMOOTH);
|
|
glDepthMask(false);
|
|
|
|
glBindVertexArray(_vaoID);
|
|
glDrawArrays(_mode, 0, static_cast<GLsizei>(_varray.size()));
|
|
glBindVertexArray(0);
|
|
|
|
_gridProgram->deactivate();
|
|
|
|
// Restore GL State
|
|
global::renderEngine->openglStateCache().resetBlendState();
|
|
global::renderEngine->openglStateCache().resetLineState();
|
|
global::renderEngine->openglStateCache().resetDepthState();
|
|
}
|
|
|
|
void RenderableGrid::update(const UpdateData&) {
|
|
if (!_gridIsDirty) {
|
|
return;
|
|
}
|
|
|
|
const glm::vec2 halfSize = _size.value() / 2.f;
|
|
const glm::uvec2 nSegments = _segments.value();
|
|
const glm::vec2 step = _size.value() / static_cast<glm::vec2>(nSegments);
|
|
|
|
const int nLines = (2 * nSegments.x * nSegments.y) + nSegments.x + nSegments.y;
|
|
const int nVertices = 2 * nLines;
|
|
_varray.resize(nVertices);
|
|
// OBS! Could be optimized further by removing duplicate vertices
|
|
|
|
int nr = 0;
|
|
for (unsigned int i = 0; i < nSegments.x; ++i) {
|
|
for (unsigned int j = 0; j < nSegments.y; ++j) {
|
|
const float y0 = -halfSize.y + j * step.y;
|
|
const float y1 = y0 + step.y;
|
|
|
|
const float x0 = -halfSize.x + i * step.x;
|
|
const float x1 = x0 + step.x;
|
|
|
|
_varray[nr++] = { x0, y0, 0.f };
|
|
_varray[nr++] = { x0, y1, 0.f };
|
|
|
|
_varray[nr++] = { x0, y0, 0.f };
|
|
_varray[nr++] = { x1, y0, 0.f };
|
|
}
|
|
}
|
|
|
|
// last x row
|
|
for (unsigned int i = 0; i < nSegments.x; ++i) {
|
|
const float x0 = -halfSize.x + i * step.x;
|
|
const float x1 = x0 + step.x;
|
|
_varray[nr++] = { x0, halfSize.y, 0.f };
|
|
_varray[nr++] = { x1, halfSize.y, 0.f };
|
|
}
|
|
|
|
// last y col
|
|
for (unsigned int i = 0; i < nSegments.y; ++i) {
|
|
const float y0 = -halfSize.y + i * step.y;
|
|
const float y1 = y0 + step.y;
|
|
_varray[nr++] = { halfSize.x, y0, 0.f };
|
|
_varray[nr++] = { halfSize.x, y1, 0.f };
|
|
}
|
|
|
|
glBindVertexArray(_vaoID);
|
|
glBindBuffer(GL_ARRAY_BUFFER, _vBufferID);
|
|
glBufferData(
|
|
GL_ARRAY_BUFFER,
|
|
_varray.size() * sizeof(Vertex),
|
|
_varray.data(),
|
|
GL_STATIC_DRAW
|
|
);
|
|
|
|
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, sizeof(Vertex), nullptr);
|
|
|
|
glBindVertexArray(0);
|
|
|
|
_gridIsDirty = false;
|
|
}
|
|
|
|
} // namespace openspace
|