mirror of
https://github.com/OpenSpace/OpenSpace.git
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- Implement documentation topic that can be used to query documentation using the network API. - Implement a way to pass arguments to lua scripts using json (rather than formatting entire lua string clientside) - Implement ability to attach callback to lua script executions - Implement abillity to transport return values from lua scripts back to network API clients. - Do not initialize server interface on slave nodes. - Implement Dictionary -> json converter using nlohmann json library
142 lines
6.5 KiB
C++
142 lines
6.5 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2019 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE___GLOBALS___H__
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#define __OPENSPACE_CORE___GLOBALS___H__
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#include <functional>
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#include <memory>
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#include <vector>
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namespace ghoul::fontrendering { class FontManager; }
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namespace openspace {
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class Dashboard;
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class DeferredcasterManager;
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class DownloadManager;
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class LuaConsole;
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class MissionManager;
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class ModuleEngine;
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class OpenSpaceEngine;
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class ParallelPeer;
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class RaycasterManager;
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class RenderEngine;
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class ScreenSpaceRenderable;
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class SyncEngine;
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class TimeManager;
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class VirtualPropertyManager;
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struct WindowDelegate;
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namespace configuration { struct Configuration; }
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namespace interaction {
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struct JoystickInputStates;
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class KeybindingManager;
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class NavigationHandler;
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class SessionRecording;
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class ShortcutManager;
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} // namespace interaction
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namespace performance { class PerformanceManager; }
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namespace properties { class PropertyOwner; }
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namespace scripting {
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class ScriptEngine;
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class ScriptScheduler;
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} // namespace scripting
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namespace global {
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namespace detail {
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ghoul::fontrendering::FontManager& gFontManager();
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Dashboard& gDashboard();
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DeferredcasterManager& gDeferredcasterManager();
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DownloadManager& gDownloadManager();
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LuaConsole& gLuaConsole();
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MissionManager& gMissionManager();
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ModuleEngine& gModuleEngine();
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OpenSpaceEngine& gOpenSpaceEngine();
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ParallelPeer& gParallelPeer();
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RaycasterManager& gRaycasterManager();
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RenderEngine& gRenderEngine();
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std::vector<std::unique_ptr<ScreenSpaceRenderable>>& gScreenspaceRenderables();
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SyncEngine& gSyncEngine();
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TimeManager& gTimeManager();
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VirtualPropertyManager& gVirtualPropertyManager();
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WindowDelegate& gWindowDelegate();
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configuration::Configuration& gConfiguration();
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interaction::JoystickInputStates& gJoystickInputStates();
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interaction::KeybindingManager& gKeybindingManager();
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interaction::NavigationHandler& gNavigationHandler();
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interaction::SessionRecording& gSessionRecording();
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interaction::ShortcutManager& gShortcutManager();
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performance::PerformanceManager& gPerformanceManager();
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properties::PropertyOwner& gRootPropertyOwner();
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properties::PropertyOwner& gScreenSpaceRootPropertyOwner();
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scripting::ScriptEngine& gScriptEngine();
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scripting::ScriptScheduler& gScriptScheduler();
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} // namespace detail
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static ghoul::fontrendering::FontManager& fontManager = detail::gFontManager();
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static Dashboard& dashboard = detail::gDashboard();
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static DeferredcasterManager& deferredcasterManager = detail::gDeferredcasterManager();
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static DownloadManager& downloadManager = detail::gDownloadManager();
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static LuaConsole& luaConsole = detail::gLuaConsole();
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static MissionManager& missionManager = detail::gMissionManager();
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static ModuleEngine& moduleEngine = detail::gModuleEngine();
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static OpenSpaceEngine& openSpaceEngine = detail::gOpenSpaceEngine();
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static ParallelPeer& parallelPeer = detail::gParallelPeer();
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static RaycasterManager& raycasterManager = detail::gRaycasterManager();
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static RenderEngine& renderEngine = detail::gRenderEngine();
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static std::vector<std::unique_ptr<ScreenSpaceRenderable>>& screenSpaceRenderables =
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detail::gScreenspaceRenderables();
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static SyncEngine& syncEngine = detail::gSyncEngine();
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static TimeManager& timeManager = detail::gTimeManager();
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static VirtualPropertyManager& virtualPropertyManager = detail::gVirtualPropertyManager();
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static WindowDelegate& windowDelegate = detail::gWindowDelegate();
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static configuration::Configuration& configuration = detail::gConfiguration();
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static interaction::JoystickInputStates& joystickInputStates =
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detail::gJoystickInputStates();
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static interaction::KeybindingManager& keybindingManager = detail::gKeybindingManager();
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static interaction::NavigationHandler& navigationHandler = detail::gNavigationHandler();
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static interaction::SessionRecording& sessionRecording = detail::gSessionRecording();
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static interaction::ShortcutManager& shortcutManager = detail::gShortcutManager();
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static performance::PerformanceManager& performanceManager =
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detail::gPerformanceManager();
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static properties::PropertyOwner& rootPropertyOwner = detail::gRootPropertyOwner();
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static properties::PropertyOwner& screenSpaceRootPropertyOwner =
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detail::gScreenSpaceRootPropertyOwner();
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static scripting::ScriptEngine& scriptEngine = detail::gScriptEngine();
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static scripting::ScriptScheduler& scriptScheduler = detail::gScriptScheduler();
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void initialize();
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void initializeGL();
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void deinitialize();
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void deinitializeGL();
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} // namespace global
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} // namespace openspace
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#endif // __OPENSPACE_CORE___GLOBALS___H__
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