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* Cleanup * CMake cleanups * Update current year * Update copyright header * Use script to return list of all modules * Update credits, license and ghoul
270 lines
11 KiB
C++
270 lines
11 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2019 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE___SESSIONRECORDING___H__
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#define __OPENSPACE_CORE___SESSIONRECORDING___H__
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#include <openspace/interaction/externinteraction.h>
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#include <openspace/interaction/keyframenavigator.h>
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#include <openspace/network/messagestructures.h>
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#include <openspace/scripting/lualibrary.h>
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#include <ghoul/io/socket/tcpsocket.h>
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#include <vector>
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#include <fstream>
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#include <iomanip>
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namespace openspace::interaction {
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#define RECORD_BINARY
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class KeyframeNavigator;
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class SessionRecording : public properties::PropertyOwner {
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public:
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enum class RecordedDataMode {
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Ascii,
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Binary
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};
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SessionRecording();
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~SessionRecording();
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/**
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* Used to de-initialize the session recording feature. Any recording or playback
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* in progress will be stopped, files closed, and keyframes in memory deleted.
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*/
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void deinitialize();
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/**
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* This is called with every rendered frame. If in recording state, the camera
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* state will be saved to the recording file (if its state has changed since last).
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* If in playback state, the next keyframe will be used (if it is time to do so).
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*/
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void preSynchronization();
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/**
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* Starts a recording session, which will save data to the provided filename
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* according to the data format specified, and will continue until recording is
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* stopped using stopRecording() method.
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* \param filename file saved with recorded keyframes.
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* \returns true if recording to file starts without errors.
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*/
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bool startRecording(const std::string& filename);
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/**
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* Starts a recording session, which will save data to the provided filename
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* in ASCII data format until recording is stopped using stopRecording() method.
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* \param filename file saved with recorded keyframes.
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* \returns true if recording to file starts without errors.
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*/
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void setRecordDataFormat(RecordedDataMode dataMode);
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/**
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* Used to stop a recording in progress. If open, the recording file will be closed,
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* and all keyframes deleted from memory.
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*/
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void stopRecording();
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/**
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* Used to check if a session recording is in progress.
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* \returns true if recording is in progress.
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*/
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bool isRecording() const;
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/**
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* Starts a playback session, which can run in one of three different time modes.
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* \param filename file containing recorded keyframes to play back
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* \param timeMode which of the 3 time modes to use for time reference during
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* \param forceSimTimeAtStart if true simulation time is forced to that of playback
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* playback: recorded time, application time, or simulation time. See the LuaLibrary
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* entry for SessionRecording for details on these time modes.
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* \returns true if recording to file starts without errors.
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*/
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bool startPlayback(const std::string& filename, KeyframeTimeRef timeMode,
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bool forceSimTimeAtStart);
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/**
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* Used to stop a playback in progress. If open, the playback file will be closed,
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* and all keyframes deleted from memory.
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*/
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void stopPlayback();
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/**
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* Used to check if a session playback is in progress.
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* \returns true if playback is in progress.
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*/
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bool isPlayingBack() const;
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/**
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* Used to trigger a save of the camera states (position, rotation, focus node,
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* whether it is following the rotation of a node, and timestamp). The data will
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* be saved to the recording file only if a recording is currently in progress.
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*/
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void saveCameraKeyframe();
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/**
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* Used to trigger a save of the current timing states. The data will be saved
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* to the recording file only if a recording is currently in progress.
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*/
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void saveTimeKeyframe();
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/**
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* Used to trigger a save of a script to the recording file, but only if a recording
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* is currently in progress.
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* \param scriptToSave String of the Lua command to be saved.
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*/
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void saveScriptKeyframe(std::string scriptToSave);
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/**
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* \return The Lua library that contains all Lua functions available to affect the
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* interaction
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*/
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static openspace::scripting::LuaLibrary luaLibrary();
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private:
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enum class SessionState {
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Idle = 0,
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Recording,
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Playback
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};
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enum class RecordedType {
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Camera = 0,
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Time,
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Script,
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Invalid
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};
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struct timelineEntry {
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RecordedType keyframeType;
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unsigned int idxIntoKeyframeTypeArray;
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double timestamp;
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};
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ExternInteraction _externInteract;
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bool _isRecording = false;
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double _timestampRecordStarted = 0.0;
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double _timestampPlaybackStarted_application = 0.0;
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double _timestampPlaybackStarted_simulation = 0.0;
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double _timestampApplicationStarted_simulation = 0.0;
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bool hasCameraChangedFromPrev(datamessagestructures::CameraKeyframe kfNew);
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double appropriateTimestamp(double timeOs, double timeRec, double timeSim);
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double equivalentSimulationTime(double timeOs, double timeRec, double timeSim);
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double equivalentApplicationTime(double timeOs, double timeRec, double timeSim);
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double currentTime() const;
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void playbackCamera();
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void playbackTimeChange();
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void playbackScript();
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bool playbackAddEntriesToTimeline();
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void signalPlaybackFinishedForComponent(RecordedType type);
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void writeToFileBuffer(const double src);
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void writeToFileBuffer(std::vector<char>& cvec);
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void writeToFileBuffer(const unsigned char c);
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void writeToFileBuffer(bool b);
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void saveStringToFile(const std::string& s);
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void saveKeyframeToFileBinary(unsigned char* bufferSource, size_t size);
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void findFirstCameraKeyframeInTimeline();
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std::string readHeaderElement(size_t readLen_chars);
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void readFromPlayback(unsigned char& result);
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void readFromPlayback(double& result);
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void readFromPlayback(float& result);
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void readFromPlayback(size_t& result);
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void readFromPlayback(bool& result);
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void readFromPlayback(std::string& result);
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void saveKeyframeToFile(std::string entry);
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void addKeyframe(double timestamp,
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interaction::KeyframeNavigator::CameraPose keyframe);
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void addKeyframe(double timestamp, datamessagestructures::TimeKeyframe keyframe);
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void addKeyframe(double timestamp, std::string scriptToQueue);
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void moveAheadInTime();
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void lookForNonCameraKeyframesThatHaveComeDue(double currTime);
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void updateCameraWithOrWithoutNewKeyframes(double currTime);
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bool isTimeToHandleNextNonCameraKeyframe(double currTime);
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bool processNextNonCameraKeyframeAheadInTime();
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bool findNextFutureCameraIndex(double currTime);
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bool processCameraKeyframe(double now);
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bool processScriptKeyframe();
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bool isDataModeBinary();
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unsigned int findIndexOfLastCameraKeyframeInTimeline();
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bool doesTimelineEntryContainCamera(unsigned int index) const;
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RecordedType getNextKeyframeType();
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RecordedType getPrevKeyframeType();
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double getNextTimestamp();
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double getPrevTimestamp();
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void cleanUpPlayback();
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const bool _usingTimeKeyframes = false;
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const std::string _fileHeaderTitle = "OpenSpace_record/playback";
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static const size_t _fileHeaderVersionLength = 5;
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const char _fileHeaderVersion[_fileHeaderVersionLength] = { '0', '0', '.', '8', '5' };
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const char dataFormatAsciiTag = 'A';
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const char dataFormatBinaryTag = 'B';
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RecordedDataMode _recordingDataMode = RecordedDataMode::Binary;
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SessionState _state = SessionState::Idle;
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std::string _playbackFilename;
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std::ifstream _playbackFile;
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std::string _playbackLineParsing;
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std::ofstream _recordFile;
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int _playbackLineNum = 1;
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KeyframeTimeRef _playbackTimeReferenceMode;
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datamessagestructures::CameraKeyframe _prevRecordedCameraKeyframe;
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bool _playbackActive_camera = false;
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bool _playbackActive_time = false;
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bool _playbackActive_script = false;
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bool _hasHitEndOfCameraKeyframes = false;
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bool _setSimulationTimeWithNextCameraKeyframe = false;
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static const size_t keyframeHeaderSize_bytes = 33;
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static const size_t saveBufferCameraSize_min = 82;
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static const size_t saveBufferStringSize_max = 500;
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static const size_t _saveBufferMaxSize_bytes = keyframeHeaderSize_bytes +
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+ saveBufferCameraSize_min
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+ saveBufferStringSize_max;
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unsigned char _keyframeBuffer[_saveBufferMaxSize_bytes];
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size_t _bufferIndex = 0;
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bool _cleanupNeeded = false;
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std::vector < interaction::KeyframeNavigator::CameraPose> _keyframesCamera;
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std::vector<datamessagestructures::TimeKeyframe> _keyframesTime;
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std::vector<std::string> _keyframesScript;
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std::vector<timelineEntry> _timeline;
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unsigned int _idxTimeline_nonCamera = 0;
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unsigned int _idxTime = 0;
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unsigned int _idxScript = 0;
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unsigned int _idxTimeline_cameraPtrNext = 0;
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unsigned int _idxTimeline_cameraPtrPrev = 0;
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unsigned int _idxTimeline_cameraFirstInTimeline = 0;
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double _cameraFirstInTimeline_timestamp = 0;
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};
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} // namespace openspace
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#include "sessionrecording.inl"
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#endif // __OPENSPACE_CORE___SESSIONRECORDING___H__
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