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61 lines
3.0 KiB
C++
61 lines
3.0 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2016 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __TEXTURECYGNET_H__
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#define __TEXTURECYGNET_H__
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#include <modules/iswa/rendering/iswacygnet.h>
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namespace openspace{
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/**
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* This class exist to abstract away the loading of images
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* from iSWA and updating of the textures for child geometries.
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* The class specifies the minimum interface that child classes
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* needs to implement.
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*/
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class TextureCygnet : public IswaCygnet {
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public:
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TextureCygnet(const ghoul::Dictionary& dictionary);
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~TextureCygnet();
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protected:
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bool updateTexture() override;
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bool downloadTextureResource(double timestamp = Time::ref().currentTime()) override;
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bool readyToRender() const override;
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bool updateTextureResource() override;
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// Interface for concrete subclasses
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virtual void setUniforms() = 0;
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virtual bool createGeometry() = 0;
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virtual bool destroyGeometry() = 0;
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virtual void renderGeometry() const = 0;
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private:
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DownloadManager::MemoryFile _imageFile;
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};
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} //namespace openspace
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#endif //__TEXTURECYGNET_H__
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