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OpenSpace/include/openspace/scene/assetsynchronizer.h
2017-11-05 23:17:51 +01:00

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3.5 KiB
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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2017 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___ASSETSYNCHRONIZER___H__
#define __OPENSPACE_CORE___ASSETSYNCHRONIZER___H__
#include <openspace/scene/scenegraphnode.h>
#include <openspace/scene/asset.h>
#include <openspace/scripting/lualibrary.h>
#include <openspace/util/resourcesynchronizer.h>
#include <ghoul/misc/dictionary.h>
#include <ghoul/lua/luastate.h>
#include <ghoul/lua/ghoul_lua.h>
#include <ghoul/filesystem/directory.h>
#include <memory>
#include <string>
#include <unordered_map>
namespace openspace {
class AssetSynchronizer : public ResourceSyncClient {
public:
AssetSynchronizer(ResourceSynchronizer* resourceSynchronizer);
void addAsset(std::shared_ptr<Asset> asset);
void removeAsset(Asset* asset);
void syncAsset(Asset* asset);
void syncUnsynced();
std::vector<std::shared_ptr<Asset>> getSynchronizedAssets();
private:
bool assetIsSynchronized(Asset* asset);
enum class SynchronizationState : int {
Added,
Synchronizing,
Synchronized
};
struct AssetSynchronization {
std::shared_ptr<Asset> asset;
SynchronizationState state;
};
ResourceSynchronizer* _resourceSynchronizer;
std::unordered_map<Asset*, AssetSynchronization> _managedAssets;
std::unordered_map<ResourceSynchronization*, Asset*> _resourceToAssetMap;
std::vector<Asset*> _trivialSynchronizations;
};
} // namespace openspace
#endif // __OPENSPACE_CORE___ASSETSYNCHRONIZER___H__