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https://github.com/OpenSpace/OpenSpace.git
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80 lines
3.5 KiB
C++
80 lines
3.5 KiB
C++
/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2017 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __OPENSPACE_CORE___ASSETSYNCHRONIZER___H__
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#define __OPENSPACE_CORE___ASSETSYNCHRONIZER___H__
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#include <openspace/scene/scenegraphnode.h>
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#include <openspace/scene/asset.h>
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#include <openspace/scripting/lualibrary.h>
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#include <openspace/util/resourcesynchronizer.h>
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#include <ghoul/misc/dictionary.h>
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#include <ghoul/lua/luastate.h>
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#include <ghoul/lua/ghoul_lua.h>
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#include <ghoul/filesystem/directory.h>
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#include <memory>
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#include <string>
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#include <unordered_map>
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namespace openspace {
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class AssetSynchronizer : public ResourceSyncClient {
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public:
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AssetSynchronizer(ResourceSynchronizer* resourceSynchronizer);
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void addAsset(std::shared_ptr<Asset> asset);
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void removeAsset(Asset* asset);
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void syncAsset(Asset* asset);
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void syncUnsynced();
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std::vector<std::shared_ptr<Asset>> getSynchronizedAssets();
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private:
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bool assetIsSynchronized(Asset* asset);
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enum class SynchronizationState : int {
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Added,
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Synchronizing,
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Synchronized
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};
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struct AssetSynchronization {
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std::shared_ptr<Asset> asset;
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SynchronizationState state;
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};
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ResourceSynchronizer* _resourceSynchronizer;
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std::unordered_map<Asset*, AssetSynchronization> _managedAssets;
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std::unordered_map<ResourceSynchronization*, Asset*> _resourceToAssetMap;
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std::vector<Asset*> _trivialSynchronizations;
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};
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} // namespace openspace
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#endif // __OPENSPACE_CORE___ASSETSYNCHRONIZER___H__
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