Files
OpenSpace/include/openspace/engine/downloadmanager.h
2016-06-30 00:43:03 +02:00

123 lines
5.5 KiB
C++

/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __DOWNLOADMANAGER_H__
#define __DOWNLOADMANAGER_H__
#include <ghoul/filesystem/file.h>
#include <ghoul/filesystem/directory.h>
#include <functional>
#include <memory>
#include <string>
#include <vector>
#include <future>
namespace openspace {
// Multithreaded
class DownloadManager {
public:
struct FileFuture {
// Since the FileFuture object will be used from multiple threads, we have to be
// careful about the access pattern, that is, no values should be read and written
// by both the DownloadManager and the outside threads.
FileFuture(std::string file);
// Values that are written by the DownloadManager to be consumed by others
long long currentSize;
long long totalSize;
float progress; // [0,1]
float secondsRemaining;
bool isFinished;
bool isAborted;
std::string filePath;
std::string errorMessage;
std::string format;
// Values set by others to be consumed by the DownloadManager
bool abortDownload;
};
struct MemoryFile {
char* buffer;
size_t size;
std::string format;
bool corrupted;
};
using DownloadProgressCallback = std::function<void(const FileFuture&)>;
using DownloadFinishedCallback = std::function<void(const FileFuture&)>;
using SuccessCallback = std::function<void(const MemoryFile&)>;
using ErrorCallback = std::function<void(const std::string&)>;
using RequestFinishedCallback = std::function<void(std::string)>;
using AsyncDownloadFinishedCallback =
std::function<void(const std::vector<std::shared_ptr<FileFuture>>&)>;
//Just a helper function to check if a future is ready to ".get()". Not specific
// to DownloadManager but is useful for anyone using the DownloadManager
template<typename R>
static bool futureReady(std::future<R> const& f)
{ return f.wait_for(std::chrono::seconds(0)) == std::future_status::ready; }
DownloadManager(std::string requestURL, int applicationVersion,
bool useMultithreadedDownload = true);
// callbacks happen on a different thread
std::shared_ptr<FileFuture> downloadFile(const std::string& url, const ghoul::filesystem::File& file,
bool overrideFile = true,
DownloadFinishedCallback finishedCallback = DownloadFinishedCallback(),
DownloadProgressCallback progressCallback = DownloadProgressCallback()
);
std::future<MemoryFile> fetchFile(
const std::string& url,
SuccessCallback successCallback = SuccessCallback(), ErrorCallback errorCallback = ErrorCallback());
std::vector<std::shared_ptr<FileFuture>> downloadRequestFiles(const std::string& identifier,
const ghoul::filesystem::Directory& destination, int version,
bool overrideFiles = true,
DownloadFinishedCallback finishedCallback = DownloadFinishedCallback(),
DownloadProgressCallback progressCallback = DownloadProgressCallback()
);
void downloadRequestFilesAsync(const std::string& identifier,
const ghoul::filesystem::Directory& destination, int version,
bool overrideFiles, AsyncDownloadFinishedCallback callback
);
void getFileExtension(const std::string& url,
RequestFinishedCallback finishedCallback = RequestFinishedCallback());
private:
std::vector<std::string> _requestURL;
int _applicationVersion;
bool _useMultithreadedDownload;
};
} // namespace openspace
#endif // __DOWNLOADMANAGER_H__