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58 lines
2.2 KiB
C++
58 lines
2.2 KiB
C++
namespace openspace {
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template <typename VolumeType>
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VolumeSampler<VolumeType>::VolumeSampler(const VolumeType& volume, const glm::vec3& filterSize) {
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// Only accept filter sizes of size 1, 3, 5, 7...
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// Round down to closest odd number.
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_filterSize = static_cast<glm::ivec3>((filterSize - glm::vec3(1.0)) * glm::vec3(0.5)) *
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glm::ivec3(2) + glm::ivec3(1);
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_volume = &volume;
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}
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template <typename VolumeType>
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typename VolumeType::VoxelType VolumeSampler<VolumeType>::sample(const glm::vec3& position) const {
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glm::ivec3 flooredPos = static_cast<glm::ivec3>(glm::floor(position));
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glm::vec3 t = glm::fract(position);
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// t is now in interval [0, 1[ (never 1)
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glm::ivec3 minCoords = flooredPos - _filterSize / 2; // min coord to sample from
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glm::ivec3 maxCoords = minCoords + _filterSize; // max coords to sample from, including interpolation.
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glm::ivec3 clampCeiling = _volume->dimensions() - glm::ivec3(1);
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typename VolumeType::VoxelType value;
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for (int z = minCoords.z; z <= maxCoords.z; z++) {
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for (int y = minCoords.y; y <= maxCoords.y; y++) {
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for (int x = minCoords.x; x <= maxCoords.x; x++) {
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glm::ivec3 sampleCoords = glm::ivec3(x, y, z);
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float filterCoefficient = 1.0;
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if (x == minCoords.x) {
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filterCoefficient *= (1.0 - t.x);
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} else if (x == maxCoords.x) {
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filterCoefficient *= t.x;
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}
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if (y == minCoords.y) {
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filterCoefficient *= (1.0 - t.y);
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} else if (y == maxCoords.y) {
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filterCoefficient *= t.y;
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}
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if (z == minCoords.z) {
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filterCoefficient *= (1.0 - t.z);
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} else if (z == maxCoords.z) {
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filterCoefficient *= t.z;
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}
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glm::ivec3 clampedCoords = glm::clamp(sampleCoords, glm::ivec3(0), clampCeiling);
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value += filterCoefficient * _volume->get(clampedCoords);
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}
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}
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}
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value /= static_cast<float>(_filterSize.x * _filterSize.y * _filterSize.z);
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return value;
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}
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}
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